Player Matchup

Artio
Artio
Gold V
Killer_kikill_69
Artio
Gold V
Level 142
God Stats
9W - 3L
1,685 SR
Queue Stats
35W - 30L
1,269 MMR
Party 1
Nox
Nox
Silver I
King-Voltax
Nox
Silver I
Level 118
God Stats
3W - 3L
1,489 SR
Queue Stats
25W - 23L
1,149 MMR
Party 1
Chiron
Chiron
Gold III
Woltax59
Chiron
Gold III
Level 107
God Stats
6W - 2L
1,754 SR
Queue Stats
149W - 170L
1,562 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,642 SR
1,327 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 81
1,438 SR
1,156 MMR
Neith
Neith
Bronze I
Baptera
Neith
Bronze I
Level 86
God Stats
27W - 65L
1,337 SR
Queue Stats
32W - 77L
781 MMR
Solo
Loki
Loki
Silver IV
Raziel666v1
Loki
Silver IV
Level 69
God Stats
3W - 8L
1,371 SR
Queue Stats
36W - 71L
915 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
alex_rangel1
Kumbhakarna
Platinum V
Level 89
God Stats
30W - 31L
1,605 SR
Queue Stats
87W - 82L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 15
10,886
726
10,158
17,212
15,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
10 / 0 / 8
11,707
780
12,263
6,736
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Woltax59
Chiron
14
9 / 4 / 9
11,353
757
18,304
11,620
4,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditePersephoneCthulhuHelDanzaburou

VS

Bans
AthenaKukulkanScyllaHeraDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baptera
Neith
11
2 / 12 / 3
8,954
597
14,334
19,148
5,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 4 / 2
9,622
641
2,942
9,747
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
alex_rangel1
Kumbhakarna
13
1 / 5 / 4
9,611
641
5,661
20,134
15,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
21
Kills
5
6
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Baptera
Neith
2
12
3
0.29
W
2
2
15
4.75
W
10
0
8
14
L
2
4
2
0.75
W
Chiron
Woltax59
Chiron
9
4
9
3.38
L
Kumbhakarna
alex_rangel1
Kumbhakarna
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,725
Damage
22,937
35,568
Taken
49,029
23,570
Mitigated
24,346
12,303
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Baptera
Neith
14,334
7,184
441
2,605
19,148
5,575
709
8,613
10,203
0
38,256
W
10,158
863
1,316
6,414
17,212
15,756
0
2,107
15,105
35,349
0
W
12,263
1,319
0
750
6,736
3,033
1,344
1,652
5,084
43,410
0
L
2,942
469
0
988
9,747
3,189
0
3,667
5,982
0
36,837
W
Chiron
Woltax59
Chiron
18,304
10,278
1,018
2,805
11,620
4,781
1,845
2,000
9,620
0
58,320
L
Kumbhakarna
alex_rangel1
Kumbhakarna
5,661
35
537
1,675
20,134
15,582
0
9,366
10,322
24,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
28,187
173
Minions Killed
134
0
Camps Cleared
0
748,457
Distance Traveled
730,886
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,954
597
47
3
0
198,858
0
W
Artio
10,886
726
35
2
0
252,276
1
W
Nox
11,707
780
77
5
0
266,166
2
L
Loki
9,622
641
65
4
0
271,043
4
W
Chiron
11,353
757
61
4
0
230,015
4
L
Kumbhakarna
9,611
641
22
1
0
260,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role