Player Matchup

Chang'e
Chang'e
Hikone
Chang'e
Level 120
God Stats
5W - 6L
1,570 SR
Queue Stats
783W - 893L
1,494 Elo+
Solo
Heimdallr
Heimdallr
Old_Dirty_Jake
Heimdallr
Level 88
God Stats
26W - 34L
1,518 SR
Queue Stats
216W - 285L
1,427 Elo+
Solo
Cthulhu
Cthulhu
VathiesSkepseis
Cthulhu
Level 86
God Stats
2W - 6L
1,304 SR
Queue Stats
40W - 45L
1,259 Elo+
Solo
Team Averages
Level 98
1,464 SR
1,393 Elo+

VS

Team Averages
Level 67
1,585 SR
1,509 Elo+
Danzaburou
Danzaburou
BTiff0215
Danzaburou
Level 47
God Stats
3W - 2L
1,533 SR
Queue Stats
136W - 136L
1,435 Elo+
Solo
Ra
Ra
ghost41103
Ra
Level 86
God Stats
9W - 5L
1,759 SR
Queue Stats
173W - 135L
1,579 Elo+
Solo
Cerberus
Cerberus
ΩY0uΩ
Cerberus
Level 68
God Stats
6W - 3L
1,463 SR
Queue Stats
30W - 30L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hikone
Chang'e
9
2 / 7 / 2
6,648
665
6,457
10,257
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Old_Dirty_Jake
Heimdallr
9
1 / 5 / 5
7,223
722
6,227
7,843
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 6 / 2
8,058
806
7,192
12,383
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BTiff0215
Danzaburou
11
8 / 1 / 7
8,817
882
4,691
9,083
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
9 / 2 / 8
9,096
910
11,330
5,899
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
ΩY0uΩ
Cerberus
11
1 / 4 / 12
8,114
811
5,295
9,677
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
18
18
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BTiff0215
Danzaburou
8
1
7
11.5
L
Chang'e
Hikone
Chang'e
2
7
2
0.43
L
Heimdallr
Old_Dirty_Jake
Heimdallr
1
5
5
0.7
L
4
6
2
0.83
W
9
2
8
6.5
W
Cerberus
ΩY0uΩ
Cerberus
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,876
Damage
21,316
30,483
Taken
24,659
16,610
Mitigated
11,975
4,572
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BTiff0215
Danzaburou
4,691
2,004
0
285
9,083
3,523
1,409
5,790
3,293
0
17,249
L
Chang'e
Hikone
Chang'e
6,457
490
598
1,892
10,257
3,600
0
5,798
4,459
25,888
0
L
Heimdallr
Old_Dirty_Jake
Heimdallr
6,227
2,397
0
888
7,843
3,150
376
4,733
3,110
0
19,366
L
7,192
685
455
739
12,383
9,860
0
6,170
6,213
19,923
0
W
11,330
1,564
1,910
2,260
5,899
2,357
593
3,297
2,602
33,924
0
W
Cerberus
ΩY0uΩ
Cerberus
5,295
750
116
2,330
9,677
6,095
365
4,570
5,107
18,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,929
Gold Earned
26,027
93
Minions Killed
126
0
Camps Cleared
0
501,790
Distance Traveled
576,436
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,817
882
45
5
0
197,501
0
L
Chang'e
6,648
665
30
3
0
157,221
0
L
Heimdallr
7,223
722
24
2
0
161,320
0
L
Cthulhu
8,058
806
39
4
0
183,249
1
W
Ra
9,096
910
48
5
0
185,272
1
W
Cerberus
8,114
811
33
3
0
193,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role