Player Matchup

Izanami
Izanami
HE1SENBERG00
Izanami
Level 21
God Stats
74W - 68L
1,410 SR
Queue Stats
358W - 370L
1,349 Elo+
Party 2
Sobek
Sobek
LordDragon00
Sobek
Level 19
God Stats
2W - 3L
1,368 SR
Queue Stats
27W - 15L
1,527 Elo+
Party 2
Anubis
Anubis
NombreRdm
Anubis
Level 108
God Stats
1W - 2L
1,190 SR
Queue Stats
21W - 31L
1,201 Elo+
Party 3
Kukulkan
Kukulkan
Skorbow
Kukulkan
Level 11
God Stats
1W - 0L
1,388 SR
Queue Stats
2W - 2L
1,289 Elo+
Solo
Amaterasu
Amaterasu
SorenAuLings
Amaterasu
Level 3
God Stats
1W - 1L
1,292 SR
Queue Stats
3W - 1L
1,439 Elo+
Party 3
Team Averages
Level 32
1,330 SR
1,361 Elo+

VS

Team Averages
Level 14
1,513 SR
1,500 Elo+
Tyr
Tyr
Adritorgon
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Carlos12212
Bakasura
Level 14
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Rufiño
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SylverQuake
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
ZIX1312
Merlin
Level 20
God Stats
0W - 1L
1,573 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HE1SENBERG00
Izanami
15
9 / 4 / 7
9,736
573
10,095
13,258
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 17
8,684
511
4,639
13,807
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
NombreRdm
Anubis
15
14 / 2 / 4
10,271
604
13,582
11,448
5,395
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Skorbow
Kukulkan
15
4 / 3 / 3
9,518
560
4,807
7,424
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
SorenAuLings
Amaterasu
15
5 / 1 / 2
8,934
526
5,317
10,786
9,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
9,136
537
7,475
13,680
7,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Carlos12212
Bakasura
13
5 / 8 / 3
8,935
526
6,407
12,365
4,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Rufiño
Neith
11
1 / 6 / 0
7,011
412
5,817
8,016
1,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SylverQuake
Kukulkan
10
1 / 9 / 4
7,305
430
7,427
9,402
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
ZIX1312
Merlin
13
1 / 8 / 5
7,981
469
6,388
9,163
2,315
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
33
Kills
12
12
Deaths
34
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
Bakasura
Carlos12212
Bakasura
5
8
3
0.81
W
Izanami
HE1SENBERG00
Izanami
9
4
7
3.13
W
1
2
17
4.75
W
Anubis
NombreRdm
Anubis
14
2
4
8
L
Neith
Rufiño
Neith
1
6
0
0.17
W
Kukulkan
Skorbow
Kukulkan
4
3
3
1.83
W
Amaterasu
SorenAuLings
Amaterasu
5
1
2
6
L
Kukulkan
SylverQuake
Kukulkan
1
9
4
0.33
L
Merlin
ZIX1312
Merlin
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,440
Damage
33,514
56,723
Taken
52,626
33,563
Mitigated
17,733
19,027
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,475
1,480
0
1,807
13,680
7,022
546
7,927
5,386
0
42,415
L
Bakasura
Carlos12212
Bakasura
6,407
4,573
0
1,753
12,365
4,049
24
4,671
7,646
0
33,874
W
Izanami
HE1SENBERG00
Izanami
10,095
7,882
0
5,513
13,258
4,136
1,152
3,334
9,254
0
62,959
W
4,639
372
0
3,384
13,807
11,824
0
2,416
10,852
17,188
0
W
Anubis
NombreRdm
Anubis
13,582
1,251
0
6,474
11,448
5,395
438
2,036
9,015
57,774
0
L
Neith
Rufiño
Neith
5,817
2,904
0
1,261
8,016
1,839
0
2,522
5,469
0
27,860
W
Kukulkan
Skorbow
Kukulkan
4,807
799
0
1,010
7,424
2,789
1,731
2,801
4,127
53,195
0
W
Amaterasu
SorenAuLings
Amaterasu
5,317
1,485
0
2,646
10,786
9,419
461
1,855
8,856
0
39,330
L
Kukulkan
SylverQuake
Kukulkan
7,427
1,735
0
0
9,402
2,508
0
3,162
6,148
21,419
0
L
Merlin
ZIX1312
Merlin
6,388
920
0
466
9,163
2,315
535
4,492
4,529
35,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,143
Gold Earned
40,368
402
Minions Killed
323
0
Camps Cleared
0
1,579,781
Distance Traveled
1,572,163
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,136
537
95
6
0
331,242
5
L
Bakasura
8,935
526
65
4
0
361,266
1
W
Izanami
9,736
573
98
6
0
284,522
4
W
Sobek
8,684
511
18
1
0
361,758
2
W
Anubis
10,271
604
95
6
0
316,600
4
L
Neith
7,011
412
68
4
0
311,463
1
W
Kukulkan
9,518
560
121
7
0
291,064
2
W
Amaterasu
8,934
526
70
4
0
325,837
3
L
Kukulkan
7,305
430
30
2
0
296,431
0
L
Merlin
7,981
469
65
4
0
271,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role