Player Matchup

Loki
Loki
AreXinc
Loki
Level 20
God Stats
24W - 21L
1,597 SR
Queue Stats
93W - 103L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
Erxion69
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 2
Khepri
Khepri
Jerba000
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,504 Elo+
Party 2
Bellona
Bellona
Wrεx
Bellona
Level 7
God Stats
6W - 3L
1,727 SR
Queue Stats
11W - 6L
1,785 Elo+
Solo
Olorun
Olorun
Дикарь217
Olorun
Level 27
God Stats
0W - 2L
1,750 SR
Queue Stats
92W - 100L
1,481 Elo+
Party 1
Team Averages
Level 13
1,615 SR
1,514 Elo+

VS

Team Averages
Level 21
1,548 SR
1,573 Elo+
Athena
Athena
LiMing01
Athena
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
30W - 32L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
SUNGJINMORI
Sun Wukong
Level 29
God Stats
9W - 10L
1,490 SR
Queue Stats
282W - 260L
1,561 Elo+
Party 3
Set
Set
SUNJINW00
Set
Level 29
God Stats
9W - 3L
1,734 SR
Queue Stats
416W - 345L
1,557 Elo+
Party 3
Neith
Neith
ZaYoNiXx_BTW
Neith
Level 10
God Stats
5W - 4L
1,514 SR
Queue Stats
15W - 15L
1,565 Elo+
Solo
Sol
Sol
vcop22545
Sol
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AreXinc
Loki
9
0 / 6 / 3
5,920
455
3,555
9,561
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Erxion69
Danzaburou
8
0 / 7 / 1
5,310
408
4,067
6,988
2,205
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Jerba000
Khepri
8
1 / 4 / 0
5,505
423
2,751
8,779
7,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Wrεx
Bellona
10
0 / 3 / 0
5,960
458
2,213
10,136
7,365
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 4 / 0
6,979
537
7,632
13,847
4,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LiMing01
Athena
11
4 / 1 / 6
6,759
520
5,798
9,008
4,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
SUNGJINMORI
Sun Wukong
14
3 / 0 / 3
8,034
618
6,926
9,206
4,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 2 / 5
8,448
650
11,251
9,471
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
7 / 0 / 2
7,003
539
4,578
1,555
471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 2 / 8
7,862
605
7,297
8,122
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
24
24
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Loki
AreXinc
Loki
0
6
3
0.25
L
Danzaburou
Erxion69
Danzaburou
0
7
1
0.07
L
Khepri
Jerba000
Khepri
1
4
0
0.25
W
Athena
LiMing01
Athena
4
1
6
7
W
Sun Wukong
SUNGJINMORI
Sun Wukong
3
0
3
4.5
W
9
2
5
5.75
L
Bellona
Wrεx
Bellona
0
3
0
0
W
7
0
2
8
W
1
2
8
2.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,218
Damage
35,850
49,311
Taken
37,362
24,381
Mitigated
18,280
11,802
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AreXinc
Loki
3,555
942
0
1,722
9,561
2,869
0
2,274
7,287
0
26,213
L
Danzaburou
Erxion69
Danzaburou
4,067
2,226
0
266
6,988
2,205
0
2,995
3,993
0
22,685
L
Khepri
Jerba000
Khepri
2,751
1,083
0
1,645
8,779
7,058
0
2,545
6,234
11,325
0
W
Athena
LiMing01
Athena
5,798
1,892
0
0
9,008
4,293
66
2,580
6,428
22,634
0
W
Sun Wukong
SUNGJINMORI
Sun Wukong
6,926
1,680
0
2,288
9,206
4,611
451
1,503
7,703
0
48,643
W
11,251
6,182
0
4,964
9,471
6,372
0
2,145
7,326
0
53,817
L
Bellona
Wrεx
Bellona
2,213
885
0
2,072
10,136
7,365
35
96
10,040
0
25,633
W
4,578
2,274
0
253
1,555
471
300
230
1,325
0
21,746
W
7,297
2,120
0
2,966
8,122
2,533
1,780
3,925
4,197
46,018
0
L
7,632
3,475
176
5,921
13,847
4,884
0
5,185
8,662
40,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,674
Gold Earned
38,106
235
Minions Killed
349
0
Camps Cleared
0
1,119,488
Distance Traveled
1,302,880
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,920
455
53
4
0
243,584
2
L
Danzaburou
5,310
408
36
3
0
190,576
2
L
Khepri
5,505
423
16
1
0
210,023
0
W
Athena
6,759
520
29
2
0
267,476
6
W
Sun Wukong
8,034
618
100
8
0
273,478
9
W
Set
8,448
650
85
7
0
297,736
6
L
Bellona
5,960
458
61
5
0
258,402
0
W
Neith
7,003
539
43
3
0
194,396
0
W
Sol
7,862
605
92
7
0
269,794
3
L
Olorun
6,979
537
69
5
0
216,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role