Player Matchup

Anhur
Anhur
Grandmaster
OblaiJail
Anhur
Grandmaster
Level 47
God Stats
11W - 5L
1,700 SR
Queue Stats
91W - 26L
3,000 MMR
Party 1
Janus
Janus
Masters
SexyApollo
Janus
Masters
Level 160
God Stats
10W - 1L
1,912 SR
Queue Stats
924W - 168L
2,829 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
The_OneWhoLoses1
Kumbhakarna
Diamond IV
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 64L
2,381 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 86
1,704 SR
2,736 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,590 SR
2,263 MMR
Guan Yu
Guan Yu
Diamond III
Kucareachy
Guan Yu
Diamond III
Level 134
God Stats
17W - 18L
1,716 SR
Queue Stats
335W - 309L
2,384 MMR
Party 2
Vamana
Vamana
Diamond III
Norse Veins
Vamana
Diamond III
Level 160
God Stats
12W - 12L
1,374 SR
Queue Stats
866W - 644L
2,168 MMR
Solo
Tiamat
Tiamat
Platinum II
quadIV4th
Tiamat
Platinum II
Level 157
God Stats
3W - 3L
1,681 SR
Queue Stats
48W - 30L
2,237 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OblaiJail
Anhur
13
8 / 1 / 3
9,608
801
18,929
12,003
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
12
3 / 1 / 4
8,705
725
11,455
4,819
2,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
The_OneWhoLoses1
Kumbhakarna
11
0 / 2 / 11
8,945
745
2,296
12,059
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
FenrirAphroditePersephoneAthenaNe Zha

VS

Bans
DanzaburouAchillesSobekCabrakanKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kucareachy
Guan Yu
10
1 / 6 / 2
7,341
612
2,494
16,949
9,708
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
10
0 / 3 / 3
7,272
606
4,052
12,630
4,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
quadIV4th
Tiamat
12
3 / 2 / 1
8,502
709
11,708
11,111
7,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Kucareachy
Guan Yu
1
6
2
0.33
L
Vamana
0
3
3
0.5
W
Anhur
OblaiJail
Anhur
8
1
3
9.5
W
Janus
3
1
4
5
W
Kumbhakarna
The_OneWhoLoses1
Kumbhakarna
0
2
11
2.75
L
Tiamat
quadIV4th
Tiamat
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,680
Damage
18,254
28,881
Taken
40,690
16,721
Mitigated
21,738
9,855
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Kucareachy
Guan Yu
2,494
515
2,406
4,608
16,949
9,708
101
6,274
10,316
0
9,824
L
Vamana
4,052
1,330
0
1,619
12,630
4,388
189
2,683
9,772
0
22,657
W
Anhur
OblaiJail
Anhur
18,929
12,247
0
6,432
12,003
4,748
1,086
5,559
6,444
0
54,410
W
Janus
11,455
680
0
920
4,819
2,112
1,083
2,810
2,009
46,334
0
W
Kumbhakarna
The_OneWhoLoses1
Kumbhakarna
2,296
564
0
2,503
12,059
9,861
0
3,349
7,545
10,761
0
L
Tiamat
quadIV4th
Tiamat
11,708
1,211
122
5,236
11,111
7,642
173
4,285
6,721
37,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,258
Gold Earned
23,115
153
Minions Killed
102
0
Camps Cleared
0
634,127
Distance Traveled
649,516
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,341
612
15
1
0
228,129
5
L
Vamana
7,272
606
30
3
0
204,644
3
W
Anhur
9,608
801
73
6
0
186,978
4
W
Janus
8,705
725
70
6
0
216,532
0
W
Kumbhakarna
8,945
745
10
1
0
230,617
1
L
Tiamat
8,502
709
57
5
0
216,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role