Player Matchup

Skadi
Skadi
LightsOutConnor
Skadi
Level 84
God Stats
5W - 2L
1,402 SR
Queue Stats
49W - 60L
1,425 Elo+
Solo
Hera
Hera
Ornofre
Hera
Level 66
God Stats
1W - 0L
1,152 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Wildcat1724
Osiris
Level 89
God Stats
8W - 2L
1,370 SR
Queue Stats
181W - 128L
1,524 Elo+
Solo
Team Averages
Level 80
1,308 SR
1,483 Elo+

VS

Team Averages
Level 74
1,527 SR
1,345 Elo+
Serqet
Serqet
Dre 4QP
Serqet
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,125 Elo+
Solo
Medusa
Medusa
Slug-zzy
Medusa
Level 49
God Stats
88W - 115L
1,580 SR
Queue Stats
322W - 406L
1,426 Elo+
Solo
Guan Yu
Guan Yu
sbd emilio
Guan Yu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 102L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
10,956
685
10,987
9,968
2,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Ornofre
Hera
16
10 / 3 / 4
12,392
775
13,660
6,778
1,917
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
15
3 / 2 / 9
11,296
706
11,059
13,581
14,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dre 4QP
Serqet
12
3 / 4 / 5
9,851
616
5,805
11,594
4,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Slug-zzy
Medusa
13
3 / 7 / 3
9,893
618
9,285
16,274
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
sbd emilio
Guan Yu
13
2 / 4 / 6
9,894
618
6,772
17,211
15,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
15
Kills
8
8
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
Dre 4QP
Serqet
3
4
5
1.38
W
2
3
11
2.5
W
Hera
Ornofre
Hera
10
3
4
4
L
Medusa
Slug-zzy
Medusa
3
7
3
0.64
W
Osiris
3
2
9
3.75
L
Guan Yu
sbd emilio
Guan Yu
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,706
Damage
21,862
30,327
Taken
45,079
18,866
Mitigated
26,001
7,917
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Dre 4QP
Serqet
5,805
1,491
600
740
11,594
4,557
154
3,681
7,913
0
22,356
W
10,987
5,785
0
2,922
9,968
2,805
2,321
16
9,534
0
52,118
W
Hera
Ornofre
Hera
13,660
3,508
0
1,516
6,778
1,917
964
56
6,535
47,478
0
L
Medusa
Slug-zzy
Medusa
9,285
3,454
0
3,961
16,274
5,996
435
5,203
11,071
0
59,228
W
Osiris
11,059
4,710
491
2,988
13,581
14,144
608
38
13,543
0
56,548
L
Guan Yu
sbd emilio
Guan Yu
6,772
1,151
1,910
5,391
17,211
15,448
628
4,839
12,372
0
32,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,644
Gold Earned
29,638
199
Minions Killed
151
0
Camps Cleared
0
912,441
Distance Traveled
808,179
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,851
616
34
2
0
267,205
0
W
Skadi
10,956
685
49
3
0
292,176
2
W
Hera
12,392
775
79
5
0
287,960
0
L
Medusa
9,893
618
66
4
0
230,736
7
W
Osiris
11,296
706
71
4
0
332,305
1
L
Guan Yu
9,894
618
51
3
0
310,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role