Player Matchup

Cu Chulainn
Cu Chulainn
Bergquisten
Cu Chulainn
Level 6
God Stats
6W - 2L
1,669 SR
Queue Stats
17W - 6L
1,664 Elo+
Party 2
Janus
Janus
ChhMat
Janus
Level 14
God Stats
5W - 4L
1,491 SR
Queue Stats
83W - 70L
1,591 Elo+
Party 2
Neith
Neith
Lemon冷
Neith
Level 21
God Stats
0W - 2L
1,530 SR
Queue Stats
0W - 2L
1,354 Elo+
Party 3
Thor
Thor
Smiteruuu89
Thor
Level 8
God Stats
4W - 3L
1,637 SR
Queue Stats
85W - 63L
1,563 Elo+
Party 2
Ymir
Ymir
陈横竖撇捺
Ymir
Level 28
God Stats
2W - 2L
1,576 SR
Queue Stats
36W - 23L
1,637 Elo+
Party 3
Team Averages
Level 15
1,581 SR
1,562 Elo+

VS

Team Averages
Level 25
1,754 SR
1,603 Elo+
Izanami
Izanami
BigHatWizard
Izanami
Level 27
God Stats
11W - 6L
1,612 SR
Queue Stats
77W - 71L
1,603 Elo+
Party 1
Nemesis
Nemesis
JumalX10
Nemesis
Level 28
God Stats
13W - 5L
2,002 SR
Queue Stats
120W - 117L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
Marvayl
Cthulhu
Level 26
God Stats
2W - 0L
1,748 SR
Queue Stats
4W - 2L
1,611 Elo+
Solo
Jormungandr
Jormungandr
ZacHope
Jormungandr
Level 25
God Stats
21W - 13L
1,533 SR
Queue Stats
97W - 90L
1,505 Elo+
Party 1
Tiamat
Tiamat
Полемос
Tiamat
Level 17
God Stats
9W - 2L
1,877 SR
Queue Stats
14W - 7L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bergquisten
Cu Chulainn
15
3 / 4 / 3
9,000
529
9,342
13,579
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
ChhMat
Janus
15
2 / 4 / 2
8,802
518
8,057
8,087
2,822
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Lemon冷
Neith
10
0 / 8 / 1
6,309
371
1,567
9,771
2,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 6 / 1
8,706
512
6,469
13,524
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 4
7,815
460
10,956
14,710
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigHatWizard
Izanami
17
9 / 2 / 5
11,129
655
10,448
8,061
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
JumalX10
Nemesis
18
5 / 1 / 6
10,608
624
9,101
13,503
7,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Marvayl
Cthulhu
13
4 / 2 / 7
8,579
505
7,959
13,801
9,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
ZacHope
Jormungandr
16
2 / 2 / 3
9,528
560
3,640
10,505
7,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 2 / 4
10,460
615
13,010
13,188
9,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
9
Kills
28
28
Deaths
9
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bergquisten
Cu Chulainn
3
4
3
1.13
W
Izanami
BigHatWizard
Izanami
9
2
5
5.75
L
Janus
ChhMat
Janus
2
4
2
0.75
W
Nemesis
JumalX10
Nemesis
5
1
6
8
L
Neith
Lemon冷
Neith
0
8
1
0.06
W
Cthulhu
Marvayl
Cthulhu
4
2
7
3.75
L
3
6
1
0.58
W
Jormungandr
ZacHope
Jormungandr
2
2
3
1.75
W
8
2
4
5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,391
Damage
44,158
59,671
Taken
59,058
27,018
Mitigated
37,471
11,754
Healing
17,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bergquisten
Cu Chulainn
9,342
2,812
0
2,954
13,579
9,763
0
4,292
9,287
0
49,671
W
Izanami
BigHatWizard
Izanami
10,448
6,463
0
2,902
8,061
3,615
4,159
2,229
5,807
0
82,696
L
Janus
ChhMat
Janus
8,057
288
0
974
8,087
2,822
614
5,446
2,641
53,884
0
W
Nemesis
JumalX10
Nemesis
9,101
5,667
0
2,116
13,503
7,083
441
2,552
10,876
0
80,408
L
Neith
Lemon冷
Neith
1,567
978
0
1,080
9,771
2,842
0
1,679
8,092
0
20,919
W
Cthulhu
Marvayl
Cthulhu
7,959
1,077
404
2,201
13,801
9,774
351
6,134
7,577
20,792
0
L
6,469
2,129
0
3,760
13,524
4,702
0
6,158
7,366
0
45,245
W
Jormungandr
ZacHope
Jormungandr
3,640
950
0
2,230
10,505
7,556
628
1,302
8,878
49,465
0
W
13,010
1,778
698
6,477
13,188
9,443
2,548
6,796
6,367
55,710
0
L
10,956
1,613
0
2,986
14,710
6,889
0
7,034
7,676
40,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,632
Gold Earned
50,304
392
Minions Killed
530
0
Camps Cleared
0
1,540,783
Distance Traveled
1,528,417
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,000
529
95
6
0
280,905
1
W
Izanami
11,129
655
165
10
0
294,253
5
L
Janus
8,802
518
138
8
0
316,263
2
W
Nemesis
10,608
624
124
7
0
369,572
6
L
Neith
6,309
371
35
2
0
283,866
0
W
Cthulhu
8,579
505
29
2
0
264,982
3
L
Thor
8,706
512
83
5
0
332,146
0
W
Jormungandr
9,528
560
105
6
0
316,670
2
W
Tiamat
10,460
615
107
6
0
282,940
0
L
Ymir
7,815
460
41
2
0
327,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role