Player Matchup

Mercury
Mercury
Gold I
Havonks
Mercury
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Gold I
LorDRM
Sobek
Gold I
Level 159
God Stats
4W - 4L
1,808 SR
Queue Stats
492W - 508L
1,704 MMR
Solo
Anhur
Anhur
Platinum V
Oxizo
Anhur
Platinum V
Level 113
God Stats
1W - 4L
1,481 SR
Queue Stats
211W - 206L
1,661 MMR
Party 4
Guan Yu
Guan Yu
Platinum IV
Romanox18
Guan Yu
Platinum IV
Level 113
God Stats
10W - 10L
1,735 SR
Queue Stats
136W - 129L
1,705 MMR
Party 4
Nu Wa
Nu Wa
Gold II
Stratodon
Nu Wa
Gold II
Level 160
God Stats
20W - 13L
1,607 SR
Queue Stats
551W - 546L
1,717 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,626 SR
1,657 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,687 SR
1,706 MMR
Pele
Pele
Silver I
F6L0m
Pele
Silver I
Level 63
God Stats
6W - 3L
1,500 SR
Queue Stats
120W - 106L
1,570 MMR
Party 1
Rama
Rama
Platinum III
PuroStinto
Rama
Platinum III
Level 136
God Stats
16W - 3L
2,060 SR
Queue Stats
179W - 164L
1,664 MMR
Party 3
Janus
Janus
Platinum I
Shotrocks
Janus
Platinum I
Level 158
God Stats
13W - 15L
1,498 SR
Queue Stats
179W - 160L
1,915 MMR
Party 1
Cerberus
Cerberus
Platinum V
TheGetDown
Cerberus
Platinum V
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 171L
1,690 MMR
Party 3
Cabrakan
Cabrakan
Platinum III
zLeonardo2
Cabrakan
Platinum III
Level 65
God Stats
5W - 0L
1,876 SR
Queue Stats
96W - 101L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Havonks
Mercury
17
3 / 10 / 5
10,671
445
11,594
21,486
8,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
LorDRM
Sobek
17
5 / 1 / 3
11,734
489
9,345
18,922
19,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Oxizo
Anhur
17
1 / 8 / 4
10,766
449
6,233
18,292
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Romanox18
Guan Yu
20
3 / 4 / 2
11,956
498
4,786
22,742
24,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Stratodon
Nu Wa
18
3 / 10 / 5
11,516
480
21,051
16,535
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TsukuyomiTiamatApolloSetDanzaburou

VS

Bans
ScyllaAthenaCu ChulainnGaneshaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
F6L0m
Pele
20
8 / 4 / 10
15,842
660
16,589
20,837
8,743
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
8 / 2 / 4
14,910
621
16,871
24,555
9,607
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Shotrocks
Janus
20
10 / 5 / 9
15,549
648
12,795
15,725
5,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
TheGetDown
Cerberus
20
4 / 2 / 11
13,758
573
9,837
17,854
16,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
zLeonardo2
Cabrakan
20
3 / 3 / 3
16,385
683
17,176
16,505
12,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
70
15
Kills
33
33
Deaths
16
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Pele
F6L0m
Pele
8
4
10
3.25
L
Mercury
Havonks
Mercury
3
10
5
0.55
L
Sobek
LorDRM
Sobek
5
1
3
6.5
L
Anhur
Oxizo
Anhur
1
8
4
0.38
W
8
2
4
5
L
Guan Yu
Romanox18
Guan Yu
3
4
2
1
W
Janus
Shotrocks
Janus
10
5
9
2.9
L
Nu Wa
Stratodon
Nu Wa
3
10
5
0.55
W
Cerberus
TheGetDown
Cerberus
4
2
11
4.75
W
Cabrakan
zLeonardo2
Cabrakan
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,009
Damage
73,268
97,977
Taken
95,476
64,665
Mitigated
52,546
21,941
Healing
45,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
F6L0m
Pele
16,589
2,972
0
9,237
20,837
8,743
3,181
5,413
15,161
0
138,906
L
Mercury
Havonks
Mercury
11,594
5,519
0
4,176
21,486
8,295
0
8,736
12,670
0
67,162
L
Sobek
LorDRM
Sobek
9,345
314
0
5,436
18,922
19,600
0
6,384
12,458
50,901
0
L
Anhur
Oxizo
Anhur
6,233
4,233
0
4,438
18,292
5,759
0
5,135
13,157
0
77,538
W
16,871
13,881
0
16,039
24,555
9,607
3,167
6,367
18,000
0
152,804
L
Guan Yu
Romanox18
Guan Yu
4,786
180
52
7,191
22,742
24,799
454
12,808
9,934
162
82,008
W
Janus
Shotrocks
Janus
12,795
606
0
2,783
15,725
5,302
1,746
8,413
6,982
113,602
0
L
Nu Wa
Stratodon
Nu Wa
21,051
2,420
0
648
16,535
6,212
134
6,745
9,710
89,309
0
W
Cerberus
TheGetDown
Cerberus
9,837
498
0
5,033
17,854
16,497
280
6,645
10,923
61,659
0
W
Cabrakan
zLeonardo2
Cabrakan
17,176
2,000
0
12,148
16,505
12,397
3,788
3,383
12,932
139,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,643
Gold Earned
76,444
656
Minions Killed
958
0
Camps Cleared
0
2,147,289
Distance Traveled
2,387,682
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,842
660
204
9
0
528,210
4
L
Mercury
10,671
445
104
4
0
491,496
6
L
Sobek
11,734
489
75
3
0
463,622
7
L
Anhur
10,766
449
161
7
0
369,046
4
W
Rama
14,910
621
220
9
0
418,086
2
L
Guan Yu
11,956
498
164
7
0
451,822
1
W
Janus
15,549
648
186
8
0
494,761
4
L
Nu Wa
11,516
480
152
6
0
371,303
5
W
Cerberus
13,758
573
85
4
0
499,653
2
W
Cabrakan
16,385
683
263
11
0
446,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role