Player Matchup

Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
Luker700
Mulan
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,534 MMR
Solo
Geb
Geb
Gold III
Uavhunter_
Geb
Gold III
Level 127
God Stats
4W - 2L
1,726 SR
Queue Stats
216W - 191L
1,550 MMR
Solo
Arachne
Arachne
Gold II
Z Kenpachi 1
Arachne
Gold II
Level 160
God Stats
8W - 7L
1,898 SR
Queue Stats
657W - 659L
1,534 MMR
Solo
Janus
Janus
Silver I
thekillingtank
Janus
Silver I
Level 109
God Stats
9W - 15L
1,500 SR
Queue Stats
305W - 302L
1,578 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,625 SR
1,539 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,606 SR
1,553 MMR
Kumbhakarna
Kumbhakarna
Gold II
Camurhe
Kumbhakarna
Gold II
Level 149
God Stats
28W - 23L
1,669 SR
Queue Stats
196W - 194L
1,548 MMR
Solo
King Arthur
King Arthur
Gold I
ConquerorNike
King Arthur
Gold I
Level 159
God Stats
34W - 27L
1,653 SR
Queue Stats
75W - 69L
1,601 MMR
Party 1
Scylla
Scylla
Gold I
JuggerZerker
Scylla
Gold I
Level 137
God Stats
69W - 79L
1,536 SR
Queue Stats
543W - 553L
1,522 MMR
Solo
Camazotz
Camazotz
Gold II
Nictionary-
Camazotz
Gold II
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 69L
1,553 MMR
Party 1
Apollo
Apollo
Gold II
tybaltc
Apollo
Gold II
Level 160
God Stats
40W - 26L
1,673 SR
Queue Stats
407W - 400L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
3 / 7 / 1
12,554
523
16,120
25,192
10,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Luker700
Mulan
10
0 / 3 / 0
8,435
351
2,236
7,017
4,116
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
1 / 6 / 6
10,805
450
13,947
27,421
25,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Z Kenpachi 1
Arachne
20
7 / 3 / 0
12,797
533
15,291
24,003
13,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 3 / 1
9,866
411
9,751
11,360
3,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TsukuyomiCu ChulainnAthenaGuan YuTiamat

VS

Bans
FenrirAchillesDanzaburouCthulhuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Camurhe
Kumbhakarna
18
3 / 2 / 10
13,247
552
8,436
22,599
24,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
ConquerorNike
King Arthur
20
7 / 1 / 4
13,984
583
20,213
26,409
30,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
18
2 / 6 / 8
12,378
516
15,006
15,195
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Nictionary-
Camazotz
20
3 / 2 / 5
14,608
609
11,695
23,142
14,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
tybaltc
Apollo
20
7 / 2 / 3
14,769
615
18,151
21,147
8,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
13
Kills
22
22
Deaths
13
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
7
1
0.5
W
Kumbhakarna
Camurhe
Kumbhakarna
3
2
10
4
W
King Arthur
ConquerorNike
King Arthur
7
1
4
9
W
Scylla
2
6
8
1
L
Mulan
Luker700
Mulan
0
3
0
0
W
Camazotz
Nictionary-
Camazotz
3
2
5
2.75
L
1
6
6
0.67
L
Arachne
Z Kenpachi 1
Arachne
7
3
0
2.33
L
2
3
1
0.83
W
Apollo
tybaltc
Apollo
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,345
Damage
73,501
94,993
Taken
108,492
57,885
Mitigated
83,401
19,800
Healing
49,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,120
11,294
0
5,262
25,192
10,755
3,668
4,187
20,675
0
112,889
W
Kumbhakarna
Camurhe
Kumbhakarna
8,436
1,088
0
8,756
22,599
24,321
56
5,689
16,706
43,378
0
W
King Arthur
ConquerorNike
King Arthur
20,213
3,119
0
12,621
26,409
30,542
546
6,704
18,571
0
83,128
W
Scylla
15,006
1,171
0
3,272
15,195
5,460
186
4,701
10,494
85,637
0
L
Mulan
Luker700
Mulan
2,236
529
0
678
7,017
4,116
0
0
6,742
0
25,017
W
Camazotz
Nictionary-
Camazotz
11,695
5,213
0
15,402
23,142
14,549
4,389
4,165
18,977
0
120,269
L
13,947
2,512
0
5,040
27,421
25,173
0
8,431
18,571
43,159
0
L
Arachne
Z Kenpachi 1
Arachne
15,291
10,698
0
7,373
24,003
13,871
1,954
6,726
16,846
0
97,433
L
9,751
823
0
1,447
11,360
3,970
0
3,468
7,685
61,877
0
W
Apollo
tybaltc
Apollo
18,151
13,582
0
9,317
21,147
8,529
9,520
6,736
14,411
0
123,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,457
Gold Earned
68,986
575
Minions Killed
697
0
Camps Cleared
0
1,859,611
Distance Traveled
2,357,804
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,554
523
191
8
0
382,004
4
W
Kumbhakarna
13,247
552
52
2
0
503,172
5
W
King Arthur
13,984
583
134
6
0
466,275
0
W
Scylla
12,378
516
135
6
0
428,001
2
L
Mulan
8,435
351
78
3
0
140,078
2
W
Camazotz
14,608
609
186
8
0
499,279
2
L
Geb
10,805
450
40
2
0
416,243
2
L
Arachne
12,797
533
146
6
0
500,968
4
L
Janus
9,866
411
120
5
0
420,318
5
W
Apollo
14,769
615
190
8
0
461,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role