Player Matchup

Scylla
Scylla
RENZO58
Scylla
Level 111
God Stats
4W - 5L
1,449 SR
Queue Stats
77W - 70L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
likefoodcake
Sun Wukong
Level 83
God Stats
6W - 5L
1,686 SR
Queue Stats
161W - 130L
1,517 Elo+
Solo
Chiron
Chiron
tipzerk
Chiron
Level 97
God Stats
8W - 9L
1,531 SR
Queue Stats
26W - 26L
1,583 Elo+
Party 2
Team Averages
Level 97
1,555 SR
1,543 Elo+

VS

Team Averages
Level 97
1,588 SR
1,527 Elo+
Artemis
Artemis
Ernesto3
Artemis
Level 85
God Stats
12W - 7L
1,781 SR
Queue Stats
74W - 80L
1,523 Elo+
Party 1
Fafnir
Fafnir
Royylaleyenda
Fafnir
Level 66
God Stats
1W - 2L
1,447 SR
Queue Stats
12W - 14L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
Søratø
Ao Kuang
Level 140
God Stats
4W - 2L
1,535 SR
Queue Stats
215W - 199L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RENZO58
Scylla
15
3 / 2 / 7
11,690
649
20,646
10,286
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
likefoodcake
Sun Wukong
13
2 / 3 / 8
10,899
606
14,932
15,699
13,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
tipzerk
Chiron
14
5 / 5 / 5
11,558
642
12,590
14,202
5,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ernesto3
Artemis
16
4 / 3 / 5
12,081
671
13,411
17,124
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 5 / 10
11,276
626
7,119
25,654
30,175
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Søratø
Ao Kuang
16
6 / 2 / 4
12,644
702
13,198
18,648
9,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
10
Kills
10
10
Deaths
10
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ernesto3
Artemis
4
3
5
2.17
L
Scylla
RENZO58
Scylla
3
2
7
3.25
W
0
5
10
1
W
Ao Kuang
Søratø
Ao Kuang
6
2
4
4
L
Sun Wukong
likefoodcake
Sun Wukong
2
3
8
2
L
Chiron
tipzerk
Chiron
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,168
Damage
33,728
40,187
Taken
61,426
22,197
Mitigated
47,142
11,374
Healing
22,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ernesto3
Artemis
13,411
5,556
0
7,403
17,124
7,307
2,264
6,015
10,553
0
76,755
L
Scylla
RENZO58
Scylla
20,646
2,237
0
3,833
10,286
3,451
946
4,176
6,110
64,819
0
W
7,119
1,366
0
5,428
25,654
30,175
288
9,583
14,967
25,783
0
W
Ao Kuang
Søratø
Ao Kuang
13,198
4,253
0
9,452
18,648
9,660
936
3,995
14,218
61,767
4,931
L
Sun Wukong
likefoodcake
Sun Wukong
14,932
2,239
219
2,880
15,699
13,358
683
8,324
7,375
0
38,147
L
Chiron
tipzerk
Chiron
12,590
6,875
1,048
3,394
14,202
5,388
1,386
7,421
6,684
0
55,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
36,001
208
Minions Killed
197
0
Camps Cleared
0
935,183
Distance Traveled
1,001,953
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,081
671
103
6
0
296,122
0
L
Scylla
11,690
649
93
5
0
307,906
5
W
Fafnir
11,276
626
16
1
0
359,600
3
W
Ao Kuang
12,644
702
78
4
0
346,231
3
L
Sun Wukong
10,899
606
37
2
0
339,380
11
L
Chiron
11,558
642
78
4
0
287,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role