Player Matchup

Chronos
Chronos
Luthonian
Chronos
Level 101
God Stats
5W - 7L
1,403 SR
Queue Stats
683W - 675L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
RondOwO
Cthulhu
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 19L
1,220 Elo+
Party 1
Skadi
Skadi
SamanthaRs
Skadi
Level 49
God Stats
21W - 31L
1,479 SR
Queue Stats
338W - 335L
1,490 Elo+
Party 1
Chaac
Chaac
Veralas
Chaac
Level 67
God Stats
24W - 37L
1,613 SR
Queue Stats
240W - 246L
1,518 Elo+
Party 1
Loki
Loki
axilslayer2
Loki
Level 128
God Stats
46W - 29L
1,524 SR
Queue Stats
204W - 201L
1,550 Elo+
Party 1
Team Averages
Level 74
1,504 SR
1,438 Elo+

VS

Team Averages
Level 59
1,598 SR
1,546 Elo+
King Arthur
King Arthur
Gamemaster69
King Arthur
Level 43
God Stats
19W - 16L
1,642 SR
Queue Stats
114W - 127L
1,497 Elo+
Solo
Anhur
Anhur
MrNostrum
Anhur
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Scarr3
Tsukuyomi
Level 42
God Stats
23W - 22L
1,705 SR
Queue Stats
249W - 261L
1,639 Elo+
Solo
Nox
Nox
Surjanop
Nox
Level 60
God Stats
18W - 11L
1,480 SR
Queue Stats
76W - 65L
1,505 Elo+
Solo
Sylvanus
Sylvanus
ThTrufflehunter
Sylvanus
Level 58
God Stats
8W - 8L
1,665 SR
Queue Stats
19W - 35L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Luthonian
Chronos
9
0 / 5 / 3
5,188
519
2,924
7,942
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
RondOwO
Cthulhu
7
1 / 4 / 0
4,569
457
3,188
6,804
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
7
1 / 3 / 0
4,737
474
2,504
5,675
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Veralas
Chaac
10
0 / 2 / 0
5,541
554
3,052
7,245
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 4 / 1
5,039
504
2,916
6,253
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gamemaster69
King Arthur
11
1 / 0 / 2
6,145
615
4,641
6,474
2,995
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
MrNostrum
Anhur
9
4 / 0 / 4
5,551
555
4,659
6,062
1,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Scarr3
Tsukuyomi
11
7 / 1 / 5
6,868
687
6,629
5,570
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 6
6,930
693
4,798
3,512
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
9
1 / 1 / 6
5,625
563
3,174
4,498
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
18
18
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Gamemaster69
King Arthur
1
0
2
2
L
Chronos
Luthonian
Chronos
0
5
3
0.3
W
Anhur
MrNostrum
Anhur
4
0
4
6
L
Cthulhu
RondOwO
Cthulhu
1
4
0
0.25
L
Skadi
1
3
0
0.33
W
Tsukuyomi
Scarr3
Tsukuyomi
7
1
5
9.5
W
5
1
6
8
W
Sylvanus
1
1
6
4
L
Chaac
Veralas
Chaac
0
2
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,584
Damage
23,901
33,919
Taken
26,116
13,238
Mitigated
10,545
9,519
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Gamemaster69
King Arthur
4,641
903
0
2,234
6,474
2,995
0
0
6,229
0
35,364
L
Chronos
Luthonian
Chronos
2,924
659
99
1,845
7,942
2,473
0
3,478
4,270
26,873
0
W
Anhur
MrNostrum
Anhur
4,659
3,697
0
1,752
6,062
1,894
196
2,064
3,998
0
28,688
L
Cthulhu
RondOwO
Cthulhu
3,188
37
56
472
6,804
3,927
0
1,639
5,147
12,883
0
L
Skadi
2,504
916
0
1,252
5,675
976
0
1,633
4,042
0
16,774
W
Tsukuyomi
Scarr3
Tsukuyomi
6,629
2,392
0
3,092
5,570
1,896
212
1,101
4,444
0
31,334
W
4,798
511
0
715
3,512
1,258
392
1,239
2,273
37,696
0
W
Sylvanus
3,174
791
2,280
2,471
4,498
2,502
0
1,708
2,790
12,723
0
L
Chaac
Veralas
Chaac
3,052
536
0
3,808
7,245
4,035
0
0
7,245
0
28,674
L
2,916
460
147
1,840
6,253
1,827
0
938
5,243
0
22,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,074
Gold Earned
31,119
231
Minions Killed
293
0
Camps Cleared
0
959,781
Distance Traveled
920,216
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,145
615
83
8
0
194,373
3
L
Chronos
5,188
519
50
5
0
177,786
3
W
Anhur
5,551
555
50
5
0
143,075
0
L
Cthulhu
4,569
457
18
2
0
197,050
5
L
Skadi
4,737
474
30
3
0
175,987
3
W
Tsukuyomi
6,868
687
64
6
0
215,257
4
W
Nox
6,930
693
80
8
0
200,018
2
W
Sylvanus
5,625
563
16
2
0
167,493
5
L
Chaac
5,541
554
79
8
0
194,376
1
L
Loki
5,039
504
54
5
0
214,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role