Player Matchup

Scylla
Scylla
Cilkata16
Scylla
Level 35
God Stats
1W - 1L
1,277 SR
Queue Stats
128W - 128L
1,524 Elo+
Solo
Hachiman
Hachiman
Crysis Acid123
Hachiman
Level 38
God Stats
3W - 3L
1,558 SR
Queue Stats
175W - 164L
1,555 Elo+
Solo
Tyr
Tyr
LiquidMessiah
Tyr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,740 Elo+
Party 2
Thanatos
Thanatos
natedogg8210
Thanatos
Level 29
God Stats
17W - 12L
1,645 SR
Queue Stats
135W - 96L
1,740 Elo+
Party 2
Athena
Athena
smitetrash86
Athena
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 50
1,496 SR
1,612 Elo+

VS

Team Averages
Level 50
1,583 SR
1,596 Elo+
Nemesis
Nemesis
Asesin32
Nemesis
Level 29
God Stats
21W - 16L
1,674 SR
Queue Stats
165W - 151L
1,650 Elo+
Party 1
Nu Wa
Nu Wa
EvilAnger111
Nu Wa
Level 33
God Stats
39W - 33L
1,555 SR
Queue Stats
388W - 385L
1,591 Elo+
Solo
Anhur
Anhur
Grigoriy4NK
Anhur
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,795 Elo+
Solo
Ymir
Ymir
SrLAFO
Ymir
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 23L
1,332 Elo+
Solo
King Arthur
King Arthur
pepejuanalberto
King Arthur
Level 105
God Stats
14W - 5L
1,686 SR
Queue Stats
106W - 87L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cilkata16
Scylla
16
1 / 7 / 7
9,808
516
8,366
11,369
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
17
4 / 3 / 5
10,344
544
10,633
16,192
6,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 4
10,738
565
5,097
15,733
14,861
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
natedogg8210
Thanatos
17
7 / 4 / 6
10,594
558
9,138
16,237
6,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
16
4 / 1 / 11
10,826
570
10,492
22,819
9,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Asesin32
Nemesis
17
6 / 3 / 4
10,543
555
12,728
13,960
7,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 3 / 8
10,713
564
21,696
9,860
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 2
9,506
500
8,594
14,368
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
SrLAFO
Ymir
14
1 / 4 / 4
7,805
411
4,408
12,092
6,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
pepejuanalberto
King Arthur
16
3 / 4 / 3
9,578
504
8,519
14,450
13,545
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
19
Kills
18
18
Deaths
19
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Asesin32
Nemesis
6
3
4
2.67
W
Scylla
Cilkata16
Scylla
1
7
7
0.64
W
Hachiman
4
3
5
2.17
L
6
3
8
3.33
L
2
5
2
0.6
W
3
3
4
1.67
L
Ymir
SrLAFO
Ymir
1
4
4
0.75
W
Thanatos
natedogg8210
Thanatos
7
4
6
2.5
L
King Arthur
pepejuanalberto
King Arthur
3
4
3
1.13
W
Athena
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,726
Damage
55,945
82,350
Taken
64,730
41,237
Mitigated
35,944
34,389
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Asesin32
Nemesis
12,728
6,836
219
1,881
13,960
7,067
0
3,278
10,624
0
78,409
W
Scylla
Cilkata16
Scylla
8,366
905
0
2,503
11,369
2,868
0
6,342
4,757
56,923
0
W
Hachiman
10,633
5,655
0
5,991
16,192
6,765
608
4,082
11,930
0
73,022
L
21,696
5,945
0
628
9,860
3,521
1,200
6,345
3,235
65,912
0
L
8,594
4,858
0
6,076
14,368
4,881
1,944
3,943
10,359
0
68,845
W
5,097
903
0
4,852
15,733
14,861
6
1,526
14,057
0
55,458
L
Ymir
SrLAFO
Ymir
4,408
1,247
0
2,461
12,092
6,930
149
3,849
8,177
19,430
0
W
Thanatos
natedogg8210
Thanatos
9,138
2,290
0
13,484
16,237
6,977
160
2,496
13,555
0
54,508
L
King Arthur
pepejuanalberto
King Arthur
8,519
1,077
0
2,208
14,450
13,545
116
973
13,477
0
54,951
W
Athena
10,492
2,286
0
7,559
22,819
9,766
0
10,478
11,947
48,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,310
Gold Earned
48,145
494
Minions Killed
488
0
Camps Cleared
0
1,818,064
Distance Traveled
1,711,365
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,543
555
129
7
0
366,938
1
W
Scylla
9,808
516
116
6
0
328,480
4
W
Hachiman
10,344
544
117
6
0
346,146
6
L
Nu Wa
10,713
564
106
6
0
329,440
3
L
Anhur
9,506
500
129
7
0
313,419
3
W
Tyr
10,738
565
125
7
0
355,288
3
L
Ymir
7,805
411
33
2
0
364,176
6
W
Thanatos
10,594
558
80
4
0
354,496
5
L
King Arthur
9,578
504
91
5
0
337,392
4
W
Athena
10,826
570
56
3
0
433,654
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role