Player Matchup

Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Lavidam
Poseidon
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
UCalaprese
Skadi
Level 89
God Stats
6W - 0L
1,718 SR
Queue Stats
239W - 226L
1,414 Elo+
Party 1
Arachne
Arachne
kever-THC-
Arachne
Level 96
God Stats
21W - 19L
1,296 SR
Queue Stats
115W - 126L
1,439 Elo+
Solo
Tiamat
Tiamat
xanfride
Tiamat
Level 90
God Stats
7W - 6L
1,582 SR
Queue Stats
60W - 63L
1,441 Elo+
Party 1
Team Averages
Level 81
1,519 SR
1,459 Elo+

VS

Team Averages
Level 75
1,420 SR
1,412 Elo+
Set
Set
Ginja_Ninja345
Set
Level 89
God Stats
0W - 3L
1,274 SR
Queue Stats
307W - 418L
1,384 Elo+
Party 2
Chaac
Chaac
Patty_boi22
Chaac
Level 65
God Stats
18W - 21L
1,493 SR
Queue Stats
236W - 296L
1,404 Elo+
Party 2
Nu Wa
Nu Wa
TheMuckleCross
Nu Wa
Level 86
God Stats
0W - 3L
1,272 SR
Queue Stats
164W - 151L
1,450 Elo+
Solo
Khepri
Khepri
Zohenfang
Khepri
Level 100
God Stats
3W - 1L
1,714 SR
Queue Stats
367W - 348L
1,441 Elo+
Solo
Fenrir
Fenrir
instyledemo
Fenrir
Level 33
God Stats
37W - 52L
1,349 SR
Queue Stats
315W - 401L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 0 / 5
6,684
514
1,124
4,397
1,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Lavidam
Poseidon
12
0 / 0 / 2
6,991
538
2,749
5,830
1,602
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
13
6 / 1 / 2
8,039
618
9,516
6,305
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
kever-THC-
Arachne
13
8 / 1 / 5
8,220
632
7,052
9,195
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
xanfride
Tiamat
13
3 / 2 / 1
7,773
598
7,010
10,092
6,540
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,615
509
3,125
8,908
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 1 / 1
7,609
585
10,030
11,324
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 4 / 3
6,846
527
5,946
6,161
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Zohenfang
Khepri
10
0 / 3 / 0
5,714
440
1,870
8,015
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
8
0 / 3 / 1
5,494
423
864
8,399
2,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
17
Kills
4
4
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
5
2.5
L
1
6
3
0.42
W
Poseidon
Lavidam
Poseidon
0
0
2
1
L
2
1
1
2.5
L
1
4
3
0.63
W
Skadi
6
1
2
7
L
Khepri
Zohenfang
Khepri
0
3
0
0
L
Fenrir
0
3
1
0.17
W
Arachne
kever-THC-
Arachne
8
1
5
10.5
W
Tiamat
xanfride
Tiamat
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,451
Damage
21,835
35,819
Taken
42,807
15,048
Mitigated
20,549
11,334
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,124
354
282
1,465
4,397
1,796
0
1,653
2,571
27,245
0
L
3,125
1,105
0
1,423
8,908
3,103
0
3,099
5,809
0
23,788
W
Poseidon
Lavidam
Poseidon
2,749
358
0
336
5,830
1,602
292
1,352
4,234
48,329
0
L
10,030
1,168
0
7,759
11,324
7,751
0
5,278
6,046
0
49,091
L
5,946
1,595
0
326
6,161
1,705
0
900
5,261
37,284
0
W
Skadi
9,516
4,951
0
954
6,305
2,058
2,178
1,791
4,417
0
50,125
L
Khepri
Zohenfang
Khepri
1,870
122
0
741
8,015
5,622
482
1,060
6,955
30,479
0
L
Fenrir
864
94
0
3,528
8,399
2,368
0
546
7,853
0
21,817
W
Arachne
kever-THC-
Arachne
7,052
5,251
0
3,723
9,195
3,052
0
1,861
7,226
0
40,176
W
Tiamat
xanfride
Tiamat
7,010
1,316
0
4,574
10,092
6,540
1,018
598
8,909
45,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,707
Gold Earned
32,278
394
Minions Killed
316
0
Camps Cleared
0
1,296,170
Distance Traveled
1,261,554
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,684
514
57
4
0
271,353
0
L
Set
6,615
509
46
4
0
262,751
1
W
Poseidon
6,991
538
86
7
0
285,638
2
L
Chaac
7,609
585
102
8
0
242,548
1
L
Nu Wa
6,846
527
81
6
0
232,515
5
W
Skadi
8,039
618
77
6
0
215,668
1
L
Khepri
5,714
440
41
3
0
247,089
1
L
Fenrir
5,494
423
46
4
0
276,651
0
W
Arachne
8,220
632
84
6
0
305,306
3
W
Tiamat
7,773
598
90
7
0
218,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role