Player Matchup

Ne Zha
Ne Zha
Kev Innu
Ne Zha
Level 125
God Stats
1W - 1L
1,638 SR
Queue Stats
70W - 76L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
ShadyPhobia
Kukulkan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,541 Elo+
Solo
Sylvanus
Sylvanus
Yumissora
Sylvanus
Level 145
God Stats
12W - 8L
1,500 SR
Queue Stats
53W - 59L
1,568 Elo+
Party 1
Team Averages
Level 128
1,546 SR
1,559 Elo+

VS

Team Averages
Level 101
1,540 SR
1,482 Elo+
King Arthur
King Arthur
CHRIS-S-PAZZA
King Arthur
Level 114
God Stats
6W - 11L
1,500 SR
Queue Stats
387W - 367L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
Swainy1997
Nu Wa
Level 87
God Stats
1W - 1L
1,576 SR
Queue Stats
160W - 129L
1,582 Elo+
Party 2
Loki
Loki
WeRi-SAYAN2
Loki
Level 103
God Stats
25W - 24L
1,544 SR
Queue Stats
40W - 60L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kev Innu
Ne Zha
19
5 / 5 / 13
15,302
665
19,635
26,209
10,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
ShadyPhobia
Kukulkan
20
12 / 2 / 7
16,645
724
26,000
18,223
8,762
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Yumissora
Sylvanus
20
6 / 1 / 16
17,541
763
14,105
31,472
35,585
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CHRIS-S-PAZZA
King Arthur
18
2 / 3 / 6
13,823
601
16,738
28,215
29,547
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
17
3 / 8 / 3
14,008
609
31,311
19,128
6,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 12 / 2
13,620
592
9,019
22,046
8,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
23
Kills
8
8
Deaths
23
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CHRIS-S-PAZZA
King Arthur
2
3
6
1.67
W
Ne Zha
Kev Innu
Ne Zha
5
5
13
2.3
W
Kukulkan
ShadyPhobia
Kukulkan
12
2
7
7.75
L
Nu Wa
3
8
3
0.56
L
3
12
2
0.33
W
Sylvanus
Yumissora
Sylvanus
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,740
Damage
57,068
75,904
Taken
69,389
54,466
Mitigated
43,724
45,415
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CHRIS-S-PAZZA
King Arthur
16,738
1,658
359
5,200
28,215
29,547
0
20,392
7,823
610
50,850
W
Ne Zha
Kev Innu
Ne Zha
19,635
5,510
1,389
8,701
26,209
10,119
1,569
10,346
15,383
0
122,566
W
Kukulkan
ShadyPhobia
Kukulkan
26,000
3,461
0
1,912
18,223
8,762
1,419
6,936
11,001
158,522
0
L
Nu Wa
31,311
8,721
164
3,536
19,128
6,117
0
11,027
8,101
91,286
0
L
9,019
2,385
0
2,900
22,046
8,060
0
8,858
13,188
0
77,741
W
Sylvanus
Yumissora
Sylvanus
14,105
2,984
13,046
20,367
31,472
35,585
704
13,216
17,032
36,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,488
Gold Earned
41,451
376
Minions Killed
293
0
Camps Cleared
0
1,229,259
Distance Traveled
1,127,330
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,823
601
60
3
0
422,211
1
W
Ne Zha
15,302
665
103
4
0
436,170
2
W
Kukulkan
16,645
724
238
10
0
399,439
6
L
Nu Wa
14,008
609
156
7
0
366,090
2
L
Loki
13,620
592
77
3
0
339,029
1
W
Sylvanus
17,541
763
35
2
0
393,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role