Player Matchup

Cerberus
Cerberus
Atie_Mrss
Cerberus
Level 16
God Stats
5W - 2L
1,668 SR
Queue Stats
11W - 17L
1,295 Elo+
Party 1
Discordia
Discordia
DJBentaff
Discordia
Level 28
God Stats
10W - 9L
1,421 SR
Queue Stats
90W - 95L
1,373 Elo+
Solo
King Arthur
King Arthur
Roselia662
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
TIlfent
Thanatos
Level 7
God Stats
3W - 7L
1,373 SR
Queue Stats
5W - 8L
1,394 Elo+
Party 1
Chernobog
Chernobog
gabirras
Chernobog
Level 22
God Stats
9W - 5L
1,625 SR
Queue Stats
35W - 43L
1,337 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,380 Elo+

VS

Team Averages
Level 19
1,409 SR
1,416 Elo+
Medusa
Medusa
Countyspring
Medusa
Level 24
God Stats
22W - 12L
1,601 SR
Queue Stats
75W - 64L
1,421 Elo+
Solo
Ullr
Ullr
TarroGangz
Ullr
Level 28
God Stats
40W - 48L
1,222 SR
Queue Stats
144W - 152L
1,416 Elo+
Solo
Danzaburou
Danzaburou
bigcheff59
Danzaburou
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,359 Elo+
Solo
Aphrodite
Aphrodite
moto_psih
Aphrodite
Level 30
God Stats
118W - 104L
1,242 SR
Queue Stats
486W - 548L
1,423 Elo+
Solo
Bellona
Bellona
willo30083008
Bellona
Level 4
God Stats
3W - 4L
1,481 SR
Queue Stats
3W - 4L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atie_Mrss
Cerberus
15
1 / 7 / 5
10,050
419
7,790
20,121
14,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
DJBentaff
Discordia
20
8 / 4 / 2
12,422
518
20,606
12,895
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Roselia662
King Arthur
12
0 / 6 / 2
8,286
345
2,448
19,686
15,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
TIlfent
Thanatos
18
11 / 5 / 1
12,011
500
13,298
14,890
9,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
gabirras
Chernobog
16
2 / 8 / 3
10,222
426
8,664
17,336
6,753
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
20 / 2 / 5
13,972
582
25,998
25,964
10,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 3 / 4
11,939
497
15,161
19,109
7,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
bigcheff59
Danzaburou
15
1 / 7 / 12
11,060
461
7,699
15,881
5,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
moto_psih
Aphrodite
17
2 / 1 / 22
12,656
527
5,238
14,667
9,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
15
2 / 9 / 5
10,725
447
7,514
16,099
11,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
22
Kills
30
30
Deaths
22
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Atie_Mrss
Cerberus
1
7
5
0.5
W
Medusa
20
2
5
11.25
L
Discordia
DJBentaff
Discordia
8
4
2
2.25
L
King Arthur
Roselia662
King Arthur
0
6
2
0.17
L
Thanatos
TIlfent
Thanatos
11
5
1
2.3
W
5
3
4
2.33
W
Danzaburou
bigcheff59
Danzaburou
1
7
12
1
L
Chernobog
gabirras
Chernobog
2
8
3
0.44
W
Aphrodite
moto_psih
Aphrodite
2
1
22
13
W
Bellona
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,806
Damage
61,610
84,928
Taken
91,720
52,056
Mitigated
44,838
20,308
Healing
41,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Atie_Mrss
Cerberus
7,790
671
0
3,772
20,121
14,475
242
1,805
18,316
39,818
0
W
Medusa
25,998
16,431
0
10,763
25,964
10,589
6,243
8,765
17,005
0
103,352
L
Discordia
DJBentaff
Discordia
20,606
1,083
0
2,336
12,895
4,941
761
60
12,835
85,095
0
L
King Arthur
Roselia662
King Arthur
2,448
626
0
2,943
19,686
15,983
57
400
19,286
0
15,832
L
Thanatos
TIlfent
Thanatos
13,298
3,310
0
10,819
14,890
9,904
0
3,046
11,844
0
66,842
W
15,161
7,359
0
7,922
19,109
7,888
2,138
4,661
14,151
0
89,719
W
Danzaburou
bigcheff59
Danzaburou
7,699
1,540
0
3,326
15,881
5,370
2,520
7,571
7,790
0
48,237
L
Chernobog
gabirras
Chernobog
8,664
5,801
0
438
17,336
6,753
2,341
1,013
16,323
0
71,090
W
Aphrodite
moto_psih
Aphrodite
5,238
1,684
8,928
9,403
14,667
9,073
1,381
8,384
5,986
27,117
0
W
Bellona
7,514
3,806
0
1,512
16,099
11,918
1,417
3,067
12,779
0
49,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,991
Gold Earned
60,352
500
Minions Killed
443
0
Camps Cleared
0
2,092,795
Distance Traveled
2,022,470
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,050
419
88
4
0
441,115
0
W
Medusa
13,972
582
117
5
0
411,731
0
L
Discordia
12,422
518
142
6
0
398,313
3
L
King Arthur
8,286
345
37
2
0
454,092
1
L
Thanatos
12,011
500
112
5
0
392,665
0
W
Ullr
11,939
497
110
5
0
388,743
5
W
Danzaburou
11,060
461
70
3
0
369,347
3
L
Chernobog
10,222
426
121
5
0
406,610
4
W
Aphrodite
12,656
527
58
2
0
433,120
0
W
Bellona
10,725
447
88
4
0
419,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role