Player Matchup

Tsukuyomi
Tsukuyomi
GhostInk12
Tsukuyomi
Level 27
God Stats
29W - 32L
1,473 SR
Queue Stats
107W - 122L
1,460 Elo+
Solo
Hou Yi
Hou Yi
Karmaqli
Hou Yi
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
Luongus
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,650 Elo+
Solo
Ares
Ares
Noisyboy215
Ares
Level 6
God Stats
4W - 2L
1,716 SR
Queue Stats
10W - 6L
1,484 Elo+
Party 1
Scylla
Scylla
Wife Megumin
Scylla
Level 86
God Stats
3W - 2L
1,744 SR
Queue Stats
47W - 41L
1,605 Elo+
Party 1
Team Averages
Level 26
1,587 SR
1,537 Elo+

VS

Team Averages
Level 25
1,426 SR
1,533 Elo+
Freya
Freya
ELHOUYI
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,828 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fearlessboi
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 87L
1,427 Elo+
Solo
Anubis
Anubis
Monclea
Anubis
Level 28
God Stats
3W - 3L
1,340 SR
Queue Stats
88W - 81L
1,543 Elo+
Solo
Bacchus
Bacchus
Skinlessjester
Bacchus
Level 30
God Stats
6W - 3L
1,500 SR
Queue Stats
306W - 333L
1,489 Elo+
Solo
Hachiman
Hachiman
noxink3
Hachiman
Level 28
God Stats
7W - 7L
1,288 SR
Queue Stats
83W - 115L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GhostInk12
Tsukuyomi
19
3 / 4 / 9
13,145
506
4,412
17,518
6,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Karmaqli
Hou Yi
19
11 / 6 / 5
13,630
524
20,593
16,890
6,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Luongus
Guan Yu
20
10 / 1 / 4
16,450
633
18,720
27,049
32,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 7 / 17
13,718
528
9,274
26,242
27,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
20
8 / 5 / 9
16,466
633
24,789
18,317
5,956
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ELHOUYI
Freya
20
3 / 4 / 1
14,040
540
15,789
27,637
22,354
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Fearlessboi
Tsukuyomi
6
0 / 3 / 1
7,387
284
1,026
4,063
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Monclea
Anubis
20
9 / 9 / 4
13,701
527
23,280
23,080
10,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 11 / 6
11,324
436
11,644
28,655
40,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
noxink3
Hachiman
18
5 / 10 / 11
12,308
473
10,260
23,191
7,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
37
Kills
23
23
Deaths
37
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
ELHOUYI
Freya
3
4
1
0.88
L
Tsukuyomi
Fearlessboi
Tsukuyomi
0
3
1
0.17
W
Tsukuyomi
GhostInk12
Tsukuyomi
3
4
9
1.88
W
Hou Yi
Karmaqli
Hou Yi
11
6
5
2.25
W
Guan Yu
Luongus
Guan Yu
10
1
4
12
L
Anubis
Monclea
Anubis
9
9
4
1.22
W
5
7
17
1.93
L
6
11
6
0.82
W
Scylla
8
5
9
2.5
L
Hachiman
noxink3
Hachiman
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,788
Damage
61,999
106,016
Taken
106,626
79,206
Mitigated
81,826
28,162
Healing
20,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
ELHOUYI
Freya
15,789
4,341
0
6,945
27,637
22,354
518
3,991
23,193
118,799
0
L
Tsukuyomi
Fearlessboi
Tsukuyomi
1,026
521
0
942
4,063
942
0
1,586
2,451
0
6,841
W
Tsukuyomi
GhostInk12
Tsukuyomi
4,412
1,079
0
7,306
17,518
6,909
0
5,475
12,043
0
91,006
W
Hou Yi
Karmaqli
Hou Yi
20,593
14,683
0
0
16,890
6,316
3,203
8,851
8,039
0
90,495
W
Guan Yu
Luongus
Guan Yu
18,720
3,953
2,018
10,715
27,049
32,391
2,378
10,854
16,195
0
131,751
L
Anubis
Monclea
Anubis
23,280
1,199
0
8,455
23,080
10,411
1,092
12,397
9,996
93,031
0
W
9,274
1,715
1,203
3,482
26,242
27,634
1,279
13,746
12,496
28,880
0
L
11,644
978
0
1,957
28,655
40,648
84
7,477
21,050
54,440
0
W
Scylla
24,789
2,899
0
3,438
18,317
5,956
2,401
11,787
6,530
128,731
0
L
Hachiman
noxink3
Hachiman
10,260
5,863
0
2,294
23,191
7,471
0
7,962
15,175
0
60,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,409
Gold Earned
58,760
696
Minions Killed
486
0
Camps Cleared
0
2,469,870
Distance Traveled
1,853,384
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
14,040
540
165
6
0
470,388
1
L
Tsukuyomi
7,387
284
21
1
0
134,019
0
W
Tsukuyomi
13,145
506
119
5
0
546,108
2
W
Hou Yi
13,630
524
121
5
0
439,035
2
W
Guan Yu
16,450
633
215
8
0
546,601
2
L
Anubis
13,701
527
145
6
0
412,828
9
W
Ares
13,718
528
27
1
0
486,087
1
L
Bacchus
11,324
436
72
3
0
412,063
0
W
Scylla
16,466
633
214
8
0
452,039
1
L
Hachiman
12,308
473
83
3
0
424,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role