Player Matchup

Khepri
Khepri
GX_Angel_X7
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 63L
1,244 Elo+
Party 2
Medusa
Medusa
Gx-Yann
Medusa
Level 22
God Stats
5W - 8L
1,448 SR
Queue Stats
34W - 49L
1,268 Elo+
Party 2
Cupid
Cupid
Haydenashall17
Cupid
Level 24
God Stats
16W - 13L
1,468 SR
Queue Stats
88W - 91L
1,307 Elo+
Party 3
Sun Wukong
Sun Wukong
Mxtt1105
Sun Wukong
Level 23
God Stats
3W - 1L
1,651 SR
Queue Stats
82W - 86L
1,278 Elo+
Party 3
Fenrir
Fenrir
darkgamer_lc62
Fenrir
Level 10
God Stats
6W - 5L
1,599 SR
Queue Stats
9W - 14L
1,217 Elo+
Party 2
Team Averages
Level 21
1,533 SR
1,263 Elo+

VS

Team Averages
Level 28
1,366 SR
1,232 Elo+
Jormungandr
Jormungandr
ApostaL72RUS
Jormungandr
Level 59
God Stats
3W - 5L
1,523 SR
Queue Stats
264W - 300L
1,209 Elo+
Party 1
Bellona
Bellona
Elbis_8
Bellona
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
92W - 130L
1,165 Elo+
Solo
Skadi
Skadi
Grandfather_Echo
Skadi
Level 12
God Stats
8W - 10L
1,242 SR
Queue Stats
212W - 307L
1,244 Elo+
Party 1
Sol
Sol
MrGoLD_BLOOD
Sol
Level 31
God Stats
15W - 16L
1,065 SR
Queue Stats
385W - 498L
1,207 Elo+
Party 1
Loki
Loki
powox_06
Loki
Level 21
God Stats
8W - 16L
1,500 SR
Queue Stats
105W - 100L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
2 / 2 / 1
7,697
321
2,135
3,462
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Gx-Yann
Medusa
17
6 / 8 / 4
11,719
488
14,371
18,014
7,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 1 / 4
11,409
475
8,303
14,508
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Mxtt1105
Sun Wukong
18
4 / 2 / 6
11,085
462
11,522
14,967
7,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 11 / 4
8,758
365
8,456
16,361
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ApostaL72RUS
Jormungandr
17
8 / 8 / 5
11,903
496
14,004
19,318
16,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Elbis_8
Bellona
19
3 / 2 / 0
12,792
533
7,335
16,083
12,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
2 / 6 / 1
10,817
451
7,375
12,795
6,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 1
11,266
469
8,030
11,099
3,930
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
15
7 / 2 / 6
11,451
477
8,715
12,639
4,050
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
20
Kills
24
24
Deaths
20
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ApostaL72RUS
Jormungandr
8
8
5
1.31
W
Bellona
Elbis_8
Bellona
3
2
0
1.5
L
Khepri
2
2
1
1.25
W
2
6
1
0.42
L
Medusa
Gx-Yann
Medusa
6
8
4
1
L
6
1
4
8
W
4
2
1
2.25
L
Sun Wukong
Mxtt1105
Sun Wukong
4
2
6
3.5
L
2
11
4
0.36
W
Loki
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,787
Damage
45,459
67,312
Taken
71,934
27,931
Mitigated
43,805
12,299
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ApostaL72RUS
Jormungandr
14,004
3,604
342
1,414
19,318
16,505
2,182
1,506
17,812
59,965
0
W
Bellona
Elbis_8
Bellona
7,335
3,148
0
4,089
16,083
12,715
4,697
0
16,083
0
74,926
L
Khepri
2,135
358
0
122
3,462
1,184
253
1,444
2,018
11,521
0
W
7,375
3,194
0
846
12,795
6,605
1,667
0
12,795
0
53,566
L
Medusa
Gx-Yann
Medusa
14,371
10,043
0
0
18,014
7,194
674
5,527
12,487
0
52,121
L
8,303
3,344
514
7,826
14,508
6,049
516
3,162
11,346
0
75,509
W
8,030
1,122
0
3,294
11,099
3,930
3,018
0
11,099
66,528
0
L
Sun Wukong
Mxtt1105
Sun Wukong
11,522
1,775
0
3,125
14,967
7,765
77
5,534
9,433
0
67,630
L
8,456
1,487
0
712
16,361
5,739
154
6,367
9,994
0
26,984
W
Loki
8,715
3,938
0
2,053
12,639
4,050
420
629
12,010
0
35,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,668
Gold Earned
58,229
368
Minions Killed
503
0
Camps Cleared
0
1,862,290
Distance Traveled
2,085,400
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,903
496
77
3
0
389,838
2
W
Bellona
12,792
533
159
7
0
424,387
1
L
Khepri
7,697
321
16
1
0
183,169
0
W
Skadi
10,817
451
97
4
0
377,252
3
L
Medusa
11,719
488
84
4
0
382,493
0
L
Cupid
11,409
475
135
6
0
431,950
0
W
Sol
11,266
469
109
5
0
427,046
2
L
Sun Wukong
11,085
462
88
4
0
487,673
3
L
Fenrir
8,758
365
45
2
0
377,005
0
W
Loki
11,451
477
61
3
0
466,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role