Player Matchup

Janus
Janus
Hades02
Janus
Level 159
God Stats
1W - 2L
1,419 SR
Queue Stats
107W - 73L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
MisterChair
Nu Wa
Level 109
God Stats
1W - 2L
1,280 SR
Queue Stats
133W - 122L
1,501 Elo+
Solo
Danzaburou
Danzaburou
OMGITSMARIOO
Danzaburou
Level 108
God Stats
1W - 2L
1,330 SR
Queue Stats
105W - 115L
1,518 Elo+
Solo
Vamana
Vamana
datot12
Vamana
Level 124
God Stats
2W - 1L
1,838 SR
Queue Stats
142W - 105L
1,589 Elo+
Party 1
Mercury
Mercury
joshcreed
Mercury
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,559 Elo+
Solo
Team Averages
Level 107
1,473 SR
1,555 Elo+

VS

Team Averages
Level 136
1,635 SR
1,518 Elo+
Neith
Neith
Arknesia
Neith
Level 152
God Stats
3W - 1L
1,838 SR
Queue Stats
224W - 233L
1,544 Elo+
Solo
Apollo
Apollo
DeezNutz187
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Gusarov
Kuzenbo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,531 Elo+
Solo
Raijin
Raijin
N1cetryy
Raijin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
WeemanMcLaren
Cernunnos
Level 146
God Stats
4W - 2L
1,835 SR
Queue Stats
223W - 227L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hades02
Janus
20
7 / 5 / 6
12,225
1,019
22,837
13,750
5,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 6 / 10
10,215
851
17,642
15,507
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
OMGITSMARIOO
Danzaburou
15
2 / 8 / 7
9,152
763
11,334
14,143
6,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
datot12
Vamana
15
2 / 7 / 7
8,954
746
8,030
21,103
13,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
joshcreed
Mercury
13
2 / 10 / 8
8,863
739
4,709
12,124
3,748
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arknesia
Neith
17
7 / 3 / 11
10,722
894
11,566
11,897
4,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
17
7 / 5 / 15
10,463
872
10,338
12,691
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Gusarov
Kuzenbo
20
5 / 1 / 26
12,092
1,008
10,881
18,806
31,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
N1cetryy
Raijin
16
6 / 4 / 15
10,107
842
18,907
13,228
6,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
WeemanMcLaren
Cernunnos
19
11 / 4 / 19
12,228
1,019
20,576
15,339
7,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
122
17
Kills
36
36
Deaths
17
38
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Neith
Arknesia
Neith
7
3
11
4.17
W
Apollo
7
5
15
2.9
W
Kuzenbo
Gusarov
Kuzenbo
5
1
26
18
L
Janus
Hades02
Janus
7
5
6
2
L
4
6
10
1.5
W
Raijin
N1cetryy
Raijin
6
4
15
3.38
L
Danzaburou
OMGITSMARIOO
Danzaburou
2
8
7
0.69
W
Cernunnos
WeemanMcLaren
Cernunnos
11
4
19
5.13
L
Vamana
datot12
Vamana
2
7
7
0.79
L
Mercury
joshcreed
Mercury
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,552
Damage
72,268
76,627
Taken
71,961
35,114
Mitigated
55,864
22,893
Healing
33,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arknesia
Neith
11,566
3,997
1,932
3,439
11,897
4,910
1,945
7,064
4,537
0
29,246
W
Apollo
10,338
4,120
4,579
2,942
12,691
5,710
510
7,392
5,125
0
23,235
W
Kuzenbo
Gusarov
Kuzenbo
10,881
3,116
2,984
4,496
18,806
31,145
270
10,363
8,082
17,431
0
L
Janus
Hades02
Janus
22,837
564
1,109
4,447
13,750
5,307
56
5,182
8,568
51,924
0
L
17,642
2,961
1,024
4,541
15,507
5,600
488
7,013
8,494
27,633
0
W
Raijin
N1cetryy
Raijin
18,907
1,194
2,548
3,241
13,228
6,126
595
7,116
5,670
37,137
0
L
Danzaburou
OMGITSMARIOO
Danzaburou
11,334
2,652
402
2,187
14,143
6,917
1,263
5,368
8,775
0
19,877
W
Cernunnos
WeemanMcLaren
Cernunnos
20,576
9,815
3,065
4,446
15,339
7,973
1,868
6,953
8,068
0
51,811
L
Vamana
datot12
Vamana
8,030
4,523
1,125
7,002
21,103
13,542
53
8,245
12,858
0
17,964
L
Mercury
joshcreed
Mercury
4,709
1,276
555
501
12,124
3,748
0
3,980
8,144
0
7,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,409
Gold Earned
55,612
145
Minions Killed
165
0
Camps Cleared
0
1,014,212
Distance Traveled
1,111,760
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,722
894
32
3
0
213,858
3
W
Apollo
10,463
872
29
2
0
231,182
1
W
Kuzenbo
12,092
1,008
11
1
0
254,538
0
L
Janus
12,225
1,019
71
6
0
200,233
3
L
Nu Wa
10,215
851
17
1
0
205,245
2
W
Raijin
10,107
842
35
3
0
206,742
3
L
Danzaburou
9,152
763
27
2
0
171,993
3
W
Cernunnos
12,228
1,019
58
5
0
205,440
2
L
Vamana
8,954
746
26
2
0
218,560
0
L
Mercury
8,863
739
4
0
0
218,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role