Player Matchup

Heimdallr
Heimdallr
Ahmed99cr7
Heimdallr
Level 29
God Stats
44W - 36L
1,566 SR
Queue Stats
45W - 36L
1,488 Elo+
Solo
Cerberus
Cerberus
Slhays
Cerberus
Level 6
God Stats
0W - 2L
1,457 SR
Queue Stats
5W - 11L
1,344 Elo+
Party 2
Susano
Susano
WelpHatake
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
afr0_yt__
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,675 Elo+
Party 2
Hera
Hera
fernando3214
Hera
Level 27
God Stats
3W - 8L
1,416 SR
Queue Stats
236W - 229L
1,376 Elo+
Solo
Team Averages
Level 14
1,488 SR
1,477 Elo+

VS

Team Averages
Level 31
1,584 SR
1,490 Elo+
Heimdallr
Heimdallr
AceDinga
Heimdallr
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,511 Elo+
Party 1
Ares
Ares
GHOST_FROM_WW2
Ares
Level 28
God Stats
6W - 0L
1,918 SR
Queue Stats
107W - 104L
1,474 Elo+
Solo
King Arthur
King Arthur
ice creaam2118
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 32L
1,449 Elo+
Solo
Nu Wa
Nu Wa
kickinghabits
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 80L
1,501 Elo+
Solo
Mercury
Mercury
tomandocafe
Mercury
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ahmed99cr7
Heimdallr
12
4 / 3 / 1
7,712
428
5,761
9,307
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Slhays
Cerberus
8
0 / 5 / 2
6,247
347
3,981
12,945
5,030
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate

Breastplate

+20
Physical Protection

Susano
WelpHatake
Susano
9
1 / 8 / 1
6,775
376
2,138
8,860
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
afr0_yt__
Sun Wukong
12
3 / 11 / 1
7,783
432
6,254
14,885
6,480
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 2 / 0
9,774
543
10,413
9,640
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AceDinga
Heimdallr
14
2 / 3 / 8
8,303
461
6,329
9,376
3,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 2 / 6
10,458
581
6,314
13,118
10,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
ice creaam2118
King Arthur
13
6 / 2 / 6
9,050
503
5,107
11,488
6,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 2 / 4
9,429
524
5,163
7,524
2,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
tomandocafe
Mercury
16
10 / 3 / 3
9,953
553
10,646
11,708
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
12
Kills
26
29
Deaths
12
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AceDinga
Heimdallr
2
3
8
2
L
Heimdallr
Ahmed99cr7
Heimdallr
4
3
1
1.5
W
7
2
6
5
L
Cerberus
Slhays
Cerberus
0
5
2
0.2
L
Susano
WelpHatake
Susano
1
8
1
0.19
L
Sun Wukong
afr0_yt__
Sun Wukong
3
11
1
0.32
L
4
2
0
2
W
King Arthur
ice creaam2118
King Arthur
6
2
6
4.5
W
1
2
4
1.5
W
Mercury
tomandocafe
Mercury
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,547
Damage
33,559
55,637
Taken
53,214
20,901
Mitigated
27,695
9,836
Healing
6,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AceDinga
Heimdallr
6,329
2,290
0
2,851
9,376
3,796
682
3,424
5,884
0
39,923
L
Heimdallr
Ahmed99cr7
Heimdallr
5,761
2,288
265
3,011
9,307
3,256
50
2,477
6,830
0
40,925
W
6,314
578
0
692
13,118
10,175
16
3,547
9,455
34,448
0
L
Cerberus
Slhays
Cerberus
3,981
483
186
1,590
12,945
5,030
284
2,121
10,824
21,666
0
L
Susano
WelpHatake
Susano
2,138
1,037
0
726
8,860
2,518
0
1,509
7,351
0
14,078
L
Sun Wukong
afr0_yt__
Sun Wukong
6,254
2,546
0
1,244
14,885
6,480
970
1,789
13,096
0
31,225
L
10,413
3,431
0
2,814
9,640
3,617
960
3,581
6,059
72,902
0
W
King Arthur
ice creaam2118
King Arthur
5,107
332
231
1,578
11,488
6,093
464
559
10,929
0
33,262
W
5,163
1,227
0
893
7,524
2,663
307
3,570
3,716
68,857
0
W
Mercury
tomandocafe
Mercury
10,646
7,035
0
667
11,708
4,968
111
2,798
8,836
0
58,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
47,193
306
Minions Killed
366
0
Camps Cleared
0
1,502,802
Distance Traveled
1,730,663
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,303
461
83
5
0
326,048
0
L
Heimdallr
7,712
428
61
3
0
245,988
1
W
Ares
10,458
581
32
2
0
376,835
2
L
Cerberus
6,247
347
35
2
0
320,879
1
L
Susano
6,775
376
30
2
0
311,127
0
L
Sun Wukong
7,783
432
49
3
0
327,521
0
L
Hera
9,774
543
131
7
0
297,287
1
W
King Arthur
9,050
503
49
3
0
300,739
1
W
Nu Wa
9,429
524
121
7
0
310,512
1
W
Mercury
9,953
553
81
5
0
416,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role