Player Matchup

Chaac
Chaac
AKFrosty
Chaac
Level 27
God Stats
3W - 2L
1,360 SR
Queue Stats
110W - 102L
1,496 Elo+
Party 3
Zhong Kui
Zhong Kui
Advezik
Zhong Kui
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,621 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mahariashu
Tsukuyomi
Level 16
God Stats
4W - 2L
1,489 SR
Queue Stats
8W - 6L
1,546 Elo+
Party 2
Yemoja
Yemoja
ZeIaskooo
Yemoja
Level 7
God Stats
3W - 0L
1,857 SR
Queue Stats
8W - 6L
1,546 Elo+
Party 2
Izanami
Izanami
littledecks
Izanami
Level 18
God Stats
25W - 31L
1,652 SR
Queue Stats
78W - 89L
1,506 Elo+
Party 3
Team Averages
Level 18
1,572 SR
1,543 Elo+

VS

Team Averages
Level 23
1,558 SR
1,550 Elo+
Ares
Ares
CalugarulMircea
Ares
Level 11
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 5L
1,547 Elo+
Party 1
Merlin
Merlin
LargoBrute315
Merlin
Level 16
God Stats
12W - 9L
1,631 SR
Queue Stats
252W - 259L
1,502 Elo+
Solo
Serqet
Serqet
LoveEqualsPain
Serqet
Level 29
God Stats
4W - 5L
1,693 SR
Queue Stats
29W - 17L
1,586 Elo+
Solo
Bellona
Bellona
Welkrow
Bellona
Level 16
God Stats
1W - 2L
1,251 SR
Queue Stats
29W - 25L
1,506 Elo+
Solo
Artemis
Artemis
xDarkFusion
Artemis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AKFrosty
Chaac
12
3 / 0 / 0
7,457
574
6,412
7,344
6,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Advezik
Zhong Kui
12
6 / 1 / 2
7,362
566
9,264
7,032
4,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Mahariashu
Tsukuyomi
12
6 / 4 / 2
7,464
574
6,296
9,965
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
ZeIaskooo
Yemoja
9
1 / 1 / 4
6,132
472
3,074
6,000
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
littledecks
Izanami
9
0 / 4 / 2
5,800
446
3,812
9,220
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,814
447
4,255
9,809
7,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 5 / 1
6,279
483
3,261
6,260
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 3 / 3
6,624
510
6,444
9,311
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Welkrow
Bellona
10
0 / 2 / 0
6,645
511
3,883
10,724
5,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
xDarkFusion
Artemis
10
4 / 4 / 1
6,410
493
8,424
7,434
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
16
Kills
10
10
Deaths
17
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
AKFrosty
Chaac
3
0
0
3
W
Zhong Kui
Advezik
Zhong Kui
6
1
2
7
L
1
3
3
0.83
L
2
5
1
0.5
L
3
3
3
1.5
W
Tsukuyomi
Mahariashu
Tsukuyomi
6
4
2
1.75
L
Bellona
Welkrow
Bellona
0
2
0
0
W
Yemoja
ZeIaskooo
Yemoja
1
1
4
3
W
Izanami
littledecks
Izanami
0
4
2
0.25
L
Artemis
xDarkFusion
Artemis
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,858
Damage
26,267
39,561
Taken
43,538
18,936
Mitigated
21,338
14,326
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AKFrosty
Chaac
6,412
2,112
0
2,446
7,344
6,349
184
1,207
6,083
0
35,973
W
Zhong Kui
Advezik
Zhong Kui
9,264
709
0
2,550
7,032
4,339
942
2,077
4,577
32,612
0
L
4,255
462
0
1,994
9,809
7,148
0
3,535
6,249
7,612
0
L
3,261
220
0
560
6,260
2,247
0
3,526
2,734
25,927
0
L
6,444
1,384
0
2,832
9,311
3,071
0
1,053
8,233
0
33,737
W
Tsukuyomi
Mahariashu
Tsukuyomi
6,296
1,891
0
3,435
9,965
3,039
0
987
8,614
0
43,148
L
Bellona
Welkrow
Bellona
3,883
1,193
0
2,956
10,724
5,842
0
1,323
9,051
125
27,078
W
Yemoja
ZeIaskooo
Yemoja
3,074
1,566
2,496
1,284
6,000
3,071
0
1,520
4,416
9,389
0
W
Izanami
littledecks
Izanami
3,812
2,261
0
2,115
9,220
2,138
810
1,436
7,622
0
36,695
L
Artemis
xDarkFusion
Artemis
8,424
3,925
159
1,498
7,434
3,030
22
2,901
4,533
0
31,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,215
Gold Earned
31,772
287
Minions Killed
232
0
Camps Cleared
0
1,171,387
Distance Traveled
1,200,296
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,457
574
77
6
0
253,342
0
W
Zhong Kui
7,362
566
62
5
0
233,706
4
L
Ares
5,814
447
5
0
0
252,700
0
L
Merlin
6,279
483
43
3
0
228,116
2
L
Serqet
6,624
510
59
5
0
259,480
4
W
Tsukuyomi
7,464
574
74
6
0
215,349
1
L
Bellona
6,645
511
67
5
0
249,965
1
W
Yemoja
6,132
472
8
1
0
245,283
1
W
Izanami
5,800
446
66
5
0
223,707
3
L
Artemis
6,410
493
58
4
0
210,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role