Player Matchup

Cthulhu
Cthulhu
Diamond II
OmegaXxBoom
Cthulhu
Diamond II
Level 157
God Stats
9W - 7L
1,724 SR
Queue Stats
208W - 186L
2,336 MMR
Solo
Awilix
Awilix
Diamond II
Oz_Horror
Awilix
Diamond II
Level 154
God Stats
5W - 1L
1,709 SR
Queue Stats
105W - 91L
2,306 MMR
Party 1
Janus
Janus
Diamond III
Poleteh17
Janus
Diamond III
Level 155
God Stats
5W - 6L
1,626 SR
Queue Stats
181W - 164L
2,116 MMR
Solo
Danzaburou
Danzaburou
Diamond I
SyPiQky
Danzaburou
Diamond I
Level 152
God Stats
5W - 4L
1,585 SR
Queue Stats
226W - 208L
2,365 MMR
Party 1
Athena
Athena
Masters
WhaFun
Athena
Masters
Level 158
God Stats
6W - 4L
1,919 SR
Queue Stats
175W - 155L
2,896 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 155
1,713 SR
2,404 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,732 SR
2,405 MMR
King Arthur
King Arthur
Masters
AZ_Hypno42
King Arthur
Masters
Level 160
God Stats
13W - 6L
1,765 SR
Queue Stats
108W - 75L
2,595 MMR
Solo
Anhur
Anhur
Masters
GinoSZN
Anhur
Masters
Level 153
God Stats
25W - 23L
1,685 SR
Queue Stats
418W - 336L
2,612 MMR
Solo
Fenrir
Fenrir
Masters
THEGILLYBOY
Fenrir
Masters
Level 144
God Stats
38W - 21L
1,942 SR
Queue Stats
538W - 480L
2,702 MMR
Solo
Geb
Geb
Platinum I
WashinMashen
Geb
Platinum I
Level 125
God Stats
7W - 7L
1,541 SR
Queue Stats
240W - 227L
2,031 MMR
Solo
Chang'e
Chang'e
Platinum I
cokeshin
Chang'e
Platinum I
Level 160
God Stats
27W - 18L
1,726 SR
Queue Stats
387W - 361L
2,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OmegaXxBoom
Cthulhu
20
4 / 1 / 12
13,957
582
16,831
21,694
24,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
Oz_Horror
Awilix
20
11 / 4 / 12
15,220
634
19,310
17,732
13,400
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Poleteh17
Janus
20
8 / 3 / 9
15,115
630
18,607
14,069
7,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
SyPiQky
Danzaburou
20
4 / 8 / 6
14,242
593
14,366
25,712
10,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Athena
WhaFun
Athena
19
2 / 6 / 23
13,407
559
13,148
26,029
30,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SetNemesisTiamatApolloAo Kuang

VS

Bans
Guan YuTsukuyomiScyllaThanatosAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AZ_Hypno42
King Arthur
18
1 / 5 / 3
11,683
487
11,916
27,527
18,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
GinoSZN
Anhur
20
9 / 7 / 5
13,545
564
26,659
19,581
8,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
19
8 / 3 / 4
12,367
515
11,965
18,418
15,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 7 / 11
11,172
466
8,175
25,519
26,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
cokeshin
Chang'e
18
2 / 7 / 7
11,538
481
14,542
18,688
9,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
52
29
Kills
22
22
Deaths
29
62
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AZ_Hypno42
King Arthur
1
5
3
0.5
L
Anhur
GinoSZN
Anhur
9
7
5
1.64
W
Cthulhu
OmegaXxBoom
Cthulhu
4
1
12
10
W
Awilix
Oz_Horror
Awilix
11
4
12
4.25
W
Janus
Poleteh17
Janus
8
3
9
4.17
W
Danzaburou
SyPiQky
Danzaburou
4
8
6
0.88
L
Fenrir
8
3
4
3.33
L
2
7
11
1.07
W
Athena
WhaFun
Athena
2
6
23
2.25
L
Chang'e
cokeshin
Chang'e
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,262
Damage
73,257
105,236
Taken
109,733
86,451
Mitigated
78,607
42,790
Healing
30,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AZ_Hypno42
King Arthur
11,916
2,117
0
6,147
27,527
18,830
816
16,651
10,827
1,941
81,876
L
Anhur
GinoSZN
Anhur
26,659
11,500
0
4,840
19,581
8,618
3,147
7,632
11,924
0
125,662
W
Cthulhu
OmegaXxBoom
Cthulhu
16,831
583
2,324
14,570
21,694
24,469
499
3,788
17,906
82,324
0
W
Awilix
Oz_Horror
Awilix
19,310
7,198
0
6,033
17,732
13,400
2,886
3,959
13,773
0
112,428
W
Janus
Poleteh17
Janus
18,607
1,329
0
3,786
14,069
7,278
1,137
5,059
9,010
121,799
0
W
Danzaburou
SyPiQky
Danzaburou
14,366
6,559
0
10,484
25,712
10,887
6,294
3,149
22,563
0
98,532
L
Fenrir
11,965
3,641
0
6,797
18,418
15,276
0
5,669
12,484
0
91,591
L
8,175
1,899
0
2,664
25,519
26,291
0
13,820
11,514
30,577
0
W
Athena
WhaFun
Athena
13,148
3,170
0
5,593
26,029
30,417
0
9,082
16,947
39,904
0
L
Chang'e
cokeshin
Chang'e
14,542
1,259
3,212
6,836
18,688
9,592
0
7,398
11,290
82,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,941
Gold Earned
60,305
722
Minions Killed
671
0
Camps Cleared
0
2,439,360
Distance Traveled
2,157,470
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,683
487
169
7
0
431,677
2
L
Anhur
13,545
564
192
8
0
391,238
1
W
Cthulhu
13,957
582
157
7
0
512,971
3
W
Awilix
15,220
634
141
6
0
549,774
7
W
Janus
15,115
630
220
9
0
510,710
3
W
Danzaburou
14,242
593
149
6
0
403,611
9
L
Fenrir
12,367
515
136
6
0
496,144
11
L
Geb
11,172
466
29
1
0
416,408
9
W
Athena
13,407
559
55
2
0
462,294
4
L
Chang'e
11,538
481
145
6
0
422,003
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role