Player Matchup

Artemis
Artemis
GranoX
Artemis
Level 24
God Stats
3W - 2L
1,828 SR
Queue Stats
141W - 147L
1,492 Elo+
Solo
Ymir
Ymir
Javiermanuel
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,462 Elo+
Solo
Mulan
Mulan
KRAKAKAKUSH
Mulan
Level 15
God Stats
4W - 1L
1,757 SR
Queue Stats
29W - 25L
1,541 Elo+
Solo
Anubis
Anubis
rafas321
Anubis
Level 8
God Stats
1W - 1L
1,110 SR
Queue Stats
6W - 2L
1,617 Elo+
Solo
Fenrir
Fenrir
vAQuuA
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,539 SR
1,522 Elo+

VS

Team Averages
Level 23
1,492 SR
1,489 Elo+
Tiamat
Tiamat
AgresorStanio
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,344 Elo+
Solo
King Arthur
King Arthur
DaftDuck
King Arthur
Level 17
God Stats
1W - 3L
1,407 SR
Queue Stats
124W - 120L
1,405 Elo+
Solo
Camazotz
Camazotz
DarkVader1
Camazotz
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
73W - 55L
1,601 Elo+
Solo
Neith
Neith
Minako__122
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,678 Elo+
Party 1
Jormungandr
Jormungandr
minako122
Jormungandr
Level 65
God Stats
13W - 11L
1,554 SR
Queue Stats
276W - 383L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GranoX
Artemis
17
5 / 8 / 7
10,534
527
14,387
15,508
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 12
9,949
497
4,563
12,092
9,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 6 / 11
11,278
564
18,726
17,182
8,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
rafas321
Anubis
18
14 / 5 / 8
12,487
624
21,246
16,841
9,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
vAQuuA
Fenrir
19
15 / 4 / 6
12,130
607
18,543
15,267
12,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 14 / 8
9,693
485
8,671
17,582
9,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
DaftDuck
King Arthur
14
4 / 8 / 3
9,244
462
9,479
25,703
16,157
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
DarkVader1
Camazotz
19
14 / 6 / 3
12,766
638
19,170
25,546
16,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 7 / 9
9,199
460
10,018
14,347
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
minako122
Jormungandr
13
3 / 10 / 5
8,843
442
8,608
19,287
10,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
57
45
Kills
29
29
Deaths
45
44
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
14
8
0.64
L
King Arthur
DaftDuck
King Arthur
4
8
3
0.69
L
Camazotz
DarkVader1
Camazotz
14
6
3
2.58
W
Artemis
GranoX
Artemis
5
8
7
1.06
W
3
6
12
1.5
W
8
6
11
2.25
L
3
7
9
1.07
L
Jormungandr
minako122
Jormungandr
3
10
5
0.55
W
Anubis
rafas321
Anubis
14
5
8
3.6
W
Fenrir
vAQuuA
Fenrir
15
4
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,465
Damage
55,946
76,890
Taken
102,465
46,601
Mitigated
56,946
20,910
Healing
28,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,671
2,117
0
2,801
17,582
9,593
289
5,439
12,143
38,445
0
L
King Arthur
DaftDuck
King Arthur
9,479
1,692
0
5,461
25,703
16,157
236
4,997
20,706
0
46,643
L
Camazotz
DarkVader1
Camazotz
19,170
7,236
0
12,678
25,546
16,560
0
4,101
21,445
0
76,420
W
Artemis
GranoX
Artemis
14,387
8,931
0
925
15,508
7,175
3,532
5,008
10,500
0
67,012
W
4,563
1,075
0
536
12,092
9,268
0
3,442
8,650
19,276
0
W
18,726
8,449
0
4,859
17,182
8,750
848
1,988
15,194
0
60,892
L
10,018
3,768
593
4,567
14,347
4,512
1,596
4,424
9,923
0
44,104
L
Jormungandr
minako122
Jormungandr
8,608
2,064
51
2,029
19,287
10,124
88
6,848
12,439
35,459
0
W
Anubis
rafas321
Anubis
21,246
1,620
0
9,690
16,841
9,205
92
4,744
12,097
79,277
0
W
Fenrir
vAQuuA
Fenrir
18,543
6,031
0
4,900
15,267
12,203
0
2,097
13,170
0
80,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,378
Gold Earned
49,745
488
Minions Killed
383
0
Camps Cleared
0
1,643,451
Distance Traveled
1,687,312
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,693
485
58
3
0
301,011
2
L
King Arthur
9,244
462
96
5
0
339,868
1
L
Camazotz
12,766
638
113
6
0
401,202
0
W
Artemis
10,534
527
103
5
0
311,147
2
W
Ymir
9,949
497
26
1
0
267,099
1
W
Mulan
11,278
564
105
5
0
362,335
6
L
Neith
9,199
460
69
3
0
304,048
1
L
Jormungandr
8,843
442
47
2
0
341,183
0
W
Anubis
12,487
624
125
6
0
325,059
0
W
Fenrir
12,130
607
129
6
0
377,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role