Player Matchup

Thanatos
Thanatos
AtoMiCk_Freezer
Thanatos
Level 28
God Stats
6W - 1L
1,817 SR
Queue Stats
110W - 104L
1,410 Elo+
Party 1
Medusa
Medusa
Kaiyun__
Medusa
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 110L
1,442 Elo+
Party 1
Yemoja
Yemoja
OeuvreDuDemon
Yemoja
Level 122
God Stats
4W - 3L
1,512 SR
Queue Stats
599W - 530L
1,509 Elo+
Party 1
King Arthur
King Arthur
PaJex_ElectrO951
King Arthur
Level 24
God Stats
8W - 7L
1,305 SR
Queue Stats
140W - 119L
1,417 Elo+
Party 1
Olorun
Olorun
lessive-concise
Olorun
Level 27
God Stats
5W - 2L
1,766 SR
Queue Stats
112W - 130L
1,480 Elo+
Solo
Team Averages
Level 44
1,580 SR
1,452 Elo+

VS

Team Averages
Level 16
1,469 SR
1,327 Elo+
Jormungandr
Jormungandr
Budokai_1
Jormungandr
Level 27
God Stats
77W - 89L
1,468 SR
Queue Stats
241W - 307L
1,335 Elo+
Party 2
Anhur
Anhur
Deurgesx
Anhur
Level 21
God Stats
1W - 1L
1,279 SR
Queue Stats
25W - 33L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kielbasiany_Pan
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,250 Elo+
Solo
Nox
Nox
NoLuck98
Nox
Level 16
God Stats
5W - 11L
1,598 SR
Queue Stats
437W - 430L
1,365 Elo+
Party 2
Danzaburou
Danzaburou
Noyes002
Danzaburou
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
10 / 0 / 2
9,525
635
7,307
11,074
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Kaiyun__
Medusa
13
2 / 0 / 7
8,399
560
7,216
10,579
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 6
8,417
561
4,132
7,326
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
PaJex_ElectrO951
King Arthur
16
10 / 1 / 2
9,675
645
8,011
8,809
6,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 0 / 1
9,556
637
6,129
8,598
3,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Budokai_1
Jormungandr
10
0 / 5 / 0
5,833
389
6,495
10,496
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Deurgesx
Anhur
8
0 / 9 / 1
5,993
400
3,921
11,132
3,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
Kielbasiany_Pan
Tsukuyomi
9
1 / 6 / 0
6,295
420
4,086
9,314
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
5,966
398
4,295
8,664
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Noyes002
Danzaburou
12
0 / 6 / 0
6,680
445
2,681
7,929
2,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
30
Kills
1
1
Deaths
30
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
10
0
2
11
L
Jormungandr
Budokai_1
Jormungandr
0
5
0
0
L
Anhur
Deurgesx
Anhur
0
9
1
0.06
W
Medusa
Kaiyun__
Medusa
2
0
7
5.5
L
Tsukuyomi
Kielbasiany_Pan
Tsukuyomi
1
6
0
0.17
L
0
4
0
0
L
Danzaburou
Noyes002
Danzaburou
0
6
0
0
W
2
0
6
5
W
King Arthur
PaJex_ElectrO951
King Arthur
10
1
2
11
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,795
Damage
21,478
46,386
Taken
47,535
20,938
Mitigated
19,881
31,551
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
7,307
1,632
0
12,866
11,074
4,288
0
1,114
9,935
0
58,369
L
Jormungandr
Budokai_1
Jormungandr
6,495
1,069
0
645
10,496
8,256
39
1,905
8,591
30,325
0
L
Anhur
Deurgesx
Anhur
3,921
1,656
0
638
11,132
3,040
0
832
10,300
0
22,613
W
Medusa
Kaiyun__
Medusa
7,216
3,014
0
4,745
10,579
3,549
0
5,532
4,622
0
47,296
L
Tsukuyomi
Kielbasiany_Pan
Tsukuyomi
4,086
654
0
2,248
9,314
3,075
0
469
8,845
0
29,221
L
4,295
1,088
0
2,616
8,664
2,619
0
1,805
6,859
30,117
0
L
Danzaburou
Noyes002
Danzaburou
2,681
549
0
254
7,929
2,891
0
5,250
2,679
0
31,978
W
4,132
737
2,055
3,603
7,326
3,750
0
3,369
3,732
28,859
0
W
King Arthur
PaJex_ElectrO951
King Arthur
8,011
1,767
0
2,515
8,809
6,041
1,587
75
8,709
0
51,120
W
6,129
2,410
0
5,767
8,598
3,310
5,072
0
8,598
58,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,572
Gold Earned
30,767
435
Minions Killed
263
0
Camps Cleared
0
1,424,779
Distance Traveled
1,214,266
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,525
635
92
6
0
332,672
1
L
Jormungandr
5,833
389
48
3
0
267,443
0
L
Anhur
5,993
400
44
3
0
231,803
2
W
Medusa
8,399
560
91
6
0
257,626
3
L
Tsukuyomi
6,295
420
55
4
0
202,342
0
L
Nox
5,966
398
62
4
0
260,370
0
L
Danzaburou
6,680
445
54
4
0
252,308
0
W
Yemoja
8,417
561
46
3
0
269,385
4
W
King Arthur
9,675
645
96
6
0
293,425
3
W
Olorun
9,556
637
110
7
0
271,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role