Player Matchup

Khepri
Khepri
AllenW15
Khepri
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 61L
1,515 Elo+
Party 3
Kukulkan
Kukulkan
DonArnoldo
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 3
Mercury
Mercury
ParadoxLogic
Mercury
Level 16
God Stats
2W - 3L
1,597 SR
Queue Stats
84W - 74L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
onlywancannoli
Danzaburou
Level 18
God Stats
51W - 57L
1,624 SR
Queue Stats
93W - 109L
1,437 Elo+
Solo
Persephone
Persephone
purplenurf
Persephone
Level 24
God Stats
8W - 7L
1,529 SR
Queue Stats
151W - 167L
1,403 Elo+
Party 1
Team Averages
Level 34
1,550 SR
1,455 Elo+

VS

Team Averages
Level 14
1,469 SR
1,340 Elo+
Neith
Neith
Drlopa1
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,245 Elo+
Party 2
Amaterasu
Amaterasu
FinalArcade
Amaterasu
Level 28
God Stats
3W - 4L
1,145 SR
Queue Stats
21W - 25L
1,349 Elo+
Solo
Yemoja
Yemoja
XxM3gp0oxX
Yemoja
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Izanami
Izanami
djlopa1
Izanami
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
72W - 67L
1,245 Elo+
Party 2
Ra
Ra
swkgood
Ra
Level 7
God Stats
2W - 2L
1,702 SR
Queue Stats
16W - 14L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AllenW15
Khepri
20
2 / 3 / 18
13,647
975
6,591
20,273
28,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
DonArnoldo
Kukulkan
20
1 / 9 / 16
13,235
945
13,776
19,561
11,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
ParadoxLogic
Mercury
20
22 / 4 / 7
17,990
1,285
33,492
14,229
6,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
onlywancannoli
Danzaburou
19
1 / 10 / 13
12,772
912
6,945
19,273
7,308
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
purplenurf
Persephone
20
6 / 7 / 13
14,647
1,046
22,219
19,696
7,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drlopa1
Neith
19
1 / 9 / 15
12,784
913
10,099
16,959
7,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
FinalArcade
Amaterasu
20
18 / 6 / 9
16,707
1,193
28,587
27,901
26,114
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
XxM3gp0oxX
Yemoja
20
1 / 8 / 14
13,442
960
4,933
17,747
22,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
djlopa1
Izanami
20
12 / 3 / 12
15,699
1,121
26,981
14,720
6,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 6 / 17
13,693
978
15,330
12,131
5,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
100
32
Kills
33
33
Deaths
32
67
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Khepri
AllenW15
Khepri
2
3
18
3.67
L
Kukulkan
DonArnoldo
Kukulkan
1
9
16
1
W
Neith
Drlopa1
Neith
1
9
15
0.94
W
Amaterasu
FinalArcade
Amaterasu
18
6
9
3.75
L
Mercury
ParadoxLogic
Mercury
22
4
7
6.38
W
Yemoja
XxM3gp0oxX
Yemoja
1
8
14
1
W
Izanami
djlopa1
Izanami
12
3
12
6
L
Danzaburou
onlywancannoli
Danzaburou
1
10
13
0.75
L
Persephone
purplenurf
Persephone
6
7
13
1.79
W
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,023
Damage
85,930
93,032
Taken
89,458
60,962
Mitigated
68,206
3,991
Healing
16,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AllenW15
Khepri
6,591
450
0
0
20,273
28,864
0
4,237
16,036
33,686
0
L
Kukulkan
DonArnoldo
Kukulkan
13,776
3,192
0
631
19,561
11,022
0
4,833
14,728
33,143
0
W
Neith
Drlopa1
Neith
10,099
3,978
0
1,624
16,959
7,571
0
6,021
10,938
0
24,205
W
Amaterasu
FinalArcade
Amaterasu
28,587
15,303
0
8,593
27,901
26,114
0
14,236
13,665
0
41,713
L
Mercury
ParadoxLogic
Mercury
33,492
18,286
0
835
14,229
6,157
0
2,564
11,665
0
60,787
W
Yemoja
XxM3gp0oxX
Yemoja
4,933
920
1,735
1,148
17,747
22,573
0
6,694
11,053
14,304
0
W
Izanami
djlopa1
Izanami
26,981
20,189
0
1,676
14,720
6,357
0
8,043
6,677
0
64,832
L
Danzaburou
onlywancannoli
Danzaburou
6,945
1,970
0
1,555
19,273
7,308
0
3,752
15,521
0
18,533
L
Persephone
purplenurf
Persephone
22,219
3,498
0
970
19,696
7,611
0
4,877
14,815
64,010
0
W
15,330
186
946
571
12,131
5,591
0
7,592
4,539
61,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,291
Gold Earned
72,325
265
Minions Killed
282
10
Camps Cleared
4
1,300,279
Distance Traveled
1,247,805
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,647
975
39
3
0
301,035
3
L
Kukulkan
13,235
945
41
3
2
205,462
0
W
Neith
12,784
913
26
2
2
228,243
0
W
Amaterasu
16,707
1,193
25
2
1
295,360
0
L
Mercury
17,990
1,285
59
4
8
342,485
0
W
Yemoja
13,442
960
24
2
1
208,505
3
W
Izanami
15,699
1,121
85
6
0
251,550
1
L
Danzaburou
12,772
912
15
1
0
217,933
0
L
Persephone
14,647
1,046
111
8
0
233,364
2
W
Ra
13,693
978
122
9
0
264,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role