Player Matchup

Chang'e
Chang'e
EduGamerSG
Chang'e
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,390 Elo+
Solo
Bacchus
Bacchus
FiliGod
Bacchus
Level 27
God Stats
1W - 1L
1,231 SR
Queue Stats
74W - 75L
1,483 Elo+
Solo
Danzaburou
Danzaburou
GobbiBTS
Danzaburou
Level 28
God Stats
10W - 8L
1,542 SR
Queue Stats
113W - 118L
1,402 Elo+
Party 1
Loki
Loki
diabl0h
Loki
Level 26
God Stats
7W - 1L
1,785 SR
Queue Stats
137W - 67L
1,649 Elo+
Party 1
Cu Chulainn
Cu Chulainn
leoxneitor
Cu Chulainn
Level 20
God Stats
9W - 8L
1,703 SR
Queue Stats
21W - 23L
1,420 Elo+
Solo
Team Averages
Level 23
1,552 SR
1,469 Elo+

VS

Team Averages
Level 28
1,546 SR
1,525 Elo+
Erlang Shen
Erlang Shen
Haizakii
Erlang Shen
Level 28
God Stats
0W - 2L
1,435 SR
Queue Stats
76W - 49L
1,497 Elo+
Solo
Janus
Janus
Ocellatus_Br
Janus
Level 28
God Stats
3W - 4L
1,502 SR
Queue Stats
14W - 10L
1,576 Elo+
Solo
Ares
Ares
Pehpman
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
VouNeuman
Bellona
Level 27
God Stats
24W - 12L
1,560 SR
Queue Stats
92W - 82L
1,444 Elo+
Solo
Medusa
Medusa
dandaog3
Medusa
Level 29
God Stats
3W - 3L
1,733 SR
Queue Stats
98W - 69L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EduGamerSG
Chang'e
14
2 / 2 / 2
8,523
568
3,689
7,252
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FiliGod
Bacchus
12
3 / 0 / 6
8,115
541
7,322
10,836
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
GobbiBTS
Danzaburou
12
4 / 5 / 6
7,649
510
7,793
9,374
3,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
diabl0h
Loki
14
9 / 2 / 3
9,138
609
9,181
10,367
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
leoxneitor
Cu Chulainn
14
1 / 1 / 4
8,359
557
7,618
8,901
6,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Haizakii
Erlang Shen
12
4 / 4 / 3
7,451
497
9,183
13,472
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 1 / 1
7,821
521
4,165
4,322
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
Pehpman
Ares
11
1 / 4 / 3
6,804
454
5,205
12,169
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Bellona
VouNeuman
Bellona
11
1 / 5 / 2
7,122
475
3,566
8,576
7,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
dandaog3
Medusa
10
0 / 5 / 4
6,396
426
7,303
11,046
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
19
Kills
8
10
Deaths
19
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
EduGamerSG
Chang'e
2
2
2
1.5
W
Bacchus
FiliGod
Bacchus
3
0
6
6
W
Danzaburou
GobbiBTS
Danzaburou
4
5
6
1.4
L
Erlang Shen
Haizakii
Erlang Shen
4
4
3
1.38
L
2
1
1
2.5
L
Ares
Pehpman
Ares
1
4
3
0.63
L
Bellona
VouNeuman
Bellona
1
5
2
0.4
L
Medusa
dandaog3
Medusa
0
5
4
0.4
W
Loki
diabl0h
Loki
9
2
3
5.25
W
Cu Chulainn
leoxneitor
Cu Chulainn
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,603
Damage
29,422
46,730
Taken
49,585
26,190
Mitigated
28,430
13,653
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
EduGamerSG
Chang'e
3,689
467
156
3,848
7,252
2,549
0
1,575
5,499
46,097
0
W
Bacchus
FiliGod
Bacchus
7,322
1,176
0
2,626
10,836
9,986
190
3,431
7,340
28,741
0
W
Danzaburou
GobbiBTS
Danzaburou
7,793
3,982
0
2,600
9,374
3,462
358
2,792
6,514
0
34,997
L
Erlang Shen
Haizakii
Erlang Shen
9,183
5,238
0
4,884
13,472
5,686
0
1,765
11,679
0
37,909
L
4,165
690
0
844
4,322
1,223
0
1,523
2,715
46,335
0
L
Ares
Pehpman
Ares
5,205
602
0
2,728
12,169
10,037
0
3,550
8,609
20,297
0
L
Bellona
VouNeuman
Bellona
3,566
572
0
758
8,576
7,349
0
0
8,576
0
33,320
L
Medusa
dandaog3
Medusa
7,303
3,237
0
2,366
11,046
4,135
0
4,007
6,995
0
42,127
W
Loki
diabl0h
Loki
9,181
3,803
0
3,831
10,367
3,825
0
696
9,671
0
52,505
W
Cu Chulainn
leoxneitor
Cu Chulainn
7,618
1,276
0
592
8,901
6,368
1,626
527
8,336
0
49,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,784
Gold Earned
35,594
399
Minions Killed
367
0
Camps Cleared
0
1,404,074
Distance Traveled
1,356,268
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,523
568
109
7
0
277,271
0
W
Bacchus
8,115
541
37
2
0
288,759
6
W
Danzaburou
7,649
510
68
5
0
252,878
1
L
Erlang Shen
7,451
497
68
5
0
294,648
2
L
Janus
7,821
521
114
8
0
299,149
5
L
Ares
6,804
454
35
2
0
285,108
4
L
Bellona
7,122
475
85
6
0
241,690
5
L
Medusa
6,396
426
65
4
0
235,673
2
W
Loki
9,138
609
90
6
0
333,649
1
W
Cu Chulainn
8,359
557
95
6
0
251,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role