Player Matchup

Pele
Pele
GameDawg7619
Pele
Level 26
God Stats
28W - 31L
1,400 SR
Queue Stats
134W - 108L
1,452 Elo+
Solo
Vamana
Vamana
LSPdawei
Vamana
Level 16
God Stats
8W - 3L
1,578 SR
Queue Stats
48W - 31L
1,506 Elo+
Party 1
Ares
Ares
McGod0412
Ares
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
147W - 131L
1,455 Elo+
Party 1
Bakasura
Bakasura
Mrk2jzx100
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,246 Elo+
Solo
Poseidon
Poseidon
大大亮丶
Poseidon
Level 58
God Stats
14W - 9L
1,646 SR
Queue Stats
67W - 66L
1,495 Elo+
Party 1
Team Averages
Level 27
1,525 SR
1,431 Elo+

VS

Team Averages
Level 17
1,508 SR
1,395 Elo+
Artemis
Artemis
IamSo26
Artemis
Level 19
God Stats
35W - 42L
1,401 SR
Queue Stats
38W - 48L
1,298 Elo+
Solo
Thoth
Thoth
Karma31
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,432 Elo+
Solo
Danzaburou
Danzaburou
LouieEPTX
Danzaburou
Level 29
God Stats
18W - 7L
1,638 SR
Queue Stats
47W - 38L
1,371 Elo+
Solo
Ymir
Ymir
Steinpunk
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 75L
1,339 Elo+
Solo
Serqet
Serqet
mrmagichands87
Serqet
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
138W - 109L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 25
13,435
1,221
16,372
16,661
7,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
LSPdawei
Vamana
20
11 / 5 / 26
13,736
1,249
16,454
18,454
20,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
20
8 / 5 / 33
13,863
1,260
15,528
18,477
23,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Mrk2jzx100
Bakasura
16
0 / 7 / 4
9,774
889
1,142
11,505
4,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
大大亮丶
Poseidon
20
18 / 4 / 23
16,131
1,466
32,715
14,262
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IamSo26
Artemis
17
3 / 11 / 10
10,805
982
7,132
17,544
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Karma31
Thoth
17
1 / 14 / 13
10,651
968
10,952
17,412
6,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LouieEPTX
Danzaburou
19
9 / 9 / 16
14,009
1,274
23,695
22,939
9,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
19
4 / 9 / 17
13,306
1,210
10,713
19,531
24,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
11 / 4 / 10
14,073
1,279
19,246
14,282
6,285
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
94
47
Kills
28
28
Deaths
47
111
Assists
66
Player
Kills
Deaths
Assists
KDA
W
10
7
25
3.21
L
Artemis
IamSo26
Artemis
3
11
10
0.73
L
Thoth
Karma31
Thoth
1
14
13
0.54
W
Vamana
LSPdawei
Vamana
11
5
26
4.8
L
Danzaburou
LouieEPTX
Danzaburou
9
9
16
1.89
W
Ares
8
5
33
4.9
W
Bakasura
Mrk2jzx100
Bakasura
0
7
4
0.29
L
Ymir
4
9
17
1.39
L
11
4
10
4
W
Poseidon
大大亮丶
Poseidon
18
4
23
7.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,211
Damage
71,738
79,359
Taken
91,708
61,452
Mitigated
53,233
5,084
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,372
4,769
0
869
16,661
7,896
0
3,608
12,433
0
38,296
L
Artemis
IamSo26
Artemis
7,132
3,105
0
1,500
17,544
6,645
0
10,291
6,901
0
21,131
L
Thoth
Karma31
Thoth
10,952
1,101
0
0
17,412
6,163
0
7,784
9,282
26,118
0
W
Vamana
LSPdawei
Vamana
16,454
7,834
0
2,990
18,454
20,192
0
4,583
13,621
375
29,033
L
Danzaburou
LouieEPTX
Danzaburou
23,695
13,006
0
3,958
22,939
9,303
0
13,500
8,919
0
57,376
W
Ares
15,528
723
0
0
18,477
23,201
0
6,829
11,581
26,686
0
W
Bakasura
Mrk2jzx100
Bakasura
1,142
952
0
54
11,505
4,327
0
2,014
9,491
0
10,136
L
Ymir
10,713
1,132
0
1,108
19,531
24,837
0
11,664
7,093
23,103
0
L
19,246
9,406
0
1,436
14,282
6,285
0
3,984
10,130
0
40,697
W
Poseidon
大大亮丶
Poseidon
32,715
2,925
0
1,171
14,262
5,836
0
4,631
9,267
67,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,939
Gold Earned
62,844
198
Minions Killed
198
7
Camps Cleared
5
1,015,925
Distance Traveled
996,964
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,435
1,221
33
3
3
225,688
2
L
Artemis
10,805
982
26
2
0
171,295
0
L
Thoth
10,651
968
35
3
0
192,767
2
W
Vamana
13,736
1,249
30
3
0
231,066
0
L
Danzaburou
14,009
1,274
59
5
0
192,829
0
W
Ares
13,863
1,260
16
1
0
221,447
2
W
Bakasura
9,774
889
16
1
4
116,372
1
L
Ymir
13,306
1,210
49
4
0
172,046
0
L
Serqet
14,073
1,279
29
3
5
268,027
1
W
Poseidon
16,131
1,466
103
9
0
221,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role