Player Matchup

Ymir
Ymir
AtharCzarnian
Ymir
Level 18
God Stats
12W - 25L
1,359 SR
Queue Stats
32W - 53L
1,256 Elo+
Solo
Ra
Ra
DefNot007
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 75L
1,266 Elo+
Solo
Jing Wei
Jing Wei
HAPAchance
Jing Wei
Level 18
God Stats
39W - 38L
1,240 SR
Queue Stats
140W - 144L
1,188 Elo+
Solo
Erlang Shen
Erlang Shen
Jonredzmen
Erlang Shen
Level 31
God Stats
7W - 5L
1,680 SR
Queue Stats
49W - 31L
1,505 Elo+
Party 1
Artemis
Artemis
韶華素月
Artemis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 20
1,456 SR
1,343 Elo+

VS

Team Averages
Level 14
1,521 SR
1,338 Elo+
Artemis
Artemis
Aycatc
Artemis
Level 13
God Stats
0W - 2L
1,339 SR
Queue Stats
7W - 8L
1,416 Elo+
Solo
Khepri
Khepri
DefeatedHen7571
Khepri
Level 6
God Stats
1W - 1L
1,696 SR
Queue Stats
118W - 129L
1,176 Elo+
Solo
Awilix
Awilix
Freni123
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,296 Elo+
Solo
Tsukuyomi
Tsukuyomi
TAUKEIAHO CHEIF
Tsukuyomi
Level 17
God Stats
13W - 16L
1,570 SR
Queue Stats
15W - 22L
1,411 Elo+
Solo
Zeus
Zeus
swan_ortiz1905
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
9,289
546
3,823
10,834
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
1 / 4 / 8
8,633
508
5,538
12,331
4,342
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
HAPAchance
Jing Wei
15
6 / 1 / 0
9,311
548
7,474
8,410
2,636
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
Jonredzmen
Erlang Shen
17
14 / 0 / 4
10,875
640
12,706
10,844
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
韶華素月
Artemis
15
3 / 1 / 6
9,935
584
6,380
6,624
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aycatc
Artemis
11
0 / 8 / 0
7,029
413
1,355
10,454
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 2 / 1
6,051
356
2,315
9,360
10,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Freni123
Awilix
7
2 / 6 / 1
6,088
358
4,129
8,656
2,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
TAUKEIAHO CHEIF
Tsukuyomi
14
3 / 6 / 0
8,579
505
12,252
14,115
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 5 / 2
7,501
441
9,698
8,111
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
26
Kills
6
7
Deaths
27
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Artemis
Aycatc
Artemis
0
8
0
0
W
1
4
8
1.25
L
0
2
1
0.25
L
Awilix
Freni123
Awilix
2
6
1
0.42
W
Jing Wei
HAPAchance
Jing Wei
6
1
0
6
W
Erlang Shen
Jonredzmen
Erlang Shen
14
0
4
16
L
Tsukuyomi
TAUKEIAHO CHEIF
Tsukuyomi
3
6
0
0.5
L
1
5
2
0.4
W
Artemis
韶華素月
Artemis
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,921
Damage
29,749
49,043
Taken
50,696
24,770
Mitigated
27,003
11,884
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,823
1,242
0
1,810
10,834
9,002
816
2,630
7,925
21,007
0
L
Artemis
Aycatc
Artemis
1,355
512
0
1,415
10,454
3,522
876
1,018
9,436
0
36,846
W
5,538
851
249
3,691
12,331
4,342
1,084
3,945
7,897
30,844
0
L
2,315
176
0
0
9,360
10,593
0
1,621
7,739
14,957
0
L
Awilix
Freni123
Awilix
4,129
2,281
147
846
8,656
2,542
0
1,614
7,042
0
12,027
W
Jing Wei
HAPAchance
Jing Wei
7,474
6,588
0
3,707
8,410
2,636
4,399
1,087
7,067
0
41,669
W
Erlang Shen
Jonredzmen
Erlang Shen
12,706
6,567
0
2,382
10,844
5,665
2,303
2,422
8,229
0
72,514
L
Tsukuyomi
TAUKEIAHO CHEIF
Tsukuyomi
12,252
3,963
0
2,850
14,115
7,958
825
1,488
12,627
0
52,858
L
9,698
558
147
2,322
8,111
2,388
238
3,620
4,491
41,662
0
W
Artemis
韶華素月
Artemis
6,380
3,789
0
45
6,624
3,125
5,140
1,050
5,487
0
53,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,043
Gold Earned
35,248
382
Minions Killed
271
0
Camps Cleared
0
1,495,375
Distance Traveled
1,248,902
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,289
546
31
2
0
289,959
2
L
Artemis
7,029
413
67
4
0
220,973
0
W
Ra
8,633
508
48
3
0
289,969
0
L
Khepri
6,051
356
21
1
0
278,218
0
L
Awilix
6,088
358
16
1
0
175,475
1
W
Jing Wei
9,311
548
86
5
0
276,281
0
W
Erlang Shen
10,875
640
106
6
0
356,692
3
L
Tsukuyomi
8,579
505
88
5
0
298,165
1
L
Zeus
7,501
441
79
5
0
276,071
0
W
Artemis
9,935
584
111
7
0
282,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role