Player Matchup

Janus
Janus
DK5099
Janus
Level 14
God Stats
1W - 2L
1,475 SR
Queue Stats
13W - 24L
1,360 Elo+
Party 1
Izanami
Izanami
GP7731
Izanami
Level 11
God Stats
0W - 2L
1,148 SR
Queue Stats
11W - 22L
1,325 Elo+
Party 1
Bakasura
Bakasura
JDorigins1
Bakasura
Level 13
God Stats
12W - 12L
1,508 SR
Queue Stats
37W - 41L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
Kanima7629
Sun Wukong
Level 18
God Stats
11W - 6L
1,761 SR
Queue Stats
48W - 51L
1,407 Elo+
Solo
Chang'e
Chang'e
Supermaginc
Chang'e
Level 25
God Stats
17W - 6L
1,805 SR
Queue Stats
64W - 42L
1,742 Elo+
Solo
Team Averages
Level 16
1,540 SR
1,448 Elo+

VS

Team Averages
Level 11
1,605 SR
1,523 Elo+
Neith
Neith
ImAsper
Neith
Level 27
God Stats
3W - 3L
1,726 SR
Queue Stats
438W - 374L
1,688 Elo+
Solo
Cupid
Cupid
MaizTrim
Cupid
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,514 Elo+
Solo
Bacchus
Bacchus
Papagnar
Bacchus
Level 16
God Stats
8W - 2L
1,813 SR
Queue Stats
22W - 21L
1,548 Elo+
Solo
Kukulkan
Kukulkan
WhitneyG5
Kukulkan
Level 6
God Stats
3W - 2L
1,487 SR
Queue Stats
3W - 3L
1,364 Elo+
Solo
Khepri
Khepri
bettesTJ
Khepri
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DK5099
Janus
19
6 / 9 / 1
13,325
459
12,658
22,410
8,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
GP7731
Izanami
20
2 / 7 / 6
13,384
462
11,698
19,120
9,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
JDorigins1
Bakasura
20
4 / 4 / 2
14,837
512
9,620
20,483
12,111
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Kanima7629
Sun Wukong
17
5 / 2 / 4
12,510
431
10,860
19,022
15,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Supermaginc
Chang'e
20
4 / 6 / 3
14,626
504
21,113
32,166
32,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImAsper
Neith
20
15 / 2 / 6
16,128
556
41,030
27,303
11,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cupid
MaizTrim
Cupid
18
1 / 5 / 4
11,709
404
9,367
18,474
7,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Papagnar
Bacchus
20
6 / 3 / 10
14,418
497
12,286
23,901
35,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
WhitneyG5
Kukulkan
20
4 / 7 / 4
13,182
455
8,709
15,719
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
bettesTJ
Khepri
4
0 / 5 / 0
7,672
265
658
4,541
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
21
Kills
26
28
Deaths
22
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
DK5099
Janus
6
9
1
0.72
L
Izanami
GP7731
Izanami
2
7
6
0.71
W
Neith
ImAsper
Neith
15
2
6
9
L
Bakasura
JDorigins1
Bakasura
4
4
2
1.25
L
Sun Wukong
Kanima7629
Sun Wukong
5
2
4
3.5
W
Cupid
MaizTrim
Cupid
1
5
4
0.6
W
Bacchus
Papagnar
Bacchus
6
3
10
3.67
L
Chang'e
Supermaginc
Chang'e
4
6
3
0.92
W
Kukulkan
WhitneyG5
Kukulkan
4
7
4
0.86
W
Khepri
bettesTJ
Khepri
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,949
Damage
72,050
113,201
Taken
89,938
78,451
Mitigated
62,698
30,871
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DK5099
Janus
12,658
525
0
1,855
22,410
8,765
1,133
6,168
16,062
97,374
0
L
Izanami
GP7731
Izanami
11,698
7,427
0
820
19,120
9,721
1,939
2,317
16,643
0
94,194
W
Neith
ImAsper
Neith
41,030
23,607
0
4,817
27,303
11,985
4,510
10,515
16,573
0
141,731
L
Bakasura
JDorigins1
Bakasura
9,620
6,343
0
6,646
20,483
12,111
1,406
3,256
17,115
0
110,554
L
Sun Wukong
Kanima7629
Sun Wukong
10,860
1,539
1,347
2,487
19,022
15,183
852
4,566
14,390
0
64,453
W
Cupid
MaizTrim
Cupid
9,367
5,790
288
4,719
18,474
7,166
127
5,446
12,538
0
66,941
W
Bacchus
Papagnar
Bacchus
12,286
1,410
0
2,466
23,901
35,990
301
6,987
16,401
43,552
0
L
Chang'e
Supermaginc
Chang'e
21,113
1,246
3,629
14,087
32,166
32,671
2,833
4,688
27,338
104,280
0
W
Kukulkan
WhitneyG5
Kukulkan
8,709
1,452
0
0
15,719
6,168
1,887
9,349
5,587
80,417
0
W
Khepri
bettesTJ
Khepri
658
350
0
13
4,541
1,389
33
1,474
3,067
2,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,682
Gold Earned
63,109
727
Minions Killed
495
0
Camps Cleared
0
2,500,349
Distance Traveled
2,206,612
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,325
459
138
5
0
441,852
0
L
Izanami
13,384
462
143
5
0
515,006
2
W
Neith
16,128
556
171
6
0
502,349
1
L
Bakasura
14,837
512
176
6
0
544,895
1
L
Sun Wukong
12,510
431
112
4
0
489,157
4
W
Cupid
11,709
404
108
4
0
513,013
0
W
Bacchus
14,418
497
33
1
0
516,607
0
L
Chang'e
14,626
504
158
5
0
509,439
5
W
Kukulkan
13,182
455
180
6
0
501,532
5
W
Khepri
7,672
265
3
0
0
173,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role