Player Matchup

Fenrir
Fenrir
Darth90
Fenrir
Level 87
God Stats
2W - 9L
1,288 SR
Queue Stats
190W - 243L
1,474 Elo+
Solo
Hades
Hades
waldeboite
Hades
Level 59
God Stats
33W - 18L
1,673 SR
Queue Stats
53W - 46L
1,647 Elo+
Party 2
Geb
Geb
wisspi99
Geb
Level 112
God Stats
42W - 27L
1,693 SR
Queue Stats
443W - 404L
1,464 Elo+
Party 2
Team Averages
Level 86
1,551 SR
1,528 Elo+

VS

Team Averages
Level 74
1,516 SR
1,610 Elo+
Zeus
Zeus
Slotta1989
Zeus
Level 109
God Stats
135W - 114L
1,549 SR
Queue Stats
143W - 149L
1,454 Elo+
Solo
Ares
Ares
Tubollitodulce
Ares
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 7L
1,655 Elo+
Party 1
Izanami
Izanami
vigozombie
Izanami
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 46L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Darth90
Fenrir
10
4 / 4 / 1
7,329
733
5,293
9,543
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
10
1 / 4 / 3
6,956
696
7,315
7,752
5,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 4
7,045
705
3,133
9,777
5,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 10
7,408
741
7,562
5,777
2,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 7
8,841
884
5,676
8,902
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
vigozombie
Izanami
12
7 / 0 / 6
8,401
840
8,398
3,618
1,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
13
13
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Darth90
Fenrir
4
4
1
1.13
W
1
4
10
1.5
W
5
1
7
8.5
W
Izanami
vigozombie
Izanami
7
0
6
10
L
Hades
1
4
3
0.63
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,741
Damage
21,636
27,072
Taken
18,297
16,793
Mitigated
10,821
3,038
Healing
3,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Darth90
Fenrir
5,293
1,498
0
1,482
9,543
5,852
0
5,073
4,470
0
17,061
W
7,562
950
0
1,485
5,777
2,222
0
2,961
2,666
33,446
0
W
5,676
982
0
1,013
8,902
7,192
174
4,772
4,005
19,079
0
W
Izanami
vigozombie
Izanami
8,398
5,941
0
600
3,618
1,407
1,217
2,763
855
0
26,774
L
Hades
7,315
428
350
1,206
7,752
5,271
0
3,434
4,318
31,182
0
L
3,133
468
0
0
9,777
5,670
0
4,775
5,002
11,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,330
Gold Earned
24,650
106
Minions Killed
118
0
Camps Cleared
0
538,556
Distance Traveled
513,431
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,329
733
27
3
0
189,358
1
W
Zeus
7,408
741
55
6
0
155,112
3
W
Ares
8,841
884
20
2
0
188,832
2
W
Izanami
8,401
840
43
4
0
169,487
0
L
Hades
6,956
696
61
6
0
156,324
1
L
Geb
7,045
705
18
2
0
192,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role