Player Matchup

Kukulkan
Kukulkan
DannyelguapoXD
Kukulkan
Level 15
God Stats
1W - 1L
1,093 SR
Queue Stats
46W - 61L
1,362 Elo+
Solo
Chaac
Chaac
Elnachosmlg
Chaac
Level 10
God Stats
1W - 3L
1,359 SR
Queue Stats
1W - 5L
1,045 Elo+
Party 1
Heimdallr
Heimdallr
HeGetsEven
Heimdallr
Level 26
God Stats
26W - 32L
1,412 SR
Queue Stats
137W - 169L
1,339 Elo+
Solo
Aphrodite
Aphrodite
Natsukuyomi
Aphrodite
Level 100
God Stats
28W - 9L
1,751 SR
Queue Stats
667W - 640L
1,467 Elo+
Party 1
Erlang Shen
Erlang Shen
Strafe4166
Erlang Shen
Level 27
God Stats
17W - 16L
1,489 SR
Queue Stats
93W - 100L
1,403 Elo+
Solo
Team Averages
Level 36
1,421 SR
1,323 Elo+

VS

Team Averages
Level 17
1,444 SR
1,420 Elo+
Ullr
Ullr
Furtivenote3
Ullr
Level 29
God Stats
5W - 7L
1,344 SR
Queue Stats
97W - 91L
1,435 Elo+
Solo
Ymir
Ymir
Kamen_Cider20
Ymir
Level 26
God Stats
4W - 7L
1,454 SR
Queue Stats
75W - 66L
1,489 Elo+
Solo
Kukulkan
Kukulkan
MOON_JutR0on
Kukulkan
Level 16
God Stats
3W - 6L
1,420 SR
Queue Stats
12W - 26L
1,320 Elo+
Solo
Nemesis
Nemesis
mockinerd
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
neonova69
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 80L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
12 / 7 / 12
12,622
505
10,470
14,115
8,522
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

17
5 / 6 / 10
11,864
475
13,516
27,331
19,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
HeGetsEven
Heimdallr
20
14 / 6 / 14
13,209
528
24,250
21,233
8,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Natsukuyomi
Aphrodite
18
8 / 6 / 13
12,345
494
14,709
21,923
9,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erlang Shen
Strafe4166
Erlang Shen
20
17 / 5 / 12
13,864
555
14,958
22,191
15,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 10 / 6
12,295
492
20,324
24,825
9,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 8 / 7
11,203
448
16,032
22,792
26,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
MOON_JutR0on
Kukulkan
20
15 / 2 / 7
14,982
599
27,153
14,812
6,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
mockinerd
Nemesis
13
1 / 19 / 2
8,834
353
4,597
21,997
8,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
neonova69
Nu Wa
12
0 / 22 / 4
8,344
334
4,016
21,659
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
53
56
Kills
27
30
Deaths
61
61
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
12
7
12
2.57
W
5
6
10
1.67
L
7
10
6
1
W
Heimdallr
HeGetsEven
Heimdallr
14
6
14
3.5
L
4
8
7
0.94
L
Kukulkan
MOON_JutR0on
Kukulkan
15
2
7
9.25
W
Aphrodite
Natsukuyomi
Aphrodite
8
6
13
2.42
W
Erlang Shen
Strafe4166
Erlang Shen
17
5
12
4.6
L
Nemesis
mockinerd
Nemesis
1
19
2
0.11
L
Nu Wa
neonova69
Nu Wa
0
22
4
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,903
Damage
72,122
106,793
Taken
106,085
61,761
Mitigated
57,381
43,190
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
10,470
2,499
0
204
14,115
8,522
404
9,724
4,253
49,521
0
W
13,516
4,965
0
13,567
27,331
19,367
3,896
9,614
17,603
0
53,890
L
20,324
13,254
0
5,540
24,825
9,790
833
5,309
19,516
0
72,716
W
Heimdallr
HeGetsEven
Heimdallr
24,250
14,535
0
6,973
21,233
8,891
4,357
9,609
11,612
0
82,039
L
16,032
1,545
0
1,086
22,792
26,808
385
5,441
17,351
42,785
0
L
Kukulkan
MOON_JutR0on
Kukulkan
27,153
2,912
0
2,902
14,812
6,404
404
4,710
10,102
102,836
0
W
Aphrodite
Natsukuyomi
Aphrodite
14,709
1,717
5,336
13,078
21,923
9,516
921
9,866
12,017
54,871
0
W
Erlang Shen
Strafe4166
Erlang Shen
14,958
7,449
974
3,058
22,191
15,465
1,608
8,004
14,107
0
95,505
L
Nemesis
mockinerd
Nemesis
4,597
1,782
0
1,017
21,997
8,869
804
4,416
17,579
0
27,277
L
Nu Wa
neonova69
Nu Wa
4,016
1,441
0
409
21,659
5,510
185
5,303
16,356
28,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,904
Gold Earned
55,658
514
Minions Killed
402
0
Camps Cleared
0
2,198,509
Distance Traveled
2,146,794
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,622
505
85
3
0
374,002
0
W
Chaac
11,864
475
99
4
0
481,956
0
L
Ullr
12,295
492
92
4
0
388,235
2
W
Heimdallr
13,209
528
108
4
0
421,042
1
L
Ymir
11,203
448
59
2
0
437,512
2
L
Kukulkan
14,982
599
162
6
0
526,464
3
W
Aphrodite
12,345
494
89
4
0
448,005
3
W
Erlang Shen
13,864
555
133
5
0
473,504
0
L
Nemesis
8,834
353
53
2
0
457,195
4
L
Nu Wa
8,344
334
36
1
0
337,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role