Player Matchup

Artio
Artio
Gixye
Artio
Level 69
God Stats
3W - 4L
1,460 SR
Queue Stats
75W - 77L
1,438 Elo+
Party 2
Nike
Nike
SykeTwenzy
Nike
Level 103
God Stats
4W - 3L
1,622 SR
Queue Stats
428W - 430L
1,416 Elo+
Solo
Ah Puch
Ah Puch
Tormented Nomad
Ah Puch
Level 68
God Stats
1W - 0L
1,608 SR
Queue Stats
244W - 254L
1,449 Elo+
Solo
Hera
Hera
Zilva_Heltan
Hera
Level 88
God Stats
6W - 4L
1,512 SR
Queue Stats
196W - 186L
1,437 Elo+
Party 2
He Bo
He Bo
spaghetto2003
He Bo
Level 68
God Stats
10W - 7L
1,528 SR
Queue Stats
196W - 230L
1,410 Elo+
Party 2
Team Averages
Level 79
1,546 SR
1,430 Elo+

VS

Team Averages
Level 84
1,592 SR
1,466 Elo+
Sylvanus
Sylvanus
CGM2628
Sylvanus
Level 81
God Stats
8W - 9L
1,398 SR
Queue Stats
624W - 667L
1,461 Elo+
Solo
Tsukuyomi
Tsukuyomi
Im2ShortFor69
Tsukuyomi
Level 83
God Stats
6W - 4L
1,671 SR
Queue Stats
415W - 473L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
OutragedLime
Nu Wa
Level 86
God Stats
141W - 155L
1,581 SR
Queue Stats
738W - 788L
1,497 Elo+
Solo
Ne Zha
Ne Zha
nervenzelle_008
Ne Zha
Level 102
God Stats
13W - 13L
1,678 SR
Queue Stats
374W - 391L
1,474 Elo+
Party 1
Cupid
Cupid
zXl-Stardust-lXz
Cupid
Level 69
God Stats
2W - 2L
1,633 SR
Queue Stats
137W - 137L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gixye
Artio
14
2 / 8 / 13
9,805
490
4,742
19,418
15,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 1 / 8
12,632
632
13,540
23,585
15,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 3 / 7
10,297
515
13,074
8,441
2,448
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 2 / 6
11,428
571
15,958
10,755
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
11 / 4 / 8
11,454
573
14,861
13,454
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CGM2628
Sylvanus
12
1 / 9 / 8
7,942
397
5,845
17,588
12,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Im2ShortFor69
Tsukuyomi
13
4 / 12 / 1
9,029
451
7,475
18,299
11,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 1 / 6
9,351
468
14,585
5,861
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 8 / 1
9,751
488
8,053
19,791
7,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 3 / 5
9,736
487
10,965
14,907
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
33
Kills
18
18
Deaths
33
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CGM2628
Sylvanus
1
9
8
0.56
W
Artio
Gixye
Artio
2
8
13
1.06
L
Tsukuyomi
Im2ShortFor69
Tsukuyomi
4
12
1
0.38
L
1
1
6
4
W
12
1
8
16
W
2
3
7
1.83
W
6
2
6
4.5
L
6
8
1
0.81
W
11
4
8
3.75
L
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,175
Damage
46,923
75,653
Taken
76,446
41,443
Mitigated
40,593
24,655
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CGM2628
Sylvanus
5,845
1,522
1,974
4,012
17,588
12,346
0
14,648
2,464
17,776
3,225
W
Artio
Gixye
Artio
4,742
587
1,190
5,741
19,418
15,640
72
4,419
14,704
21,483
0
L
Tsukuyomi
Im2ShortFor69
Tsukuyomi
7,475
1,987
0
985
18,299
11,695
0
10,665
7,596
0
32,432
L
14,585
2,216
0
788
5,861
2,200
0
4,093
1,768
61,007
0
W
13,540
1,899
0
8,446
23,585
15,671
1,545
4,675
18,676
6,372
78,737
W
13,074
676
0
3,025
8,441
2,448
1,916
3,072
4,957
72,214
0
W
15,958
3,328
590
1,426
10,755
3,595
2,072
2,155
8,470
78,680
0
L
8,053
2,917
0
1,662
19,791
7,949
0
8,854
10,863
0
57,331
W
14,861
1,135
124
4,113
13,454
4,089
983
4,523
8,681
56,359
0
L
10,965
7,577
277
3,935
14,907
6,403
1,073
10,464
4,105
0
69,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,616
Gold Earned
45,809
527
Minions Killed
420
0
Camps Cleared
0
1,848,661
Distance Traveled
1,594,231
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,942
397
33
2
0
274,532
2
W
Artio
9,805
490
21
1
0
387,659
6
L
Tsukuyomi
9,029
451
47
2
0
338,460
1
L
Nu Wa
9,351
468
125
6
0
320,016
9
W
Nike
12,632
632
148
7
0
373,898
2
W
Ah Puch
10,297
515
138
7
0
335,392
4
W
Hera
11,428
571
144
7
0
396,752
6
L
Ne Zha
9,751
488
93
5
0
350,185
0
W
He Bo
11,454
573
76
4
0
354,960
0
L
Cupid
9,736
487
122
6
0
311,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role