Player Matchup

Chronos
Chronos
Derenter
Chronos
Level 155
God Stats
2W - 0L
1,781 SR
Queue Stats
170W - 89L
1,738 Elo+
Party 2
Susano
Susano
FireGodDog
Susano
Level 145
God Stats
5W - 4L
1,503 SR
Queue Stats
100W - 55L
1,710 Elo+
Party 2
Sobek
Sobek
Pharmas4out
Sobek
Level 42
God Stats
5W - 1L
1,733 SR
Queue Stats
74W - 41L
1,714 Elo+
Party 2
Team Averages
Level 114
1,673 SR
1,721 Elo+

VS

Team Averages
Level 120
1,451 SR
1,581 Elo+
Scylla
Scylla
Kromha
Scylla
Level 107
God Stats
7W - 6L
1,495 SR
Queue Stats
57W - 39L
1,573 Elo+
Party 1
Nox
Nox
Olmillo
Nox
Level 159
God Stats
0W - 1L
1,089 SR
Queue Stats
38W - 39L
1,567 Elo+
Party 1
Anubis
Anubis
Tantrum6
Anubis
Level 95
God Stats
9W - 4L
1,770 SR
Queue Stats
71W - 53L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Derenter
Chronos
16
6 / 4 / 12
11,550
825
10,961
11,004
4,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
FireGodDog
Susano
15
12 / 8 / 5
12,084
863
13,977
13,663
6,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 5 / 15
10,765
769
4,807
14,929
14,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kromha
Scylla
14
5 / 5 / 9
10,515
751
8,611
9,746
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
14
3 / 7 / 11
10,698
764
8,086
11,906
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Tantrum6
Anubis
14
9 / 7 / 6
11,377
813
11,334
13,963
6,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
19
Kills
17
17
Deaths
19
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
Derenter
Chronos
6
4
12
3
W
Susano
FireGodDog
Susano
12
8
5
1.81
L
Scylla
Kromha
Scylla
5
5
9
1.9
L
Nox
3
7
11
1.21
W
1
5
15
1.7
L
Anubis
Tantrum6
Anubis
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,745
Damage
28,031
39,596
Taken
35,615
26,307
Mitigated
14,269
6,559
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Derenter
Chronos
10,961
5,452
0
3,887
11,004
4,450
1,668
7,745
2,993
69,296
0
W
Susano
FireGodDog
Susano
13,977
3,503
0
350
13,663
6,909
851
9,208
3,982
0
32,903
L
Scylla
Kromha
Scylla
8,611
642
0
1,118
9,746
3,239
354
4,319
5,427
32,538
0
L
Nox
8,086
992
0
1,851
11,906
4,324
279
4,471
7,435
36,708
0
W
4,807
431
0
2,322
14,929
14,948
101
9,721
4,529
14,181
0
L
Anubis
Tantrum6
Anubis
11,334
863
0
4,539
13,963
6,706
518
7,006
6,957
43,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,399
Gold Earned
32,590
160
Minions Killed
169
0
Camps Cleared
0
778,099
Distance Traveled
685,545
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,550
825
99
7
0
263,103
2
W
Susano
12,084
863
42
3
0
233,108
3
L
Scylla
10,515
751
49
4
0
236,894
1
L
Nox
10,698
764
60
4
0
230,569
3
W
Sobek
10,765
769
19
1
0
281,888
0
L
Anubis
11,377
813
60
4
0
218,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role