Player Matchup

Fenrir
Fenrir
Blitzerxfox
Fenrir
Level 6
God Stats
6W - 10L
1,370 SR
Queue Stats
8W - 13L
1,390 Elo+
Solo
Nemesis
Nemesis
SoLaRBlazZe45
Nemesis
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Neith
Neith
TimeliestSeven9
Neith
Level 7
God Stats
13W - 9L
1,546 SR
Queue Stats
31W - 37L
1,365 Elo+
Party 2
Eset
Eset
WordedThread571
Eset
Level 36
God Stats
4W - 5L
1,538 SR
Queue Stats
96W - 117L
1,465 Elo+
Party 2
Ymir
Ymir
typhoongorilla
Ymir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 58L
1,474 Elo+
Party 3
Team Averages
Level 36
1,491 SR
1,439 Elo+

VS

Team Averages
Level 12
1,491 SR
1,350 Elo+
Anubis
Anubis
Grimm1396
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,284 Elo+
Solo
Jormungandr
Jormungandr
Joe Mama 666666
Jormungandr
Level 15
God Stats
2W - 3L
1,702 SR
Queue Stats
9W - 13L
1,337 Elo+
Party 1
Nemesis
Nemesis
Mochikii
Nemesis
Level 17
God Stats
0W - 2L
1,267 SR
Queue Stats
19W - 25L
1,337 Elo+
Party 1
Ra
Ra
TopBotta1211
Ra
Level 14
God Stats
45W - 52L
1,487 SR
Queue Stats
57W - 72L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
guminyul
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 3 / 20
11,843
1,077
16,897
14,449
7,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
20
10 / 0 / 24
12,498
1,136
14,273
10,170
4,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
5 / 0 / 26
11,806
1,073
14,159
4,466
1,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
14 / 2 / 20
13,269
1,206
23,660
9,441
3,407
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 0 / 32
13,112
1,192
13,644
13,087
14,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Grimm1396
Anubis
16
0 / 9 / 2
9,932
903
8,774
15,685
8,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Joe Mama 666666
Jormungandr
17
2 / 13 / 3
10,699
973
15,387
24,516
22,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Mochikii
Nemesis
16
3 / 14 / 1
10,891
990
12,312
26,867
10,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 0 / 0
7,040
640
0
0
0
Sun Wukong
guminyul
Sun Wukong
15
0 / 9 / 2
9,361
851
9,423
20,807
14,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
13
44
Kills
5
5
Deaths
45
122
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
3
20
6.33
L
Anubis
Grimm1396
Anubis
0
9
2
0.11
L
Jormungandr
Joe Mama 666666
Jormungandr
2
13
3
0.27
L
Nemesis
Mochikii
Nemesis
3
14
1
0.25
W
Nemesis
10
0
24
22
W
5
0
26
18
L
0
0
0
0
W
14
2
20
12
L
Sun Wukong
guminyul
Sun Wukong
0
9
2
0.11
W
6
0
32
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,633
Damage
45,896
51,613
Taken
87,875
32,201
Mitigated
55,979
8,059
Healing
2,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,897
4,384
0
322
14,449
7,749
0
6,663
7,786
0
20,752
L
Anubis
Grimm1396
Anubis
8,774
569
0
1,249
15,685
8,197
0
9,511
6,174
42,119
0
L
Jormungandr
Joe Mama 666666
Jormungandr
15,387
3,165
0
0
24,516
22,951
0
8,346
16,170
27,854
0
L
Nemesis
Mochikii
Nemesis
12,312
5,480
0
896
26,867
10,445
0
13,009
13,858
0
19,380
W
Nemesis
14,273
9,355
0
612
10,170
4,667
0
5,598
4,572
0
22,377
W
14,159
7,866
0
356
4,466
1,974
0
2,774
1,692
0
26,536
L
0
0
0
0
0
0
0
0
0
0
0
W
23,660
2,380
2,461
3,206
9,441
3,407
0
3,814
5,627
52,759
0
L
Sun Wukong
guminyul
Sun Wukong
9,423
2,315
0
363
20,807
14,386
0
6,438
14,369
160
14,932
W
13,644
3,937
0
1,102
13,087
14,404
0
5,437
7,650
28,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,528
Gold Earned
47,923
156
Minions Killed
124
5
Camps Cleared
2
1,111,017
Distance Traveled
681,542
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,843
1,077
7
1
2
212,428
0
L
Anubis
9,932
903
74
7
0
141,508
1
L
Jormungandr
10,699
973
28
3
0
155,389
0
L
Nemesis
10,891
990
14
1
2
202,055
0
W
Nemesis
12,498
1,136
16
1
0
258,287
0
W
Neith
11,806
1,073
40
4
0
197,253
0
L
Ra
7,040
640
0
0
0
0
0
W
Eset
13,269
1,206
63
6
1
218,660
0
L
Sun Wukong
9,361
851
8
1
0
182,590
0
W
Ymir
13,112
1,192
30
3
2
224,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role