Player Matchup

Vamana
Vamana
JustAPrankBro8
Vamana
Level 18
God Stats
2W - 1L
1,692 SR
Queue Stats
30W - 22L
1,497 Elo+
Solo
Izanami
Izanami
barbecue_plumeux
Izanami
Level 14
God Stats
33W - 32L
1,338 SR
Queue Stats
132W - 140L
1,300 Elo+
Party 2
Olorun
Olorun
jdogbeats
Olorun
Level 8
God Stats
1W - 1L
1,699 SR
Queue Stats
13W - 15L
1,223 Elo+
Solo
Odin
Odin
nobody654123
Odin
Level 7
God Stats
1W - 3L
1,264 SR
Queue Stats
4W - 10L
984 Elo+
Solo
Kumbhakarna
Kumbhakarna
swezzer21
Kumbhakarna
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
287W - 279L
1,391 Elo+
Party 2
Team Averages
Level 17
1,499 SR
1,279 Elo+

VS

Team Averages
Level 8
1,470 SR
1,453 Elo+
Cthulhu
Cthulhu
DYZAS
Cthulhu
Level 12
God Stats
11W - 8L
1,591 SR
Queue Stats
12W - 12L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
DivineKONG7179
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Ginger_castaneda
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Susano6280
Susano
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,500 Elo+
Party 1
Tiamat
Tiamat
amelieshanna
Tiamat
Level 12
God Stats
0W - 1L
1,257 SR
Queue Stats
10W - 17L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
6,873
625
3,516
5,760
3,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 1 / 1
5,462
497
1,675
3,230
908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
jdogbeats
Olorun
12
7 / 5 / 2
7,574
689
6,393
6,782
2,101
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 0 / 2
6,593
599
1,325
3,387
1,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
swezzer21
Kumbhakarna
8
1 / 2 / 0
5,752
523
1,696
7,535
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DYZAS
Cthulhu
8
0 / 1 / 1
4,837
440
2,980
5,081
2,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
DivineKONG7179
Sun Wukong
7
0 / 3 / 0
4,761
433
845
5,924
3,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 6 / 1
4,235
385
302
3,358
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Susano6280
Susano
11
8 / 1 / 0
6,907
628
8,234
6,468
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
6
0 / 8 / 2
4,593
418
1,560
6,896
2,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
16
Kills
8
10
Deaths
19
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DYZAS
Cthulhu
0
1
1
0.5
L
Sun Wukong
DivineKONG7179
Sun Wukong
0
3
0
0
L
0
6
1
0.08
W
5
2
1
2.75
L
Susano
Susano6280
Susano
8
1
0
8
L
Tiamat
0
8
2
0.13
W
0
1
1
0.5
W
Olorun
jdogbeats
Olorun
7
5
2
1.6
W
3
0
2
4
W
Kumbhakarna
swezzer21
Kumbhakarna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,605
Damage
13,921
26,694
Taken
27,727
11,051
Mitigated
11,463
7,769
Healing
2,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DYZAS
Cthulhu
2,980
351
0
300
5,081
2,752
31
1,290
3,791
17,074
0
L
Sun Wukong
DivineKONG7179
Sun Wukong
845
194
0
0
5,924
3,322
489
1,138
4,561
0
15,411
L
302
213
0
0
3,358
593
317
0
3,258
2,330
0
W
3,516
961
0
1,151
5,760
3,570
1,039
294
5,458
0
30,577
L
Susano
Susano6280
Susano
8,234
2,496
0
2,004
6,468
2,255
0
1,455
4,988
0
32,130
L
Tiamat
1,560
663
0
378
6,896
2,541
0
4,227
2,669
6,474
0
W
1,675
1,120
0
1,299
3,230
908
58
922
2,233
0
28,202
W
Olorun
jdogbeats
Olorun
6,393
4,228
171
2,380
6,782
2,101
3,543
1,386
5,396
33,038
0
W
1,325
704
0
0
3,387
1,448
96
174
3,213
85
19,033
W
Kumbhakarna
swezzer21
Kumbhakarna
1,696
364
0
2,768
7,535
3,024
58
1,683
5,552
13,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
25,333
227
Minions Killed
104
0
Camps Cleared
0
1,064,915
Distance Traveled
939,272
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,837
440
23
2
0
224,265
0
L
Sun Wukong
4,761
433
26
2
0
187,773
0
L
Merlin
4,235
385
4
0
0
123,836
0
W
Vamana
6,873
625
52
5
0
236,287
3
L
Susano
6,907
628
44
4
0
247,040
2
L
Tiamat
4,593
418
7
1
0
156,358
0
W
Izanami
5,462
497
64
6
0
210,198
4
W
Olorun
7,574
689
58
5
0
185,475
0
W
Odin
6,593
599
34
3
0
212,793
0
W
Kumbhakarna
5,752
523
19
2
0
220,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role