Player Matchup

Sun Wukong
Sun Wukong
DecrepitSum
Sun Wukong
Level 109
God Stats
22W - 21L
1,584 SR
Queue Stats
211W - 202L
1,625 Elo+
Party 3
Thanatos
Thanatos
SinisterShadow03
Thanatos
Level 47
God Stats
8W - 4L
1,692 SR
Queue Stats
29W - 23L
1,574 Elo+
Solo
Athena
Athena
SuperSmiteMan
Athena
Level 19
God Stats
5W - 1L
1,759 SR
Queue Stats
19W - 13L
1,611 Elo+
Party 3
Hou Yi
Hou Yi
TichyNinja
Hou Yi
Level 84
God Stats
23W - 23L
1,618 SR
Queue Stats
48W - 49L
1,554 Elo+
Party 3
Kukulkan
Kukulkan
UsedDegree82145
Kukulkan
Level 100
God Stats
3W - 0L
1,655 SR
Queue Stats
49W - 36L
1,489 Elo+
Party 3
Team Averages
Level 72
1,662 SR
1,570 Elo+

VS

Team Averages
Level 68
1,632 SR
1,584 Elo+
Arachne
Arachne
AizenSosujke
Arachne
Level 47
God Stats
35W - 18L
1,719 SR
Queue Stats
254W - 168L
1,568 Elo+
Party 1
Medusa
Medusa
AngryCat-28
Medusa
Level 59
God Stats
12W - 12L
1,702 SR
Queue Stats
668W - 650L
1,571 Elo+
Party 1
Loki
Loki
LeagueOfMarv
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,664 Elo+
Party 2
Sobek
Sobek
dFUZEinghostage
Sobek
Level 69
God Stats
0W - 2L
1,351 SR
Queue Stats
341W - 329L
1,523 Elo+
Party 2
Sol
Sol
milkay
Sol
Level 153
God Stats
6W - 11L
1,889 SR
Queue Stats
582W - 476L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DecrepitSum
Sun Wukong
11
0 / 1 / 0
6,220
622
2,456
4,911
1,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 2 / 0
5,791
579
1,727
5,880
1,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 4
5,734
573
3,586
6,086
2,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
TichyNinja
Hou Yi
9
3 / 2 / 2
5,484
548
5,120
5,828
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
9
0 / 2 / 0
5,605
561
1,272
3,046
1,025
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AizenSosujke
Arachne
8
2 / 0 / 1
5,122
512
1,578
6,257
1,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
9
1 / 2 / 2
4,932
493
3,154
4,533
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 3 / 4
5,830
583
4,235
5,809
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 3
4,829
483
1,990
7,860
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
milkay
Sol
11
2 / 0 / 1
5,826
583
3,318
2,902
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
7
Kills
8
8
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
AizenSosujke
Arachne
2
0
1
2.5
L
Medusa
1
2
2
1
W
Sun Wukong
DecrepitSum
Sun Wukong
0
1
0
0
L
3
3
4
1.67
W
2
2
0
1
W
2
1
4
4
W
Hou Yi
TichyNinja
Hou Yi
3
2
2
2
W
Kukulkan
0
2
0
0
L
0
2
3
0.75
L
Sol
milkay
Sol
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,161
Damage
14,275
25,751
Taken
27,361
8,593
Mitigated
9,678
12,165
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AizenSosujke
Arachne
1,578
983
0
2,886
6,257
1,732
0
586
5,671
0
21,303
L
Medusa
3,154
1,058
0
1,194
4,533
1,224
0
1,015
3,518
0
27,692
W
Sun Wukong
DecrepitSum
Sun Wukong
2,456
143
0
1,525
4,911
1,987
1,462
1,289
3,526
0
37,762
L
4,235
1,343
0
2,004
5,809
1,611
0
1,010
4,799
0
25,358
W
1,727
237
0
5,702
5,880
1,859
0
526
5,322
0
27,691
W
3,586
1,245
0
2,328
6,086
2,326
0
1,248
4,798
13,121
0
W
Hou Yi
TichyNinja
Hou Yi
5,120
2,814
0
2,110
5,828
1,396
0
838
4,990
0
20,306
W
Kukulkan
1,272
0
0
500
3,046
1,025
0
1,089
1,807
28,680
0
L
1,990
236
0
2,280
7,860
4,326
0
1,748
6,112
9,619
0
L
Sol
milkay
Sol
3,318
664
0
1,577
2,902
785
0
499
2,403
27,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
26,539
282
Minions Killed
244
0
Camps Cleared
0
1,005,770
Distance Traveled
936,174
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,122
512
46
5
0
195,735
0
L
Medusa
4,932
493
63
6
0
181,856
2
W
Sun Wukong
6,220
622
83
8
0
217,590
3
L
Loki
5,830
583
46
5
0
193,253
2
W
Thanatos
5,791
579
67
7
0
238,843
1
W
Athena
5,734
573
20
2
0
199,403
1
W
Hou Yi
5,484
548
40
4
0
168,955
1
W
Kukulkan
5,605
561
72
7
0
180,979
0
L
Sobek
4,829
483
13
1
0
201,659
1
L
Sol
5,826
583
76
8
0
163,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role