Player Matchup

Apollo
Apollo
ReseK23
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,556 Elo+
Party 1
Zhong Kui
Zhong Kui
SirLorence
Zhong Kui
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 185L
1,595 Elo+
Solo
Nemesis
Nemesis
T3YS
Nemesis
Level 10
God Stats
0W - 2L
1,194 SR
Queue Stats
11W - 15L
1,280 Elo+
Solo
Athena
Athena
andres91aquiles
Athena
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
343W - 347L
1,561 Elo+
Party 1
Erlang Shen
Erlang Shen
uroboross2272
Erlang Shen
Level 26
God Stats
1W - 2L
1,516 SR
Queue Stats
75W - 81L
1,435 Elo+
Party 1
Team Averages
Level 38
1,442 SR
1,485 Elo+

VS

Team Averages
Level 24
1,562 SR
1,533 Elo+
King Arthur
King Arthur
CENTAYOUKILL
King Arthur
Level 27
God Stats
6W - 5L
1,353 SR
Queue Stats
260W - 298L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Fyediemdfk
Sylvanus
Level 29
God Stats
44W - 21L
1,691 SR
Queue Stats
201W - 130L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
Jainnencito
Kukulkan
Level 29
God Stats
3W - 0L
1,777 SR
Queue Stats
58W - 25L
1,621 Elo+
Party 2
Neith
Neith
Paaino
Neith
Level 17
God Stats
3W - 6L
1,371 SR
Queue Stats
33W - 28L
1,502 Elo+
Solo
He Bo
He Bo
bufosregularis3
He Bo
Level 17
God Stats
4W - 1L
1,620 SR
Queue Stats
51W - 43L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ReseK23
Apollo
13
1 / 8 / 2
8,863
403
8,478
15,255
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
SirLorence
Zhong Kui
18
5 / 4 / 0
11,296
513
14,921
17,537
11,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
T3YS
Nemesis
13
1 / 7 / 1
8,784
399
3,499
19,984
7,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 2
9,471
431
7,736
22,118
13,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
uroboross2272
Erlang Shen
15
1 / 5 / 2
9,516
433
4,241
14,125
8,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CENTAYOUKILL
King Arthur
17
3 / 3 / 6
10,755
489
8,591
13,767
14,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Fyediemdfk
Sylvanus
17
5 / 0 / 12
11,052
502
14,313
17,148
17,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Jainnencito
Kukulkan
16
4 / 4 / 10
10,709
487
17,302
11,058
4,487
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Paaino
Neith
15
3 / 1 / 4
10,212
464
6,503
6,910
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
10 / 1 / 5
12,305
559
15,405
8,793
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
9
Kills
25
25
Deaths
9
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CENTAYOUKILL
King Arthur
3
3
6
2
W
Sylvanus
Fyediemdfk
Sylvanus
5
0
12
11
W
Kukulkan
Jainnencito
Kukulkan
4
4
10
2.25
W
Neith
Paaino
Neith
3
1
4
5
L
Apollo
ReseK23
Apollo
1
8
2
0.25
L
Zhong Kui
SirLorence
Zhong Kui
5
4
0
1.25
L
Nemesis
T3YS
Nemesis
1
7
1
0.21
L
1
1
2
2
W
10
1
5
12.5
L
Erlang Shen
uroboross2272
Erlang Shen
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,875
Damage
62,114
89,019
Taken
57,676
45,133
Mitigated
41,599
24,963
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CENTAYOUKILL
King Arthur
8,591
1,207
0
1,350
13,767
14,092
267
4,513
9,254
0
46,458
W
Sylvanus
Fyediemdfk
Sylvanus
14,313
4,437
3,656
6,585
17,148
17,036
855
5,671
11,477
58,071
11,955
W
Kukulkan
Jainnencito
Kukulkan
17,302
2,526
0
536
11,058
4,487
1,124
6,604
4,454
73,311
0
W
Neith
Paaino
Neith
6,503
2,783
0
1,576
6,910
2,544
1,333
2,252
4,658
0
44,642
L
Apollo
ReseK23
Apollo
8,478
5,419
330
3,505
15,255
4,171
0
10,004
5,251
0
42,702
L
Zhong Kui
SirLorence
Zhong Kui
14,921
508
0
8,682
17,537
11,575
0
11,389
6,098
85,354
0
L
Nemesis
T3YS
Nemesis
3,499
763
0
2,714
19,984
7,382
0
8,642
11,242
0
41,481
L
7,736
1,447
0
7,464
22,118
13,180
0
12,171
9,772
36,851
0
W
15,405
906
0
3,400
8,793
3,440
721
3,617
5,176
93,116
0
L
Erlang Shen
uroboross2272
Erlang Shen
4,241
1,953
171
2,097
14,125
8,825
2,392
3,938
9,889
0
54,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,930
Gold Earned
55,033
446
Minions Killed
519
0
Camps Cleared
0
1,972,419
Distance Traveled
2,053,820
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,755
489
76
3
0
434,241
4
W
Sylvanus
11,052
502
96
4
0
390,465
7
W
Kukulkan
10,709
487
117
5
0
403,082
6
W
Neith
10,212
464
83
4
0
383,147
10
L
Apollo
8,863
403
88
4
0
335,690
1
L
Zhong Kui
11,296
513
147
7
0
378,350
2
L
Nemesis
8,784
399
59
3
0
389,664
1
L
Athena
9,471
431
59
3
0
468,028
2
W
He Bo
12,305
559
147
7
0
442,885
0
L
Erlang Shen
9,516
433
93
4
0
400,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role