Player Matchup

Tyr
Tyr
Bertrang8
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,885 Elo+
Party 2
Fenrir
Fenrir
CCTV13
Fenrir
Level 3
God Stats
4W - 0L
1,964 SR
Queue Stats
10W - 4L
1,754 Elo+
Party 2
Apollo
Apollo
KLAY克莱
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
五圣之君
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
呜呜嗷嗷
Janus
Level 122
God Stats
1W - 1L
1,906 SR
Queue Stats
60W - 23L
1,754 Elo+
Party 2
Team Averages
Level 90
1,674 SR
1,679 Elo+

VS

Team Averages
Level 92
1,418 SR
1,476 Elo+
Tiamat
Tiamat
 
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
JRbeyblade
Thanatos
Level 125
God Stats
18W - 14L
1,565 SR
Queue Stats
364W - 406L
1,446 Elo+
Party 1
King Arthur
King Arthur
Jah2022
King Arthur
Level 81
God Stats
1W - 4L
1,275 SR
Queue Stats
195W - 223L
1,434 Elo+
Party 1
Neith
Neith
Ryano630
Neith
Level 68
God Stats
5W - 12L
1,297 SR
Queue Stats
413W - 370L
1,490 Elo+
Solo
Artio
Artio
VkVelkran
Artio
Level 69
God Stats
50W - 52L
1,451 SR
Queue Stats
53W - 61L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 0
6,962
633
5,240
5,723
3,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
CCTV13
Fenrir
11
5 / 2 / 3
6,495
590
5,828
9,077
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
KLAY克莱
Apollo
11
3 / 1 / 2
6,207
564
4,254
5,332
1,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
8
1 / 1 / 3
5,231
476
2,932
5,777
3,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 1 / 4
5,526
502
3,264
4,397
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 2
5,211
474
3,995
6,882
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
JRbeyblade
Thanatos
10
5 / 3 / 0
6,407
582
5,658
9,462
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Jah2022
King Arthur
7
0 / 5 / 2
4,414
401
707
4,872
3,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
Ryano630
Neith
10
2 / 2 / 1
5,941
540
3,590
4,203
1,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
VkVelkran
Artio
8
0 / 3 / 1
4,633
421
729
9,091
3,505
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
16
Kills
7
7
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
2
0.33
W
7
2
0
3.5
W
Fenrir
CCTV13
Fenrir
5
2
3
3.25
L
Thanatos
JRbeyblade
Thanatos
5
3
0
1.67
L
King Arthur
Jah2022
King Arthur
0
5
2
0.2
W
Apollo
KLAY克莱
Apollo
3
1
2
4
L
Neith
Ryano630
Neith
2
2
1
1.25
L
Artio
VkVelkran
Artio
0
3
1
0.17
W
Athena
1
1
3
2.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,518
Damage
14,679
30,306
Taken
34,510
12,700
Mitigated
14,013
8,443
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,995
433
0
2,659
6,882
3,211
68
1,527
5,188
24,401
0
W
5,240
1,129
0
1,713
5,723
3,792
0
31
5,567
0
25,823
W
Fenrir
CCTV13
Fenrir
5,828
1,000
258
3,071
9,077
3,266
0
2,850
5,885
0
29,830
L
Thanatos
JRbeyblade
Thanatos
5,658
982
0
6,652
9,462
2,885
0
1,198
8,044
0
27,669
L
King Arthur
Jah2022
King Arthur
707
212
0
195
4,872
3,079
0
0
4,726
0
7,151
W
Apollo
KLAY克莱
Apollo
4,254
3,012
0
2,161
5,332
1,382
0
39
5,293
0
35,957
L
Neith
Ryano630
Neith
3,590
1,152
0
1,333
4,203
1,333
0
678
3,525
0
37,572
L
Artio
VkVelkran
Artio
729
110
398
2,265
9,091
3,505
81
2,434
6,535
8,875
0
W
Athena
2,932
424
0
680
5,777
3,301
0
360
5,403
8,393
0
W
3,264
39
0
560
4,397
959
0
967
3,284
31,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,421
Gold Earned
26,606
269
Minions Killed
209
0
Camps Cleared
0
1,124,482
Distance Traveled
938,452
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,211
474
47
4
0
179,827
0
W
Tyr
6,962
633
56
5
0
214,644
1
W
Fenrir
6,495
590
59
5
0
252,727
1
L
Thanatos
6,407
582
58
5
0
228,469
1
L
King Arthur
4,414
401
17
2
0
134,685
0
W
Apollo
6,207
564
71
6
0
191,363
6
L
Neith
5,941
540
72
7
0
192,521
1
L
Artio
4,633
421
15
1
0
202,950
3
W
Athena
5,231
476
10
1
0
237,588
2
W
Janus
5,526
502
73
7
0
228,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role