Player Matchup

Cerberus
Cerberus
InvolvedSteam76
Cerberus
Level 138
God Stats
0W - 1L
1,607 SR
Queue Stats
6W - 4L
1,689 Elo+
Solo
Fenrir
Fenrir
Jojao_Pelado
Fenrir
Level 127
God Stats
3W - 3L
1,703 SR
Queue Stats
216W - 217L
1,525 Elo+
Party 2
Agni
Agni
Midas_V5
Agni
Level 146
God Stats
12W - 10L
1,473 SR
Queue Stats
420W - 430L
1,504 Elo+
Party 2
Thoth
Thoth
UnfairerBow7936
Thoth
Level 128
God Stats
1W - 5L
1,459 SR
Queue Stats
328W - 281L
1,586 Elo+
Solo
Chernobog
Chernobog
UsedBook
Chernobog
Level 99
God Stats
10W - 5L
1,933 SR
Queue Stats
716W - 704L
1,536 Elo+
Solo
Team Averages
Level 128
1,635 SR
1,568 Elo+

VS

Team Averages
Level 105
1,580 SR
1,541 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Big_Daddy0w0
Horus
Level 101
God Stats
7W - 1L
1,605 SR
Queue Stats
430W - 393L
1,587 Elo+
Solo
Hachiman
Hachiman
ChemicalWeapon98
Hachiman
Level 84
God Stats
31W - 43L
1,462 SR
Queue Stats
1,266W - 1,193L
1,536 Elo+
Solo
Thanatos
Thanatos
GrandmastrFelip
Thanatos
Level 101
God Stats
31W - 19L
1,606 SR
Queue Stats
408W - 353L
1,567 Elo+
Solo
Agni
Agni
Ninja Potato TV
Agni
Level 88
God Stats
3W - 0L
1,729 SR
Queue Stats
26W - 18L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 6 / 0
4,503
450
3,884
9,375
4,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
9
0 / 2 / 1
5,072
507
2,364
7,257
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
9
1 / 2 / 0
5,389
539
3,259
4,539
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 0
5,789
579
3,586
4,679
1,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
UsedBook
Chernobog
9
0 / 5 / 1
5,497
550
2,057
6,628
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
6 / 0 / 0
6,719
672
5,867
6,839
4,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 0 / 4
5,046
505
1,750
6,684
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
5 / 1 / 4
6,552
655
5,604
5,102
1,302
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
10
5 / 0 / 2
6,083
608
3,759
4,630
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 3
5,590
559
4,413
4,834
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
17
17
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
0
0
6
W
0
0
4
2
W
5
1
4
7
W
Thanatos
5
0
2
6
L
Cerberus
0
6
0
0
L
Fenrir
0
2
1
0.25
L
Agni
1
2
0
0.5
W
1
1
3
2.5
L
1
2
0
0.5
L
Chernobog
UsedBook
Chernobog
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,150
Damage
21,393
32,478
Taken
28,089
9,828
Mitigated
10,965
8,194
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,867
1,016
26
2,084
6,839
4,454
0
2,473
4,238
0
37,684
W
1,750
888
495
3,435
6,684
2,463
0
2,312
4,286
0
10,170
W
5,604
2,640
0
788
5,102
1,302
0
1,408
3,576
0
29,735
W
Thanatos
3,759
1,223
0
6,468
4,630
1,526
0
1,066
3,516
0
31,501
L
Cerberus
3,884
186
0
2,282
9,375
4,344
0
1,512
7,540
15,719
0
L
Fenrir
2,364
477
0
2,218
7,257
1,706
0
548
6,600
0
25,354
L
Agni
3,259
370
99
1,776
4,539
930
144
98
4,343
26,152
0
W
4,413
169
0
1,008
4,834
1,220
0
3,050
1,744
30,892
0
L
3,586
0
0
542
4,679
1,251
0
1,723
2,753
38,372
0
L
Chernobog
UsedBook
Chernobog
2,057
1,562
0
1,277
6,628
1,597
0
120
6,504
0
28,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,250
Gold Earned
29,990
282
Minions Killed
278
0
Camps Cleared
0
935,911
Distance Traveled
1,063,444
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,719
672
81
8
0
204,840
0
W
Horus
5,046
505
18
2
0
227,650
2
W
Hachiman
6,552
655
60
6
0
198,117
2
W
Thanatos
6,083
608
58
6
0
222,485
2
L
Cerberus
4,503
450
39
4
0
189,364
0
L
Fenrir
5,072
507
56
6
0
213,767
3
L
Agni
5,389
539
58
6
0
191,853
0
W
Agni
5,590
559
61
6
0
210,352
2
L
Thoth
5,789
579
71
7
0
178,995
1
L
Chernobog
5,497
550
58
6
0
161,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role