Player Matchup

Danzaburou
Danzaburou
Asobase
Danzaburou
Level 47
God Stats
4W - 1L
1,567 SR
Queue Stats
11W - 6L
1,587 Elo+
Solo
Artio
Artio
CAbUs
Artio
Level 126
God Stats
1W - 0L
1,377 SR
Queue Stats
28W - 22L
1,541 Elo+
Party 1
Ra
Ra
Jotper
Ra
Level 27
God Stats
1W - 1L
1,262 SR
Queue Stats
8W - 9L
1,265 Elo+
Party 3
Sol
Sol
erykQPL
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,265 Elo+
Party 3
Guan Yu
Guan Yu
oveevee
Guan Yu
Level 23
God Stats
1W - 0L
1,605 SR
Queue Stats
11W - 12L
1,358 Elo+
Party 1
Team Averages
Level 62
1,462 SR
1,403 Elo+

VS

Team Averages
Level 97
1,606 SR
1,588 Elo+
Medusa
Medusa
AUT_SNIPEEZ
Medusa
Level 125
God Stats
0W - 2L
1,821 SR
Queue Stats
31W - 39L
1,556 Elo+
Party 2
Aphrodite
Aphrodite
AmyColinson
Aphrodite
Level 147
God Stats
10W - 6L
1,746 SR
Queue Stats
80W - 83L
1,536 Elo+
Solo
Scylla
Scylla
EinyeLifETV
Scylla
Level 27
God Stats
0W - 1L
1,467 SR
Queue Stats
13W - 12L
1,789 Elo+
Solo
Kuzenbo
Kuzenbo
JoKeR-AUT-JoKeR
Kuzenbo
Level 83
God Stats
0W - 2L
1,495 SR
Queue Stats
17W - 21L
1,561 Elo+
Party 2
Nemesis
Nemesis
Sspartak
Nemesis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asobase
Danzaburou
18
7 / 4 / 15
12,902
860
18,793
14,261
5,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
CAbUs
Artio
16
4 / 5 / 10
11,463
764
13,554
21,021
23,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
17
3 / 4 / 9
10,889
726
17,428
9,756
4,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sol
19
7 / 1 / 9
12,182
812
22,226
13,374
4,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
oveevee
Guan Yu
17
4 / 4 / 11
11,352
757
6,840
17,114
17,219
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 5 / 10
10,553
704
13,204
16,608
6,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
AmyColinson
Aphrodite
15
3 / 5 / 9
9,913
661
6,499
19,844
10,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
17
3 / 6 / 10
10,625
708
13,011
14,148
5,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 5 / 15
10,644
710
8,538
24,886
21,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Sspartak
Nemesis
17
7 / 4 / 9
11,625
775
14,348
18,122
8,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
71
25
Kills
18
18
Deaths
25
54
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
5
10
1.6
L
Aphrodite
AmyColinson
Aphrodite
3
5
9
1.5
W
Danzaburou
Asobase
Danzaburou
7
4
15
3.63
W
Artio
CAbUs
Artio
4
5
10
1.8
L
Scylla
3
6
10
1.33
L
2
5
15
1.9
W
Ra
3
4
9
1.88
L
Nemesis
Sspartak
Nemesis
7
4
9
2.88
W
Sol
7
1
9
11.5
W
Guan Yu
oveevee
Guan Yu
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,841
Damage
55,600
75,526
Taken
93,608
55,716
Mitigated
52,294
30,333
Healing
33,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,204
5,045
1,007
3,126
16,608
6,388
1,619
10,334
6,274
0
34,887
L
Aphrodite
AmyColinson
Aphrodite
6,499
1,539
9,299
9,225
19,844
10,497
824
12,720
7,124
27,789
0
W
Danzaburou
Asobase
Danzaburou
18,793
6,817
0
3,283
14,261
5,984
2,532
3,633
10,628
0
46,028
W
Artio
CAbUs
Artio
13,554
1,594
3,945
5,340
21,021
23,801
163
6,791
14,230
26,876
0
L
Scylla
13,011
1,768
0
985
14,148
5,287
312
8,794
5,354
50,695
0
L
8,538
2,415
1,510
5,750
24,886
21,897
26
14,345
10,541
17,219
0
W
Ra
17,428
439
3,409
1,471
9,756
4,053
1,571
5,710
4,046
49,960
0
L
Nemesis
Sspartak
Nemesis
14,348
6,060
0
2,909
18,122
8,225
643
9,594
8,528
0
29,964
W
Sol
22,226
4,584
0
6,388
13,374
4,659
2,828
4,849
8,525
64,230
0
W
Guan Yu
oveevee
Guan Yu
6,840
555
2,779
3,718
17,114
17,219
793
7,288
9,826
7,699
14,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,788
Gold Earned
53,360
321
Minions Killed
255
9
Camps Cleared
6
1,360,975
Distance Traveled
1,347,384
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,553
704
55
4
2
277,232
4
L
Aphrodite
9,913
661
47
3
1
257,076
1
W
Danzaburou
12,902
860
59
4
2
288,265
4
W
Artio
11,463
764
23
2
1
273,603
3
L
Scylla
10,625
708
97
6
1
228,150
0
L
Kuzenbo
10,644
710
12
1
0
273,985
1
W
Ra
10,889
726
92
6
1
246,250
0
L
Nemesis
11,625
775
44
3
2
310,941
3
W
Sol
12,182
812
107
7
4
278,353
0
W
Guan Yu
11,352
757
40
3
1
274,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role