Player Matchup

Jormungandr
Jormungandr
R3dbullshade
Jormungandr
Level 62
God Stats
0W - 1L
1,740 SR
Queue Stats
36W - 52L
1,444 Elo+
Solo
Hun Batz
Hun Batz
TheSaltySavage01
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,338 Elo+
Party 2
Geb
Geb
aidey124
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,391 Elo+
Party 2
Hera
Hera
boven567890
Hera
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 146L
1,338 Elo+
Party 2
Olorun
Olorun
josephanderson98
Olorun
Level 27
God Stats
1W - 2L
1,176 SR
Queue Stats
80W - 88L
1,343 Elo+
Party 2
Team Averages
Level 58
1,483 SR
1,371 Elo+

VS

Team Averages
Level 93
1,509 SR
1,371 Elo+
Khepri
Khepri
Aleksey__1987
Khepri
Level 106
God Stats
42W - 37L
1,590 SR
Queue Stats
1,046W - 1,058L
1,447 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HelgeT
Ah Muzen Cab
Level 28
God Stats
2W - 3L
1,513 SR
Queue Stats
232W - 259L
1,328 Elo+
Party 3
Tyr
Tyr
ReaL_Warrior_82
Tyr
Level 155
God Stats
8W - 5L
1,267 SR
Queue Stats
464W - 486L
1,368 Elo+
Solo
Cerberus
Cerberus
lillejohn87
Cerberus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 108L
1,266 Elo+
Party 3
Ah Puch
Ah Puch
АНДРОПОГЕН
Ah Puch
Level 129
God Stats
13W - 5L
1,673 SR
Queue Stats
565W - 552L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
R3dbullshade
Jormungandr
19
4 / 7 / 12
11,930
795
15,134
22,880
27,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 9 / 7
12,061
804
13,320
17,786
8,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 5 / 12
10,342
689
9,282
15,627
15,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 5 / 9
10,931
729
21,666
13,252
5,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 9 / 11
9,698
647
9,989
18,362
8,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 27
11,219
748
9,488
12,334
15,099
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
HelgeT
Ah Muzen Cab
20
13 / 4 / 16
12,938
863
19,424
15,201
9,822
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 4 / 21
10,973
732
11,735
30,737
26,303
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cerberus
lillejohn87
Cerberus
15
1 / 9 / 13
9,967
664
6,884
18,016
9,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 3 / 13
14,306
954
30,186
15,938
11,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
125
22
Kills
35
35
Deaths
22
51
Assists
90
Player
Kills
Deaths
Assists
KDA
W
2
2
27
7.75
W
Ah Muzen Cab
HelgeT
Ah Muzen Cab
13
4
16
5.25
L
Jormungandr
R3dbullshade
Jormungandr
4
7
12
1.43
W
1
4
21
2.88
L
6
9
7
1.06
L
2
5
12
1.6
L
7
5
9
2.3
L
3
9
11
0.94
W
Cerberus
lillejohn87
Cerberus
1
9
13
0.83
W
18
3
13
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,391
Damage
77,717
87,907
Taken
92,226
65,674
Mitigated
72,018
24,943
Healing
41,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,488
418
2,834
2,376
12,334
15,099
311
6,376
5,829
22,314
0
W
Ah Muzen Cab
HelgeT
Ah Muzen Cab
19,424
10,974
3,141
4,676
15,201
9,822
3,263
9,458
5,578
0
43,672
L
Jormungandr
R3dbullshade
Jormungandr
15,134
3,626
1,293
2,072
22,880
27,401
0
12,469
10,411
26,918
0
W
11,735
391
1,894
16,080
30,737
26,303
395
16,501
14,015
0
27,277
L
13,320
3,873
1,779
1,407
17,786
8,804
0
8,173
9,613
0
28,955
L
9,282
890
1,383
967
15,627
15,556
0
8,187
7,440
13,933
0
L
21,666
4,591
2,501
2,813
13,252
5,633
59
7,318
5,934
37,644
0
L
9,989
6,307
5,938
4,790
18,362
8,280
1,712
10,411
7,951
24,943
0
W
Cerberus
lillejohn87
Cerberus
6,884
835
467
3,216
18,016
9,710
374
13,774
4,117
15,859
0
W
30,186
2,032
722
6,366
15,938
11,084
976
9,148
6,616
66,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,962
Gold Earned
59,403
193
Minions Killed
175
0
Camps Cleared
0
1,248,444
Distance Traveled
1,385,066
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,219
748
22
1
0
326,241
3
W
Ah Muzen Cab
12,938
863
39
3
0
282,443
0
L
Jormungandr
11,930
795
42
3
0
248,034
0
W
Tyr
10,973
732
15
1
0
278,685
0
L
Hun Batz
12,061
804
38
3
0
245,853
0
L
Geb
10,342
689
22
1
0
288,845
0
L
Hera
10,931
729
55
4
0
261,813
0
L
Olorun
9,698
647
36
2
0
203,899
0
W
Cerberus
9,967
664
26
2
0
199,197
0
W
Ah Puch
14,306
954
73
5
0
298,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role