Player Matchup

Bellona
Bellona
DEAD4Douglas
Bellona
Level 18
God Stats
2W - 0L
1,778 SR
Queue Stats
21W - 13L
1,708 Elo+
Solo
Anhur
Anhur
DabsOnly
Anhur
Level 23
God Stats
43W - 23L
1,667 SR
Queue Stats
187W - 125L
1,645 Elo+
Solo
Khepri
Khepri
HaamsterA
Khepri
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,559 Elo+
Solo
Set
Set
LilRancor
Set
Level 29
God Stats
39W - 25L
1,639 SR
Queue Stats
142W - 118L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
hashirama1479
Baron Samedi
Level 5
God Stats
2W - 4L
1,533 SR
Queue Stats
9W - 11L
1,567 Elo+
Solo
Team Averages
Level 21
1,623 SR
1,608 Elo+

VS

Team Averages
Level 19
1,534 SR
1,599 Elo+
Aphrodite
Aphrodite
Oscar507
Aphrodite
Level 18
God Stats
1W - 2L
1,506 SR
Queue Stats
36W - 23L
1,704 Elo+
Solo
Sun Wukong
Sun Wukong
Tiki164
Sun Wukong
Level 29
God Stats
2W - 1L
1,799 SR
Queue Stats
25W - 20L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Twushiii
Tsukuyomi
Level 8
God Stats
0W - 3L
1,365 SR
Queue Stats
10W - 9L
1,525 Elo+
Party 1
Khepri
Khepri
dalamon05
Khepri
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 124L
1,540 Elo+
Party 1
Rama
Rama
mightymousaye
Rama
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 71L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DEAD4Douglas
Bellona
11
2 / 0 / 0
6,322
632
3,513
5,291
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
DabsOnly
Anhur
10
8 / 2 / 3
6,464
646
9,412
6,671
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
HaamsterA
Khepri
9
2 / 1 / 9
6,227
623
2,629
4,779
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 0 / 1
6,405
641
4,693
7,185
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
hashirama1479
Baron Samedi
9
1 / 4 / 0
5,453
545
2,142
5,487
2,076
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Oscar507
Aphrodite
10
4 / 2 / 1
6,163
616
4,786
6,801
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Tiki164
Sun Wukong
10
0 / 1 / 0
4,698
470
3,015
6,471
3,423
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Twushiii
Tsukuyomi
7
0 / 3 / 3
4,570
457
2,414
5,368
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
dalamon05
Khepri
7
1 / 7 / 2
5,121
512
2,043
7,808
1,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 4 / 2
4,952
495
4,710
6,964
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
6
7
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
DEAD4Douglas
Bellona
2
0
0
2
W
Anhur
DabsOnly
Anhur
8
2
3
4.75
W
Khepri
HaamsterA
Khepri
2
1
9
6.5
W
4
0
1
4.5
L
Aphrodite
Oscar507
Aphrodite
4
2
1
2.25
L
Sun Wukong
Tiki164
Sun Wukong
0
1
0
0
L
Tsukuyomi
Twushiii
Tsukuyomi
0
3
3
0.5
L
Khepri
dalamon05
Khepri
1
7
2
0.29
W
Baron Samedi
hashirama1479
Baron Samedi
1
4
0
0.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,389
Damage
16,968
29,413
Taken
33,412
13,661
Mitigated
9,352
10,244
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DEAD4Douglas
Bellona
3,513
490
0
2,540
5,291
3,604
0
0
5,291
0
32,633
W
Anhur
DabsOnly
Anhur
9,412
4,719
0
2,476
6,671
2,158
460
1,290
5,381
0
36,777
W
Khepri
HaamsterA
Khepri
2,629
444
0
978
4,779
3,191
0
896
3,883
7,456
0
W
4,693
2,450
0
3,274
7,185
2,632
0
1,454
5,731
0
37,410
L
Aphrodite
Oscar507
Aphrodite
4,786
759
221
3,767
6,801
2,098
0
2,077
4,724
35,702
0
L
Sun Wukong
Tiki164
Sun Wukong
3,015
100
0
738
6,471
3,423
0
0
6,471
0
22,672
L
Tsukuyomi
Twushiii
Tsukuyomi
2,414
618
0
1,564
5,368
1,160
0
112
5,256
0
14,511
L
Khepri
dalamon05
Khepri
2,043
465
0
250
7,808
1,263
0
1,643
6,165
8,201
0
W
Baron Samedi
hashirama1479
Baron Samedi
2,142
440
132
844
5,487
2,076
882
3,189
2,298
23,515
0
L
4,710
4,007
0
1,571
6,964
1,408
0
939
6,025
0
25,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,871
Gold Earned
25,504
287
Minions Killed
218
0
Camps Cleared
0
911,969
Distance Traveled
833,450
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,322
632
78
8
0
185,915
1
W
Anhur
6,464
646
80
8
0
166,040
3
W
Khepri
6,227
623
16
2
0
198,461
1
W
Set
6,405
641
77
8
0
222,793
3
L
Aphrodite
6,163
616
67
7
0
162,212
2
L
Sun Wukong
4,698
470
61
6
0
156,620
0
L
Tsukuyomi
4,570
457
35
4
0
191,958
0
L
Khepri
5,121
512
13
1
0
163,815
2
W
Baron Samedi
5,453
545
36
4
0
138,760
2
L
Rama
4,952
495
42
4
0
158,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role