Player Matchup

Danzaburou
Danzaburou
GingerBoY1321
Danzaburou
Level 27
God Stats
107W - 111L
1,755 SR
Queue Stats
230W - 283L
1,361 Elo+
Party 1
Hera
Hera
HortyPegasus694
Hera
Level 28
God Stats
39W - 38L
1,402 SR
Queue Stats
564W - 686L
1,268 Elo+
Solo
Fenrir
Fenrir
WA JUXI WIS
Fenrir
Level 29
God Stats
68W - 75L
1,551 SR
Queue Stats
192W - 242L
1,384 Elo+
Solo
Arachne
Arachne
Wolej1427
Arachne
Level 20
God Stats
21W - 12L
1,577 SR
Queue Stats
40W - 41L
1,356 Elo+
Solo
Hou Yi
Hou Yi
aaronedward01
Hou Yi
Level 27
God Stats
6W - 1L
1,584 SR
Queue Stats
154W - 232L
1,301 Elo+
Party 1
Team Averages
Level 26
1,574 SR
1,334 Elo+

VS

Team Averages
Level 24
1,467 SR
1,322 Elo+
Tiamat
Tiamat
CopperFish66668
Tiamat
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
80W - 127L
1,188 Elo+
Solo
Thor
Thor
LilBones757
Thor
Level 15
God Stats
1W - 1L
1,542 SR
Queue Stats
20W - 31L
1,319 Elo+
Solo
Set
Set
Ormaith
Set
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,481 Elo+
Solo
Cernunnos
Cernunnos
ThePrometheus52
Cernunnos
Level 27
God Stats
9W - 13L
1,560 SR
Queue Stats
90W - 94L
1,450 Elo+
Solo
Pele
Pele
cloudy181salt
Pele
Level 26
God Stats
6W - 9L
1,233 SR
Queue Stats
48W - 67L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GingerBoY1321
Danzaburou
10
5 / 5 / 3
6,648
604
4,527
7,111
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 4
6,275
570
4,628
3,070
780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
11
8 / 1 / 2
6,958
633
4,724
7,063
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Wolej1427
Arachne
12
2 / 1 / 1
6,911
628
1,387
4,103
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
6 / 1 / 6
6,703
609
5,176
6,209
1,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,480
407
1,208
6,000
2,021
7
4 / 6 / 1
5,498
500
1,907
6,502
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
7
0 / 4 / 1
4,217
383
961
4,075
1,572
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
ThePrometheus52
Cernunnos
9
3 / 6 / 2
5,719
520
5,462
7,695
1,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
2 / 3 / 0
4,956
451
1,920
6,788
1,981
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
22
Kills
9
10
Deaths
25
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Danzaburou
GingerBoY1321
Danzaburou
5
5
3
1.3
W
1
2
4
1.5
L
4
6
1
0.75
L
Set
0
4
1
0.13
L
Cernunnos
ThePrometheus52
Cernunnos
3
6
2
0.67
W
Fenrir
8
1
2
9
W
Arachne
Wolej1427
Arachne
2
1
1
2.5
W
6
1
6
9
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
11,458
27,556
Taken
31,060
8,461
Mitigated
9,286
9,251
Healing
2,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,208
201
0
276
6,000
2,021
0
0
6,000
7,149
0
W
Danzaburou
GingerBoY1321
Danzaburou
4,527
1,598
357
1,595
7,111
1,681
825
421
6,690
0
25,328
W
4,628
686
0
543
3,070
780
1,311
0
3,070
30,653
0
L
1,907
350
0
0
6,502
1,745
460
661
5,841
0
7,050
L
Set
961
497
0
0
4,075
1,572
488
630
3,445
0
10,134
L
Cernunnos
ThePrometheus52
Cernunnos
5,462
3,456
0
1,487
7,695
1,967
0
0
7,695
0
20,025
W
Fenrir
4,724
407
0
2,208
7,063
2,597
108
0
7,063
0
31,336
W
Arachne
Wolej1427
Arachne
1,387
1,053
0
2,019
4,103
1,870
1,796
0
4,103
0
30,557
W
5,176
2,856
258
2,271
6,209
1,533
572
787
5,422
0
22,688
L
1,920
45
0
834
6,788
1,981
100
3,337
3,451
0
14,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
24,870
270
Minions Killed
111
0
Camps Cleared
0
945,121
Distance Traveled
920,264
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,480
407
11
1
0
187,801
0
W
Danzaburou
6,648
604
40
4
0
170,934
0
W
Hera
6,275
570
58
5
0
163,119
0
L
Thor
5,498
500
16
1
0
180,063
0
L
Set
4,217
383
20
2
0
149,097
1
L
Cernunnos
5,719
520
42
4
0
195,215
0
W
Fenrir
6,958
633
48
4
0
212,694
0
W
Arachne
6,911
628
87
8
0
219,972
3
W
Hou Yi
6,703
609
37
3
0
178,402
1
L
Pele
4,956
451
22
2
0
208,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role