Player Matchup

Khepri
Khepri
EnderLooter
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Artemis
Artemis
LevLLla
Artemis
Level 26
God Stats
0W - 2L
1,367 SR
Queue Stats
10W - 14L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
Nunnus
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Thor
Thor
Smarran
Thor
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 1
Bellona
Bellona
pavlavz
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,473 SR
1,472 Elo+

VS

Team Averages
Level 12
1,640 SR
1,353 Elo+
Khepri
Khepri
CrossSleet
Khepri
Level 21
God Stats
1W - 0L
1,789 SR
Queue Stats
65W - 76L
1,233 Elo+
Party 2
Nemesis
Nemesis
Slimhunk
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Thor
Thor
TomiKoti
Thor
Level 15
God Stats
12W - 7L
1,495 SR
Queue Stats
14W - 19L
1,144 Elo+
Party 2
King Arthur
King Arthur
dorisdigital
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
金枪大官人
Anubis
Level 18
God Stats
14W - 8L
1,917 SR
Queue Stats
112W - 92L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 7 / 5
7,346
387
5,530
15,422
9,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
LevLLla
Artemis
13
8 / 9 / 3
8,814
464
13,431
14,319
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Nunnus
Baron Samedi
11
2 / 11 / 6
7,911
416
15,282
13,486
4,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Smarran
Thor
13
5 / 8 / 4
8,908
469
10,570
14,529
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
pavlavz
Bellona
13
2 / 4 / 1
8,019
422
5,680
16,336
10,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CrossSleet
Khepri
13
1 / 6 / 11
8,651
455
3,374
9,484
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Slimhunk
Nemesis
15
5 / 3 / 11
9,408
495
7,752
12,816
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
14
4 / 4 / 5
9,101
479
3,416
11,937
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
dorisdigital
King Arthur
17
5 / 1 / 6
10,406
548
13,700
18,681
16,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
22 / 3 / 4
12,738
670
29,126
21,985
12,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
17
Kills
37
39
Deaths
17
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Khepri
CrossSleet
Khepri
1
6
11
1.08
L
Khepri
0
7
5
0.36
L
Artemis
LevLLla
Artemis
8
9
3
1.06
L
Baron Samedi
Nunnus
Baron Samedi
2
11
6
0.45
W
Nemesis
Slimhunk
Nemesis
5
3
11
3.5
L
Thor
Smarran
Thor
5
8
4
0.88
W
Thor
4
4
5
1.63
W
King Arthur
dorisdigital
King Arthur
5
1
6
8
L
Bellona
pavlavz
Bellona
2
4
1
0.63
W
22
3
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,493
Damage
57,368
74,092
Taken
74,903
33,676
Mitigated
46,224
7,513
Healing
27,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CrossSleet
Khepri
3,374
324
0
540
9,484
7,532
379
2,088
7,310
16,403
0
L
Khepri
5,530
773
0
541
15,422
9,459
513
6,188
9,038
30,203
0
L
Artemis
LevLLla
Artemis
13,431
6,514
0
669
14,319
4,758
390
6,926
7,156
0
37,000
L
Baron Samedi
Nunnus
Baron Samedi
15,282
3,861
1,341
2,186
13,486
4,422
247
8,674
4,762
32,278
0
W
Nemesis
Slimhunk
Nemesis
7,752
4,456
0
3,437
12,816
5,538
218
3,893
8,895
0
41,139
L
Thor
Smarran
Thor
10,570
3,953
0
1,644
14,529
4,138
0
8,810
5,669
0
31,648
W
Thor
3,416
1,010
0
1,728
11,937
4,254
270
527
11,410
0
44,101
W
King Arthur
dorisdigital
King Arthur
13,700
3,283
0
6,627
18,681
16,506
0
5,084
13,478
0
59,439
L
Bellona
pavlavz
Bellona
5,680
2,263
0
1,132
16,336
10,899
0
1,902
13,934
0
47,812
W
29,126
3,126
0
15,287
21,985
12,394
1,840
8,791
12,998
85,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,998
Gold Earned
50,304
255
Minions Killed
381
0
Camps Cleared
0
1,525,442
Distance Traveled
1,772,815
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,651
455
29
2
0
347,970
5
L
Khepri
7,346
387
38
2
0
313,848
1
L
Artemis
8,814
464
61
3
0
297,612
1
L
Baron Samedi
7,911
416
37
2
0
266,056
3
W
Nemesis
9,408
495
61
3
0
377,733
1
L
Thor
8,908
469
45
2
0
301,088
1
W
Thor
9,101
479
75
4
0
354,173
0
W
King Arthur
10,406
548
81
4
0
371,741
1
L
Bellona
8,019
422
74
4
0
346,838
1
W
Anubis
12,738
670
135
7
0
321,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role