Player Matchup

Raijin
Raijin
BrickieChan
Raijin
Level 19
God Stats
2W - 0L
1,818 SR
Queue Stats
361W - 422L
1,581 Elo+
Solo
Olorun
Olorun
HentagonQuartz
Olorun
Level 57
God Stats
1W - 0L
1,818 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
HiImReallyMad
Bakasura
Level 18
God Stats
3W - 2L
1,490 SR
Queue Stats
7W - 4L
1,332 Elo+
Party 1
Sylvanus
Sylvanus
OutrageousLord
Sylvanus
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 2L
1,467 Elo+
Party 1
Erlang Shen
Erlang Shen
落笔画永恒
Erlang Shen
Level 29
God Stats
11W - 9L
1,552 SR
Queue Stats
112W - 116L
1,437 Elo+
Solo
Team Averages
Level 27
1,636 SR
1,463 Elo+

VS

Team Averages
Level 18
1,507 SR
1,439 Elo+
Cerberus
Cerberus
Bode2403
Cerberus
Level 16
God Stats
1W - 2L
1,292 SR
Queue Stats
73W - 72L
1,455 Elo+
Party 2
Thanatos
Thanatos
Henning321
Thanatos
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 50L
1,555 Elo+
Party 2
King Arthur
King Arthur
NeKo68
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,483 Elo+
Solo
Mercury
Mercury
PoNYloVER33
Mercury
Level 22
God Stats
6W - 3L
1,725 SR
Queue Stats
388W - 399L
1,349 Elo+
Party 3
Tiamat
Tiamat
WonderfulMrFox
Tiamat
Level 23
God Stats
77W - 77L
1,519 SR
Queue Stats
429W - 441L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
17 / 6 / 10
12,903
561
25,305
20,454
8,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
12 / 4 / 11
13,051
567
28,797
20,803
7,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
HiImReallyMad
Bakasura
17
8 / 5 / 14
11,602
504
13,307
21,779
9,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
15
2 / 6 / 17
9,841
428
10,193
21,319
17,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
落笔画永恒
Erlang Shen
18
3 / 5 / 13
11,982
521
12,495
18,671
12,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bode2403
Cerberus
16
7 / 8 / 11
11,746
511
15,899
31,181
32,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Henning321
Thanatos
15
6 / 13 / 10
10,721
466
14,113
18,160
6,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
NeKo68
King Arthur
17
5 / 6 / 4
10,893
474
11,533
24,287
21,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
PoNYloVER33
Mercury
14
2 / 5 / 6
9,328
406
8,839
15,687
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 11 / 4
10,997
478
15,802
19,479
11,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
60
42
Kills
25
26
Deaths
43
65
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bode2403
Cerberus
7
8
11
1.56
W
Raijin
17
6
10
3.67
L
Thanatos
Henning321
Thanatos
6
13
10
0.85
W
12
4
11
4.38
W
Bakasura
HiImReallyMad
Bakasura
8
5
14
3
L
King Arthur
NeKo68
King Arthur
5
6
4
1.17
W
Sylvanus
2
6
17
1.75
L
Mercury
PoNYloVER33
Mercury
2
5
6
1
L
5
11
4
0.64
W
Erlang Shen
落笔画永恒
Erlang Shen
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,097
Damage
66,186
103,026
Taken
108,794
55,751
Mitigated
77,330
41,434
Healing
29,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bode2403
Cerberus
15,899
1,750
0
12,264
31,181
32,334
0
22,350
8,321
43,181
0
W
Raijin
25,305
4,970
285
6,136
20,454
8,160
860
6,706
13,723
67,258
0
L
Thanatos
Henning321
Thanatos
14,113
4,400
0
5,814
18,160
6,853
0
13,070
4,881
0
32,684
W
28,797
16,750
2,065
11,069
20,803
7,933
2,075
8,502
12,090
97,407
0
W
Bakasura
HiImReallyMad
Bakasura
13,307
10,846
0
5,473
21,779
9,720
606
5,163
16,591
0
63,398
L
King Arthur
NeKo68
King Arthur
11,533
1,432
0
4,276
24,287
21,213
156
10,755
13,301
0
54,272
W
Sylvanus
10,193
3,344
6,012
6,164
21,319
17,153
861
9,924
11,345
30,233
0
L
Mercury
PoNYloVER33
Mercury
8,839
3,419
0
4,219
15,687
5,565
0
5,487
9,639
0
57,268
L
15,802
1,533
0
3,208
19,479
11,365
961
11,436
6,600
56,167
0
W
Erlang Shen
落笔画永恒
Erlang Shen
12,495
6,288
0
4,230
18,671
12,785
3,260
3,941
14,247
0
65,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,379
Gold Earned
53,685
474
Minions Killed
407
0
Camps Cleared
0
1,933,864
Distance Traveled
1,881,343
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,746
511
61
3
0
374,931
1
W
Raijin
12,903
561
89
4
0
354,070
1
L
Thanatos
10,721
466
45
2
0
348,002
2
W
Olorun
13,051
567
130
6
0
404,455
0
W
Bakasura
11,602
504
91
4
0
405,783
3
L
King Arthur
10,893
474
108
5
0
391,772
3
W
Sylvanus
9,841
428
30
1
0
366,021
2
L
Mercury
9,328
406
96
4
0
424,722
6
L
Tiamat
10,997
478
97
4
0
341,916
3
W
Erlang Shen
11,982
521
134
6
0
403,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role