Player Matchup

Fafnir
Fafnir
ChievHunter
Fafnir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,271 Elo+
Solo
Amaterasu
Amaterasu
Scorpaik
Amaterasu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,367 Elo+
Solo
Medusa
Medusa
TelbekusF
Medusa
Level 39
God Stats
4W - 2L
1,245 SR
Queue Stats
64W - 58L
1,425 Elo+
Party 2
Zeus
Zeus
Val2mort
Zeus
Level 25
God Stats
7W - 6L
1,363 SR
Queue Stats
168W - 180L
1,434 Elo+
Solo
Fenrir
Fenrir
YOYOIJJKA
Fenrir
Level 18
God Stats
2W - 4L
1,312 SR
Queue Stats
41W - 42L
1,409 Elo+
Party 2
Team Averages
Level 20
1,384 SR
1,381 Elo+

VS

Team Averages
Level 25
1,450 SR
1,385 Elo+
Izanami
Izanami
ChaosEmperorIV
Izanami
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jesperegagner
Danzaburou
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 21L
1,382 Elo+
Party 1
Nemesis
Nemesis
S3rapth
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,292 Elo+
Solo
Anubis
Anubis
Shweegal
Anubis
Level 24
God Stats
19W - 21L
1,519 SR
Queue Stats
33W - 41L
1,392 Elo+
Solo
Fenrir
Fenrir
yanou3001
Fenrir
Level 14
God Stats
0W - 2L
1,232 SR
Queue Stats
55W - 65L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
10 / 2 / 21
12,987
541
19,438
15,629
16,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Scorpaik
Amaterasu
17
6 / 0 / 7
11,647
485
7,972
15,212
9,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
TelbekusF
Medusa
18
8 / 2 / 9
13,407
559
10,286
10,913
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
20
15 / 2 / 6
14,020
584
19,364
22,497
8,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
YOYOIJJKA
Fenrir
20
16 / 2 / 10
14,141
589
20,069
19,390
11,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
11,232
468
11,804
19,845
6,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Jesperegagner
Danzaburou
13
0 / 13 / 4
9,410
392
10,319
19,873
6,374
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
S3rapth
Nemesis
14
1 / 9 / 3
9,788
408
5,585
20,592
8,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Shweegal
Anubis
17
4 / 14 / 0
11,577
482
14,085
25,745
12,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
yanou3001
Fenrir
12
1 / 13 / 1
8,595
358
3,859
19,273
5,499
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
18
55
Kills
8
8
Deaths
56
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Fafnir
10
2
21
10.25
L
Danzaburou
Jesperegagner
Danzaburou
0
13
4
0.15
L
Nemesis
S3rapth
Nemesis
1
9
3
0.28
W
Amaterasu
Scorpaik
Amaterasu
6
0
7
9.5
L
Anubis
Shweegal
Anubis
4
14
0
0.29
W
Medusa
TelbekusF
Medusa
8
2
9
6.25
W
Zeus
15
2
6
9
W
Fenrir
YOYOIJJKA
Fenrir
16
2
10
10.5
L
Fenrir
yanou3001
Fenrir
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,129
Damage
45,652
83,641
Taken
105,328
50,790
Mitigated
39,561
25,486
Healing
21,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,804
6,896
0
4,700
19,845
6,983
2,906
6,332
13,513
0
69,673
W
Fafnir
19,438
4,905
803
3,496
15,629
16,735
962
3,093
12,536
44,002
0
L
Danzaburou
Jesperegagner
Danzaburou
10,319
4,516
0
1,978
19,873
6,374
1,086
8,287
11,586
0
51,787
L
Nemesis
S3rapth
Nemesis
5,585
2,041
0
5,595
20,592
8,132
0
6,317
14,275
0
53,250
W
Amaterasu
Scorpaik
Amaterasu
7,972
3,183
0
7,660
15,212
9,950
2,010
3,746
11,466
0
36,440
L
Anubis
Shweegal
Anubis
14,085
877
0
8,836
25,745
12,573
0
10,035
15,710
77,915
0
W
Medusa
TelbekusF
Medusa
10,286
6,219
0
0
10,913
4,838
4,791
0
10,913
0
70,542
W
Zeus
19,364
4,665
0
6,822
22,497
8,029
1,050
2,352
20,145
121,934
0
W
Fenrir
YOYOIJJKA
Fenrir
20,069
5,360
0
6,705
19,390
11,238
2,382
4,894
14,496
0
93,520
L
Fenrir
yanou3001
Fenrir
3,859
1,412
0
548
19,273
5,499
0
8,886
10,387
0
22,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,202
Gold Earned
50,602
541
Minions Killed
424
0
Camps Cleared
0
2,267,513
Distance Traveled
1,589,550
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,232
468
138
6
0
310,349
2
W
Fafnir
12,987
541
31
1
0
462,108
10
L
Danzaburou
9,410
392
83
3
0
259,210
1
L
Nemesis
9,788
408
76
3
0
388,937
6
W
Amaterasu
11,647
485
68
3
0
486,977
0
L
Anubis
11,577
482
102
4
0
314,716
0
W
Medusa
13,407
559
149
6
0
448,336
2
W
Zeus
14,020
584
151
6
0
422,150
1
W
Fenrir
14,141
589
142
6
0
447,942
2
L
Fenrir
8,595
358
25
1
0
316,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role