Player Matchup

Guan Yu
Guan Yu
Bronze III
IslanderSwag
Guan Yu
Bronze III
Level 31
God Stats
1W - 0L
1,323 SR
Queue Stats
18W - 18L
1,400 MMR
Party 2
Hou Yi
Hou Yi
Gold I
KingsOfDeath
Hou Yi
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
ProfMoon
Horus
Gold II
Level 104
God Stats
4W - 0L
1,838 SR
Queue Stats
110W - 97L
1,489 MMR
Solo
Chang'e
Chang'e
Silver II
Rapid76
Chang'e
Silver II
Level 107
God Stats
1W - 0L
1,715 SR
Queue Stats
11W - 8L
1,505 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
TrapKetchum
Ao Kuang
Gold V
Level 62
God Stats
8W - 3L
1,679 SR
Queue Stats
31W - 24L
1,567 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,611 SR
1,492 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,467 SR
1,503 MMR
Hades
Hades
Bronze III
DeHampster
Hades
Bronze III
Level 68
God Stats
4W - 3L
1,666 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Izanami
Izanami
Gold II
JEREMYALEXGINA
Izanami
Gold II
Level 116
God Stats
1W - 2L
1,583 SR
Queue Stats
91W - 97L
1,537 MMR
Solo
Nu Wa
Nu Wa
Gold III
SqueezyPineapple
Nu Wa
Gold III
Level 89
God Stats
1W - 1L
1,087 SR
Queue Stats
277W - 272L
1,479 MMR
Solo
Ganesha
Ganesha
Bronze III
lMashiroChan
Ganesha
Bronze III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
onnar
Tsukuyomi
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IslanderSwag
Guan Yu
17
0 / 4 / 13
10,053
529
4,981
15,483
14,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
18
7 / 4 / 2
11,452
603
9,269
16,373
5,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
ProfMoon
Horus
15
2 / 1 / 18
10,354
545
4,990
18,177
15,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Rapid76
Chang'e
17
4 / 4 / 9
10,861
572
12,995
11,941
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
TrapKetchum
Ao Kuang
20
19 / 2 / 4
13,470
709
22,206
19,211
8,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
DanzaburouJanusApolloThothScylla

VS

Bans
TiamatAthenaSobekHelGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
4 / 5 / 0
10,256
540
9,445
15,490
9,704
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 9 / 0
9,408
495
7,781
15,434
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 5 / 5
9,626
507
12,867
11,460
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
lMashiroChan
Ganesha
14
0 / 7 / 7
9,174
483
7,979
15,719
10,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
onnar
Tsukuyomi
16
7 / 6 / 3
10,905
574
12,465
15,223
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
32
Kills
15
15
Deaths
32
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
4
5
0
0.8
W
Guan Yu
IslanderSwag
Guan Yu
0
4
13
1.63
L
1
9
0
0.11
W
Hou Yi
7
4
2
2
W
Horus
ProfMoon
Horus
2
1
18
11
W
Chang'e
Rapid76
Chang'e
4
4
9
2.13
L
3
5
5
1.1
W
Ao Kuang
TrapKetchum
Ao Kuang
19
2
4
10.5
L
Ganesha
lMashiroChan
Ganesha
0
7
7
0.5
L
Tsukuyomi
onnar
Tsukuyomi
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,441
Damage
50,537
81,185
Taken
73,326
46,531
Mitigated
35,461
43,962
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
9,445
1,775
292
4,946
15,490
9,704
286
8,267
7,223
67,718
0
W
Guan Yu
IslanderSwag
Guan Yu
4,981
758
1,092
4,979
15,483
14,634
1,040
9,785
5,698
0
50,906
L
7,781
4,878
0
2,920
15,434
5,187
0
1,888
13,546
0
69,052
W
Hou Yi
9,269
5,470
0
8,121
16,373
5,210
2,848
1,262
15,111
0
76,413
W
Horus
ProfMoon
Horus
4,990
2,383
3,213
8,633
18,177
15,261
288
6,597
11,580
0
20,335
W
Chang'e
Rapid76
Chang'e
12,995
1,660
3,890
4,576
11,941
3,322
962
5,759
6,182
70,972
0
L
12,867
2,844
0
1,261
11,460
3,653
334
7,426
3,866
64,652
0
W
Ao Kuang
TrapKetchum
Ao Kuang
22,206
6,962
0
9,458
19,211
8,104
1,817
6,888
12,323
115,144
0
L
Ganesha
lMashiroChan
Ganesha
7,979
638
0
1,819
15,719
10,444
83
9,578
5,931
27,690
0
L
Tsukuyomi
onnar
Tsukuyomi
12,465
2,340
0
3,229
15,223
6,473
161
7,464
7,559
0
73,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,190
Gold Earned
49,369
530
Minions Killed
517
0
Camps Cleared
0
1,932,307
Distance Traveled
1,681,484
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,256
540
155
8
0
273,422
3
W
Guan Yu
10,053
529
99
5
0
378,727
1
L
Izanami
9,408
495
116
6
0
346,428
5
W
Hou Yi
11,452
603
123
6
0
338,891
4
W
Horus
10,354
545
17
1
0
426,274
5
W
Chang'e
10,861
572
139
7
0
384,444
6
L
Nu Wa
9,626
507
122
6
0
320,953
3
W
Ao Kuang
13,470
709
152
8
0
403,971
5
L
Ganesha
9,174
483
17
1
0
363,359
3
L
Tsukuyomi
10,905
574
107
6
0
377,322
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role