Player Matchup

Hercules
Hercules
Bidelox
Hercules
Level 28
God Stats
9W - 9L
1,512 SR
Queue Stats
98W - 88L
1,527 Elo+
Party 2
Anhur
Anhur
QamioneTTe
Anhur
Level 16
God Stats
9W - 7L
1,588 SR
Queue Stats
21W - 20L
1,564 Elo+
Party 2
Khepri
Khepri
Shagretor
Khepri
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 87L
1,344 Elo+
Solo
Bastet
Bastet
vrmjeanti
Bastet
Level 39
God Stats
6W - 9L
1,521 SR
Queue Stats
82W - 89L
1,441 Elo+
Party 2
Zeus
Zeus
weatherboi
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 28
1,524 SR
1,475 Elo+

VS

Team Averages
Level 14
1,465 SR
1,532 Elo+
Fenrir
Fenrir
Amayrik
Fenrir
Level 29
God Stats
4W - 2L
1,466 SR
Queue Stats
66W - 52L
1,499 Elo+
Solo
Neith
Neith
Konkrett
Neith
Level 8
God Stats
0W - 2L
1,163 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Yemoja
Yemoja
Maelinka
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Nevermore32
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,561 Elo+
Solo
The Morrigan
The Morrigan
Rigboned
The Morrigan
Level 23
God Stats
7W - 6L
1,695 SR
Queue Stats
437W - 353L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bidelox
Hercules
18
11 / 0 / 6
12,039
547
18,586
15,224
20,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
17
7 / 6 / 5
11,196
509
9,719
15,017
6,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Shagretor
Khepri
16
2 / 7 / 9
11,559
525
5,670
18,252
18,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
vrmjeanti
Bastet
20
15 / 4 / 6
13,584
617
17,403
15,542
7,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 7 / 5
10,118
460
3,338
9,915
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amayrik
Fenrir
16
6 / 5 / 6
10,846
493
15,094
23,099
14,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Konkrett
Neith
14
1 / 8 / 7
9,288
422
5,570
12,629
4,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Maelinka
Yemoja
13
0 / 8 / 4
9,127
415
795
14,172
10,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Nevermore32
King Arthur
16
2 / 10 / 1
10,287
468
4,521
18,166
14,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Rigboned
The Morrigan
20
15 / 4 / 4
13,634
620
19,866
13,548
5,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
35
Kills
24
24
Deaths
35
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Amayrik
Fenrir
6
5
6
1.8
W
Hercules
Bidelox
Hercules
11
0
6
14
L
Neith
Konkrett
Neith
1
8
7
0.56
L
Yemoja
Maelinka
Yemoja
0
8
4
0.25
L
King Arthur
Nevermore32
King Arthur
2
10
1
0.25
W
Anhur
7
6
5
1.58
L
The Morrigan
Rigboned
The Morrigan
15
4
4
4.25
W
Khepri
Shagretor
Khepri
2
7
9
0.93
W
Bastet
vrmjeanti
Bastet
15
4
6
4.5
W
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,716
Damage
45,846
73,950
Taken
81,614
56,549
Mitigated
51,435
12,545
Healing
13,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Amayrik
Fenrir
15,094
5,776
0
5,792
23,099
14,908
0
3,370
19,729
0
74,909
W
Hercules
Bidelox
Hercules
18,586
5,690
0
5,030
15,224
20,572
1,064
1,452
13,457
15,767
56,656
L
Neith
Konkrett
Neith
5,570
3,751
0
1,422
12,629
4,783
1,056
1,924
10,705
0
45,769
L
Yemoja
Maelinka
Yemoja
795
127
320
642
14,172
10,824
471
1,183
12,989
22,535
0
L
King Arthur
Nevermore32
King Arthur
4,521
852
0
2,229
18,166
14,958
435
3,160
15,006
0
50,622
W
Anhur
9,719
4,707
0
4,634
15,017
6,592
1,006
3,657
11,360
0
82,742
L
The Morrigan
Rigboned
The Morrigan
19,866
4,133
0
2,934
13,548
5,962
0
2,743
10,805
95,835
3,994
W
Khepri
Shagretor
Khepri
5,670
1,409
0
1,480
18,252
18,745
627
6,208
12,044
20,353
0
W
Bastet
vrmjeanti
Bastet
17,403
5,048
0
408
15,542
7,017
3,552
3,405
12,037
0
89,607
W
3,338
160
0
993
9,915
3,623
536
2,932
6,983
61,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,496
Gold Earned
53,182
517
Minions Killed
470
0
Camps Cleared
0
1,941,197
Distance Traveled
1,842,109
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,846
493
103
5
0
449,355
2
W
Hercules
12,039
547
119
5
0
433,103
0
L
Neith
9,288
422
76
3
0
381,922
4
L
Yemoja
9,127
415
32
1
0
347,982
2
L
King Arthur
10,287
468
105
5
0
286,146
2
W
Anhur
11,196
509
121
6
0
333,548
1
L
The Morrigan
13,634
620
154
7
0
376,704
3
W
Khepri
11,559
525
33
2
0
386,044
0
W
Bastet
13,584
617
141
6
0
444,974
6
W
Zeus
10,118
460
103
5
0
343,528
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role