Player Matchup

Set
Set
Almanah
Set
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
274W - 248L
1,775 Elo+
Solo
Cthulhu
Cthulhu
FotonX
Cthulhu
Level 128
God Stats
19W - 8L
1,824 SR
Queue Stats
702W - 673L
1,535 Elo+
Solo
The Morrigan
The Morrigan
Primodius
The Morrigan
Level 92
God Stats
2W - 2L
1,192 SR
Queue Stats
86W - 79L
1,480 Elo+
Party 2
Chaac
Chaac
chirkucis
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
kwaliteqh
Medusa
Level 126
God Stats
5W - 1L
1,909 SR
Queue Stats
262W - 288L
1,545 Elo+
Solo
Team Averages
Level 108
1,585 SR
1,567 Elo+

VS

Team Averages
Level 126
1,458 SR
1,520 Elo+
Jormungandr
Jormungandr
BIONER
Jormungandr
Level 129
God Stats
2W - 2L
1,284 SR
Queue Stats
129W - 113L
1,598 Elo+
Solo
Hera
Hera
Evlene
Hera
Level 102
God Stats
2W - 3L
1,719 SR
Queue Stats
41W - 33L
1,518 Elo+
Party 1
Serqet
Serqet
SIRSPEEDY
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Tiamma
Cerberus
Level 109
God Stats
0W - 3L
1,285 SR
Queue Stats
138W - 144L
1,476 Elo+
Solo
Yemoja
Yemoja
sjoerie17
Yemoja
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 181L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
6 / 6 / 14
10,920
780
16,075
13,973
6,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
FotonX
Cthulhu
20
9 / 3 / 17
11,705
836
19,458
17,980
22,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Primodius
The Morrigan
19
6 / 4 / 18
11,693
835
14,641
12,134
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
chirkucis
Chaac
18
1 / 4 / 19
10,660
761
13,448
26,151
13,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Medusa
kwaliteqh
Medusa
19
7 / 5 / 16
11,877
848
21,860
15,543
5,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIONER
Jormungandr
17
4 / 6 / 15
10,496
750
15,956
24,481
15,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
Evlene
Hera
19
12 / 5 / 8
12,004
857
24,441
13,049
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
SIRSPEEDY
Serqet
13
2 / 9 / 12
9,307
665
10,923
14,597
5,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
Tiamma
Cerberus
16
3 / 6 / 10
10,260
733
9,229
36,439
26,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
sjoerie17
Yemoja
19
1 / 3 / 17
10,776
770
9,590
14,981
7,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
84
29
Kills
22
22
Deaths
29
84
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Set
6
6
14
2.17
L
Jormungandr
BIONER
Jormungandr
4
6
15
1.92
L
Hera
Evlene
Hera
12
5
8
3.2
W
Cthulhu
FotonX
Cthulhu
9
3
17
5.83
W
The Morrigan
Primodius
The Morrigan
6
4
18
3.75
L
Serqet
SIRSPEEDY
Serqet
2
9
12
0.89
L
Cerberus
Tiamma
Cerberus
3
6
10
1.33
W
Chaac
chirkucis
Chaac
1
4
19
2.63
W
Medusa
kwaliteqh
Medusa
7
5
16
3
L
Yemoja
sjoerie17
Yemoja
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,482
Damage
70,139
85,781
Taken
103,547
54,033
Mitigated
61,060
40,880
Healing
39,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
16,075
5,073
1,524
2,173
13,973
6,660
583
9,944
4,029
0
20,820
L
Jormungandr
BIONER
Jormungandr
15,956
2,157
2,271
6,688
24,481
15,681
325
6,302
18,179
44,038
0
L
Hera
Evlene
Hera
24,441
6,208
2,117
2,273
13,049
5,849
998
5,068
7,981
48,673
0
W
Cthulhu
FotonX
Cthulhu
19,458
339
3,221
2,548
17,980
22,867
588
11,097
6,577
29,909
0
W
The Morrigan
Primodius
The Morrigan
14,641
3,612
2,188
4,184
12,134
4,921
1,176
9,549
2,585
32,430
1,851
L
Serqet
SIRSPEEDY
Serqet
10,923
2,291
1,834
1,476
14,597
5,954
155
4,952
9,645
0
15,696
L
Cerberus
Tiamma
Cerberus
9,229
663
1,845
12,882
36,439
26,075
851
8,707
27,732
27,190
0
W
Chaac
chirkucis
Chaac
13,448
1,389
2,929
12,826
26,151
13,883
1,016
17,428
8,440
0
30,478
W
Medusa
kwaliteqh
Medusa
21,860
8,453
3,988
5,299
15,543
5,702
2,909
11,198
4,345
0
47,335
L
Yemoja
sjoerie17
Yemoja
9,590
1,174
3,490
4,779
14,981
7,501
843
7,920
7,061
28,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,855
Gold Earned
52,843
154
Minions Killed
195
0
Camps Cleared
0
1,257,322
Distance Traveled
1,230,111
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,920
780
18
1
0
251,111
1
L
Jormungandr
10,496
750
34
2
0
236,643
0
L
Hera
12,004
857
43
3
0
241,209
0
W
Cthulhu
11,705
836
37
3
0
247,914
0
W
The Morrigan
11,693
835
39
3
0
237,854
1
L
Serqet
9,307
665
9
1
0
256,327
0
L
Cerberus
10,260
733
65
5
0
230,331
0
W
Chaac
10,660
761
33
2
0
282,680
0
W
Medusa
11,877
848
27
2
0
237,763
0
L
Yemoja
10,776
770
44
3
0
265,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role