Player Matchup

Cerberus
Cerberus
Joe Mama 666666
Cerberus
Level 15
God Stats
7W - 10L
1,403 SR
Queue Stats
9W - 13L
1,388 Elo+
Party 1
Neith
Neith
Mochikii
Neith
Level 17
God Stats
6W - 8L
1,531 SR
Queue Stats
19W - 25L
1,388 Elo+
Party 1
Hades
Hades
Mostafa_Ff
Hades
Level 15
God Stats
1W - 6L
1,392 SR
Queue Stats
8W - 15L
1,234 Elo+
Solo
Bellona
Bellona
ky_ky117
Bellona
Level 20
God Stats
1W - 2L
1,232 SR
Queue Stats
61W - 62L
1,263 Elo+
Solo
Cthulhu
Cthulhu
nerve-three
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,285 Elo+
Solo
Team Averages
Level 14
1,412 SR
1,312 Elo+

VS

Team Averages
Level 29
1,456 SR
1,398 Elo+
Tsukuyomi
Tsukuyomi
SmirkyKestrel28
Tsukuyomi
Level 18
God Stats
1W - 2L
1,270 SR
Queue Stats
65W - 79L
1,504 Elo+
Solo
Nu Wa
Nu Wa
SpaceDaddyRanger
Nu Wa
Level 86
God Stats
7W - 3L
1,728 SR
Queue Stats
123W - 134L
1,500 Elo+
Party 2
Geb
Geb
kiboy71
Geb
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 11L
1,183 Elo+
Solo
Mulan
Mulan
shagnasty912
Mulan
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
209W - 234L
1,352 Elo+
Solo
Ra
Ra
zack1604za
Ra
Level 8
God Stats
3W - 7L
1,285 SR
Queue Stats
235W - 255L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
6 / 12 / 19
13,879
1,068
14,913
29,477
21,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Mochikii
Neith
20
7 / 7 / 15
14,989
1,153
16,435
23,698
7,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
20
15 / 11 / 14
16,361
1,259
46,730
34,468
17,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ky_ky117
Bellona
19
6 / 8 / 13
13,789
1,061
18,563
31,118
18,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
nerve-three
Cthulhu
18
0 / 9 / 11
11,449
881
2,917
15,937
4,991
Team 1 Tickets

0

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SmirkyKestrel28
Tsukuyomi
20
10 / 7 / 23
15,458
1,189
25,520
23,769
9,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
20 / 4 / 21
18,324
1,410
59,998
16,567
6,463
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Geb
20
5 / 6 / 29
14,106
1,085
14,903
26,600
33,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 7 / 23
13,861
1,066
14,016
22,027
10,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 10 / 17
13,005
1,000
12,701
19,026
6,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
160
34
Kills
47
47
Deaths
34
72
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Cerberus
6
12
19
1.29
L
Neith
Mochikii
Neith
7
7
15
2.07
L
Hades
15
11
14
2
W
Tsukuyomi
SmirkyKestrel28
Tsukuyomi
10
7
23
3.07
W
20
4
21
7.63
W
Geb
5
6
29
3.25
L
Bellona
ky_ky117
Bellona
6
8
13
1.56
L
Cthulhu
nerve-three
Cthulhu
0
9
11
0.61
W
7
7
23
2.64
W
5
10
17
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,558
Damage
127,138
134,698
Taken
107,989
70,047
Mitigated
67,127
18,250
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
14,913
1,852
0
1,690
29,477
21,472
0
17,783
11,351
24,327
0
L
Neith
Mochikii
Neith
16,435
4,941
0
2,628
23,698
7,633
0
16,968
6,385
0
72,581
L
Hades
46,730
1,324
1,169
10,919
34,468
17,829
0
19,736
14,382
76,364
0
W
Tsukuyomi
SmirkyKestrel28
Tsukuyomi
25,520
7,229
0
277
23,769
9,645
0
14,236
9,533
0
46,950
W
59,998
15,499
1,174
3,072
16,567
6,463
0
8,561
8,006
109,441
0
W
Geb
14,903
2,784
0
0
26,600
33,586
0
12,877
13,723
26,662
0
L
Bellona
ky_ky117
Bellona
18,563
6,573
0
1,844
31,118
18,122
0
20,818
10,090
676
46,156
L
Cthulhu
nerve-three
Cthulhu
2,917
252
0
0
15,937
4,991
0
11,086
4,618
21,998
0
W
14,016
3,527
0
689
22,027
10,910
0
16,054
5,973
270
21,213
W
12,701
2,240
2,350
2,804
19,026
6,523
0
13,445
5,581
25,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,467
Gold Earned
74,754
278
Minions Killed
232
3
Camps Cleared
6
1,065,894
Distance Traveled
1,066,156
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,879
1,068
28
2
1
208,958
0
L
Neith
14,989
1,153
85
7
0
239,561
0
L
Hades
16,361
1,259
78
6
2
225,781
0
W
Tsukuyomi
15,458
1,189
33
3
0
247,600
0
W
Nu Wa
18,324
1,410
135
10
4
217,502
0
W
Geb
14,106
1,085
18
1
2
224,452
0
L
Bellona
13,789
1,061
46
4
0
242,799
0
L
Cthulhu
11,449
881
41
3
0
148,795
1
W
Mulan
13,861
1,066
15
1
0
196,089
0
W
Ra
13,005
1,000
31
2
0
180,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role