Player Matchup

Chaac
Chaac
HikaruHikka
Chaac
Level 68
God Stats
23W - 14L
1,684 SR
Queue Stats
163W - 144L
1,523 Elo+
Solo
Yemoja
Yemoja
Jokersf
Yemoja
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,545 Elo+
Party 1
Nox
Nox
Maerfair
Nox
Level 129
God Stats
4W - 1L
1,564 SR
Queue Stats
90W - 40L
1,557 Elo+
Party 1
Loki
Loki
Nemesis12345
Loki
Level 120
God Stats
51W - 29L
1,565 SR
Queue Stats
167W - 166L
1,518 Elo+
Solo
Neith
Neith
Sombrero101
Neith
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 96
1,563 SR
1,529 Elo+

VS

Team Averages
Level 99
1,537 SR
1,510 Elo+
Ymir
Ymir
DenyBoyLV
Ymir
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,394 Elo+
Solo
Set
Set
Jekysan
Set
Level 160
God Stats
9W - 18L
1,498 SR
Queue Stats
750W - 743L
1,506 Elo+
Solo
Nu Wa
Nu Wa
RicQ1
Nu Wa
Level 59
God Stats
1W - 5L
1,274 SR
Queue Stats
288W - 279L
1,548 Elo+
Solo
Neith
Neith
Stargazer1820
Neith
Level 96
God Stats
2W - 1L
1,739 SR
Queue Stats
209W - 206L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
Игнигнокт420
Baron Samedi
Level 82
God Stats
91W - 72L
1,677 SR
Queue Stats
252W - 243L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 16
9,313
931
8,557
15,322
12,805
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
Jokersf
Yemoja
16
2 / 2 / 13
10,255
1,026
7,394
10,331
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
6 / 0 / 11
10,313
1,031
12,234
6,439
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 8
10,572
1,057
6,403
5,631
1,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 11
9,252
925
5,851
6,047
2,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

276

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 6 / 1
8,125
813
4,808
13,651
12,991
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Set
15
3 / 3 / 0
9,688
969
8,486
7,330
4,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
RicQ1
Nu Wa
15
1 / 1 / 3
9,196
920
10,896
5,183
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 1 / 3
8,669
867
7,951
4,608
1,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
15
0 / 7 / 2
8,591
859
9,558
12,999
5,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
18
Kills
4
4
Deaths
18
59
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
1
0.08
W
1
0
16
9
L
Set
3
3
0
1
W
Yemoja
Jokersf
Yemoja
2
2
13
4.25
W
6
0
11
11.5
W
7
1
8
11
L
Nu Wa
RicQ1
Nu Wa
1
1
3
2.5
W
2
1
11
7.5
L
0
1
3
1.5
L
Baron Samedi
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,439
Damage
41,699
43,770
Taken
43,771
29,223
Mitigated
26,215
13,854
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,808
209
411
1,101
13,651
12,991
0
6,042
7,317
8,275
0
W
8,557
1,192
829
7,606
15,322
12,805
0
9,763
5,175
0
21,426
L
Set
8,486
2,449
0
2,141
7,330
4,232
0
2,313
4,955
0
30,561
W
Yemoja
Jokersf
Yemoja
7,394
1,822
1,960
1,560
10,331
9,623
0
6,323
3,828
18,933
0
W
12,234
740
0
140
6,439
2,665
0
2,152
4,197
39,932
0
W
6,403
1,546
593
440
5,631
1,813
0
3,212
2,215
0
20,314
L
Nu Wa
RicQ1
Nu Wa
10,896
2,210
0
0
5,183
1,696
0
2,423
2,722
23,232
0
W
5,851
3,614
0
726
6,047
2,317
0
2,776
3,093
0
23,630
L
7,951
2,435
0
877
4,608
1,831
0
1,460
3,130
0
32,005
L
Baron Samedi
9,558
240
2,212
2,884
12,999
5,465
0
6,764
6,019
28,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,705
Gold Earned
44,269
203
Minions Killed
192
4
Camps Cleared
9
986,135
Distance Traveled
888,487
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,125
813
8
1
0
123,456
2
W
Chaac
9,313
931
20
2
1
212,359
0
L
Set
9,688
969
66
7
5
211,378
0
W
Yemoja
10,255
1,026
21
2
0
171,569
0
W
Nox
10,313
1,031
83
8
1
203,171
2
W
Loki
10,572
1,057
31
3
0
221,503
0
L
Nu Wa
9,196
920
33
3
2
180,145
0
W
Neith
9,252
925
48
5
2
177,533
0
L
Neith
8,669
867
47
5
1
183,204
0
L
Baron Samedi
8,591
859
38
4
1
190,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role